Difference between revisions of "Sacred 2:Mortifying Pillory"

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==Innate Abilities (Lvl 1)==
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==Innate Abilities (Lvl 1) http://www.sacredwiki.org/images/bbicons/physical.jpg http://www.sacredwiki.org/images/bbicons/poison.jpg==
* Damage (Half [[Sacred 2:Physical|Physical]], Half [[Sacred 2:Poison|Poison]]): 17-17
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* Damage starts at half [[Sacred 2:Physical|Physical]], half [[Sacred 2:Poison|Poison]]
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* Percent of poison damage increases per CA level
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* Total Damage: 17-17 (unarmed), 36-48 (wielding starting weapon)
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* Multiplies all damage types on the equipped [[Sacred 2:Weapons|weapon]]
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* Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]
 
* Duration: 10.0s
 
* Duration: 10.0s
 
* Maximum Number of Attackers: 2
 
* Maximum Number of Attackers: 2
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Disgrace''' - Reduces the opponent's armor value for a brief period. (45 + 5 per Combat Art level reduced armor)
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* '''Disgrace''' - Reduces the opponent's [[Sacred 2:Armor|armor]] value for a brief period. (45 + 5 per Combat Art level [[Sacred 2:Opponent's armor: Physical| reduction to opponent's physical armor]])
 
* '''Loathing''' - Increases the chance that more opponents attack the outlaw. (73.3% + 0.13% per Combat Art level chance)
 
* '''Loathing''' - Increases the chance that more opponents attack the outlaw. (73.3% + 0.13% per Combat Art level chance)
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Mortify''' - Reduces the target's [[Sacred 2: Defense Value|defense value]]. (90 + 10 per Combat Art level decrease)
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* '''Mortify''' - Reduces the target's [[Sacred 2: Defense Value|defense value]]. (90 + 10 per Combat Art level decrease in [[Sacred 2:Opponent's Defense Value|Opponent's defense value]])
 
* '''Decay''' - Adds more poison damage. (6 + 2 per Combat Art level poison damage (+damage modifiers))
 
* '''Decay''' - Adds more poison damage. (6 + 2 per Combat Art level poison damage (+damage modifiers))
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{| align="right"
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|{{s2frame|{{#ev:youtube|HLuFxxa_KJo|400}}|center|Mortifying Pillory without Modifications}}
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|}
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__NOTOC__
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<BR CLEAR=right>
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==Skills and Attributes==
 
==Skills and Attributes==
The following skills and attributes will affect this combat art:
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
* [[Sacred 2:Strength |Strength]] will raise its damage
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* [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred 2:Chance for critical hits|critical chance]], thus making Mortifying Pillory hit harder, and allows modification points.
* [[Sacred 2:Stamina |Stamina]] will decrease its regeneration
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* [[Sacred 2:Gruesome Inquisition Focus|Gruesome Inquisition Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
* [[Sacred 2:Aspect Focus|Gruesome Inquisition Focus]] will decrease its regeneration
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* Any [[Sacred 2:Weapons|weapon]] lore - will indirectly increase this combat art's speed, damage and [[Sacred 2:Chance To Hit|chance to hit]] by allowing the equippng of higher level weapons used to execute this combat art.
* [[Sacred 2:Tactics Lore|Tactics Lore]] will raise its damage
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* [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time.
* [[Sacred 2:Concentration|Concentration]] will decrease its regeneration
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* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase its [[Sacred 2:Damage |Damage]] and reduce its regeneration time if this Combat Art is placed within a [[Sacred 2:Combo|combo]].  This increase in [[Sacred 2:Damage |Damage]] is direct; it increases the +xx% that the CA adds to base damage.
* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase its [[Sacred 2:Damage |Damage]] and reduce its regeneration time if this Combat Art is placed within a combo.  This increase in [[Sacred 2:Damage |Damage]] is direct; it increases the +xx% that the Combat Art adds to base damage.
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The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
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*[[Sacred 2:Strength |Strength]] will increase damage for melee weapons, and chance to hit
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*[[Sacred 2:Dexterity |Dexterity]] will increase damage for ranged weapons (and some melee weapons), and chance to hit
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*[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
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*[[Sacred 2:Willpower|Willpower]] will increase damage for [[Sacred 2:Lightsabers|Lightsabers]] ([[Sacred 2:Community Patch|Community Patch]] Only)
  
 
== Usage Strategies ==
 
== Usage Strategies ==
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|valign="top"|
 
{| align="right"
 
|{{s2frame|{{#ev:youtube|HLuFxxa_KJo|400}}|center|Mortifying Pillory without Modifications}}
 
|}
 
__NOTOC__
 
<BR CLEAR=right>
 
 
|}
 
  
 
==See Also==
 
==See Also==
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*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]]
 
*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
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*[[Sacred 2:Inquisitor Guides|Inquisitor Guides]]
 
 
 
==Gallery==
 
==Gallery==
  

Revision as of 04:27, 12 December 2013

03.gif The target opponent is condemned as outlaw, granting former allies a chance to turn against the target. Additionally, portions of weapon damage will be converted into poison damage.

Aspect

INQ_Asp_01.png - Gruesome Inquisition

Innate Abilities (Lvl 1) physical.jpg poison.jpg

  • Damage starts at half Physical, half Poison
  • Percent of poison damage increases per CA level
  • Total Damage: 17-17 (unarmed), 36-48 (wielding starting weapon)
  • Multiplies all damage types on the equipped weapon
  • Has an innate bonus to attack rating
  • Duration: 10.0s
  • Maximum Number of Attackers: 2

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Disgrace - Reduces the opponent's armor value for a brief period. (45 + 5 per Combat Art level reduction to opponent's physical armor)
  • Loathing - Increases the chance that more opponents attack the outlaw. (73.3% + 0.13% per Combat Art level chance)

MODicons_10.gif Silver
  • Proclamation - Increases the threat the outlaw poses to other opponents. (25% + 0.2% per Combat Art level increased area of effect)
  • Expulsion - Forces the target to remain an outlaw for a longer period of time. (+30% at Combat Art level 1, +33% at Combat Art level 10, 53.2% at Combat Art level 100, etc. increase)

MODicons_08.gif Gold
  • Mortify - Reduces the target's defense value. (90 + 10 per Combat Art level decrease in Opponent's defense value)
  • Decay - Adds more poison damage. (6 + 2 per Combat Art level poison damage (+damage modifiers))
Mortifying Pillory without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:

Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • Must be in melee range
  • ...

Stats Chart

Level Regeneration Time Damage Duration Maximum Number of Attackers
1 6.0 17-17 10.0s 2
2 8.0 18-18 10.0s 2


See Also

Gallery