Difference between revisions of "Sacred 2:Disciples of the Architect"

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== Bonus to [[Sacred 2:Attributes|Attributes]] ==
 
== Bonus to [[Sacred 2:Attributes|Attributes]] ==
* [[Sacred 2:Dexterity|Dexterity]] (Shield)
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* N/A
  
 
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
 
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
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== About the Set ==
 
== About the Set ==
This set was designed to provide the game with a dual-wielding set for magic staff users. The names of the set pieces are inspired by the Darkspawn antagonists from [http://dragonage.wikia.com/wiki/Dragon_Age:_Origins_-_Awakening Dragon Age: Awakening].  When they are introduced there are mindless, somewhat generic orc/zombie hyrbids, but with the expansion they became "awakened" by the Architect and gained the ability to speak and reason.
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* This set was designed to provide the game with a dual-wielding set for magic staff users. The names of the set pieces are inspired by the Darkspawn antagonists from [http://dragonage.wikia.com/wiki/Dragon_Age:_Origins_-_Awakening Dragon Age: Awakening].  When they are introduced they are mindless, somewhat generic orc/zombie hybrids, but with the expansion they became "awakened" by the Architect and gained the ability to speak and reason.
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* The [[Sacred 2:Temple Guardian|Temple Guardian]], [[Sacred 2:High Elf|High Elf]], and [[Sacred 2:Dragon Mage|Dragon Mage]] would be unable to complete this set because they cannot Dual Wield.
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** The Dragon Mage can Dual Wield if the [http://darkmatters.org/forums/index.php?/files/file/357-sacred-2-enhanced-spells-mod/ Enhanced Spells Mod] is installed.
  
 
== The Set Bonuses ==
 
== The Set Bonuses ==
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|class="cellborderlc" align="left"|[[Sacred 2:Combat Art Skills|Combat Art Skills]]
 
|class="cellborderlc" align="left"|[[Sacred 2:Combat Art Skills|Combat Art Skills]]
|class="cellborder"|  3
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|class="cellborder"|  2
 
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|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|[[Sacred 2:Regeneration Penalty from Buffs|Regeneration Penalty from Buffs]]
 
|class="cellborderlc" align="left"|[[Sacred 2:Regeneration Penalty from Buffs|Regeneration Penalty from Buffs]]
|class="cellborder"|  3
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|class="cellborder"|  4
 
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[[Category:Sacred 2 Sets|C]][[Category:Sacred 2 All Class Set|C]]
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[[Category:Sacred 2 Sets|D]][[Category:Sacred 2 All Class Set|D]]

Latest revision as of 09:07, 2 January 2017



download-button.png

Technical Data

Class: All

Set name: Disciples of the Architect

Set Item Names:

Available sockets:

  • Material.png 2 Material
  • Gold.png 2 Gold

Damage:

Armor Resistances:

Bonus to Combat Arts

  • N/A

Bonus to Skills

Bonus to Attributes

  • N/A

Item Modifiers

About the Set

  • This set was designed to provide the game with a dual-wielding set for magic staff users. The names of the set pieces are inspired by the Darkspawn antagonists from Dragon Age: Awakening. When they are introduced they are mindless, somewhat generic orc/zombie hybrids, but with the expansion they became "awakened" by the Architect and gained the ability to speak and reason.

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum Niobium (lvl 200)
Combat Art Skills 2 + 9
Regeneration Penalty from Buffs 4 - 20.8 %

Disciples Set Bonus.jpg

Recommended pieces

  • ...

Set Item Drop Levels

  • The Lost and The Seeker begin dropping at level 20 and drop in 10 level increments
  • The Withered begins dropping at level 15 and drops in 15 level increments
  • The Herald begins dropping at level 30 and drops in 20 level increments

See Also

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