Difference between revisions of "Sacred 2:Furious Emblazer"
Jump to navigation
Jump to search
IdbeholdME (talk | contribs) m |
|||
(22 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
{| | {| | ||
|width="80%"| | |width="80%"| | ||
+ | {| | ||
+ | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/07.gif | ||
+ | |A jet of molten fire burns everything in the Temple Guardian's path. | ||
+ | |} | ||
− | + | This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. | |
+ | {|width="100%" | ||
+ | |width="25%" valign="top"| | ||
==Aspect== | ==Aspect== | ||
− | http://www.sacredwiki.org/images/Sacred_2/Aspects/TG_Asp_02.png - '''Lost Fusion''' | + | http://www.sacredwiki.org/images/Sacred_2/Aspects/TG_Asp_02.png - '''[[Sacred 2:Lost Fusion|Lost Fusion]]''' |
+ | |||
+ | |width="75%" valign="top"| | ||
+ | |||
+ | ==Innate Abilities (Lvl 1) [[File:Fire.png]]== | ||
+ | * Damage: 26-26 [[Sacred 2:Fire|Fire]] | ||
+ | * Damage Frequency: 1.3/s | ||
+ | * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 6.0 seconds | ||
+ | |} | ||
== Modifications == | == Modifications == | ||
+ | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
| | | | ||
− | * '''Accelerant ''' - | + | * '''Accelerant ''' - Furious Emblazer inflicts more fire damage. (33.3% increase) |
− | * '''Immolation ''' - | + | * '''Immolation ''' - Considerable chance that victims will sustain additional [[Sacred 2:Damage over time: Fire|fire damage over time]]. (25% + 0.3% per Combat Art level [[Sacred 2: Chance for Burn|chance for burn]]) |
|} | |} | ||
---- | ---- | ||
Line 18: | Line 33: | ||
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
| | | | ||
− | * '''Terror ''' - Chance to | + | * '''Terror ''' - [[Sacred 2: Chance to fear opponents away|Chance that hit opponents will run away]]. (15% + 0.3% per Combat Art level chance) |
− | * '''Incapacitate ''' - Chance to stun. | + | * '''Incapacitate ''' - [[Sacred 2:Chance to stun opponents|Chance to briefly stun the target]]. (10% + 0.2% per Combat Art level chance) |
|} | |} | ||
---- | ---- | ||
Line 25: | Line 40: | ||
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
| | | | ||
− | * '''Intensify ''' - | + | * '''Intensify ''' - Increases the damage output of Furious Emblazer. (50% increased hits per second, same duration -> 50% increased damage in theory. In practice, it will deal at most 4 instead of 3 ticks of damage, so only about a 33% increase.) |
− | * '''Burnout ''' - Increased damage against severely damaged opponents. | + | * '''Burnout ''' - [[Sacred 2: Opponent level for death blow|Increased damage against severely damaged opponents]]. (double damage against enemies with less than 25% + 0.3% per CA level of max health) |
|} | |} | ||
− | ==Skills== | + | |valign="top"| |
− | The following skills will affect this combat art: | + | {| align="right" |
− | + | |{{s2frame|{{#ev:youtube|irImWUbI1gA|400}}|center|Furious Emblazer without Modifications}} | |
− | * | + | |} |
− | + | __NOTOC__ | |
− | * | + | <BR CLEAR=right> |
− | + | |} | |
+ | ==Skills and Attributes== | ||
+ | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
+ | |||
+ | * [[Sacred 2:Lost Fusion Lore|Lost Fusion Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | ||
+ | |||
+ | * [[Sacred 2:Lost Fusion Focus|Lost Fusion Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
+ | * [[Sacred 2:Concentration|Concentration]] - directly reduces regeneration time for this combat art. | ||
+ | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | ||
+ | |||
+ | * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly increases the damage and reduces enemies' [[Sacred 2:Armor|resistance]] to the damage of this combat art (skill is only available to Temple Guardian with [[Sacred 2:Community Patch|CM Patch]]). | ||
+ | |||
+ | * [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance for Burn|Burning]] ([[Sacred 2:Secondary Damage Effects|secondary damage effect]]) triggered by Furious Emblazer's fire damage. | ||
+ | |||
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | |||
+ | *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]] | ||
+ | |||
+ | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
== Usage Strategies == | == Usage Strategies == | ||
− | + | *Furious Emblazer can hit multiple opponents in cone shaped [[Sacred 2:Area of Effect|area of effect]] in front of the Temple Guardian. | |
+ | *Casting [[Sacred 2:Fiery Ember|Fiery Ember]] beforehand can boost the effectiveness of Furious Emblazer by lowering opponents' fire [[Sacred 2:Armor|resistances]]. | ||
+ | *Suggested modifications: | ||
+ | **'''Accelerant''' - '''Incapacitate''' - '''Intensify''' to incapacitate the enemy and for more brute damage up-front. | ||
+ | **'''Immolation''' - '''Terror''' - '''Burnout''' is a more defensive choice, forcing enemies to run away, suffer damage over time, and suffer more damage when injured. | ||
== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
− | * | + | *Good synergy with Fiery Ember |
− | * | + | *Deals a good amount of pure fire damage, good against enemies with little to no fire armor, like most undead or wild animals |
− | |||
− | |||
*... | *... | ||
+ | '''Cons''' | ||
+ | *Area of effect is small and never increases | ||
+ | *Difficult to target and use efficiently. Targeting an enemy directly starts the flame jet to the right of them and only starts damaging them after half of the animation and damage is already done. It might be better to manually CTRL target the ground to the left of the intended target to maximize damage. | ||
+ | *At close ranges, even very minor enemy movement can lead to Furious Emblazer completely missing, especially with small enemies | ||
+ | * The Temple Guardian has to remain stationary for the duration of Furious Emblazer, leaving him very open to all attacks and flanking enemies | ||
+ | |||
+ | == Stats Chart == | ||
+ | {|class="skills" | ||
+ | |-class="skillsth" align="center" | ||
+ | !Level | ||
+ | !Regeneration Time | ||
+ | !Damage | ||
+ | !Damage Frequency | ||
+ | |-align="center" | ||
+ | |class="skillslc"|1 | ||
+ | | 9.0 | ||
+ | | 17-17 | ||
+ | | 1.4/s | ||
+ | |-align="center" | ||
+ | |class="skillslc"|2 | ||
+ | | 12.0s | ||
+ | | 24-24 | ||
+ | | 1.4/s | ||
+ | |} | ||
+ | |||
+ | ==See Also== | ||
+ | *[[Sacred 2:Temple Guardian|Temple Guardian]] | ||
+ | *[[Sacred 2:Temple Guardian Guides|Temple Guardian Guides]] | ||
+ | *[[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Arts]] | ||
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | |||
+ | ==Gallery== | ||
+ | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
+ | |-valign="top" | ||
+ | |||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[File:Tg-furious-emblazer-gun.jpg|x142px]]|none}}</center> | ||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[File:Furious Emblazer Render.jpg|x142px]]|none}}</center> | ||
− | = | + | |width="180px"| |
+ | <center>{{S2frame|[[File:SACRED2 renderings background TGlight.jpg|x142px]]|none}}</center> | ||
− | | | + | |width="180px"| |
− | + | <center>{{S2frame|[[File:Furious emblazer.jpg|x142px]]|none}}</center> | |
− | < | ||
− | + | |width="180px"| | |
+ | <center>{{S2frame|[[File:Furious emblazer mounted.jpg|x142px]]|none}}</center> | ||
− | + | |width="180px"| | |
+ | <center>{{S2frame|[[Image:FuriousEmblazer.jpg|x142px]]|none}}</center> | ||
|} | |} | ||
+ | |||
+ | [[Category:Sacred 2 Combat Arts]][[Category:Temple Guardian Combat Arts]] |
Latest revision as of 20:42, 24 November 2022
This is a Spell Damage Based Combat Art.
Modifications
|
|
Skills and Attributes
The following skills will affect this combat art:
- Lost Fusion Lore - improves combat art damage, critical chance and casting speed, allows for modification points.
- Lost Fusion Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly reduces regeneration time for this combat art.
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Ancient Magic - directly increases the damage and reduces enemies' resistance to the damage of this combat art (skill is only available to Temple Guardian with CM Patch).
- Damage Lore - will improve the chance, duration, and strength of Burning (secondary damage effect) triggered by Furious Emblazer's fire damage.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- Furious Emblazer can hit multiple opponents in cone shaped area of effect in front of the Temple Guardian.
- Casting Fiery Ember beforehand can boost the effectiveness of Furious Emblazer by lowering opponents' fire resistances.
- Suggested modifications:
- Accelerant - Incapacitate - Intensify to incapacitate the enemy and for more brute damage up-front.
- Immolation - Terror - Burnout is a more defensive choice, forcing enemies to run away, suffer damage over time, and suffer more damage when injured.
Pros and Cons
Pros
- Good synergy with Fiery Ember
- Deals a good amount of pure fire damage, good against enemies with little to no fire armor, like most undead or wild animals
- ...
Cons
- Area of effect is small and never increases
- Difficult to target and use efficiently. Targeting an enemy directly starts the flame jet to the right of them and only starts damaging them after half of the animation and damage is already done. It might be better to manually CTRL target the ground to the left of the intended target to maximize damage.
- At close ranges, even very minor enemy movement can lead to Furious Emblazer completely missing, especially with small enemies
- The Temple Guardian has to remain stationary for the duration of Furious Emblazer, leaving him very open to all attacks and flanking enemies
Stats Chart
Level | Regeneration Time | Damage | Damage Frequency |
---|---|---|---|
1 | 9.0 | 17-17 | 1.4/s |
2 | 12.0s | 24-24 | 1.4/s |
See Also
Gallery
|
|
|
|
|
|