Difference between revisions of "Sacred 2:Augmenting Guidon"
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|A stationary banner which increases defense and attack values for every party member within its range. | |A stationary banner which increases defense and attack values for every party member within its range. | ||
|} | |} | ||
+ | |||
+ | {|width="100%" | ||
+ | |width="25%" valign="top"| | ||
==Aspect== | ==Aspect== | ||
http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_02.png - '''[[Sacred 2:Malevolent Champion|Malevolent Champion]]''' | http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_02.png - '''[[Sacred 2:Malevolent Champion|Malevolent Champion]]''' | ||
+ | |||
+ | |width="75%" valign="top"| | ||
+ | |||
+ | ==Innate Abilities (Lvl 1)== | ||
+ | * Provides a [[Sacred 2:Buff#temporary buff|temporary buff]] to the Shadow Warrior and all allied units within the [[Sacred 2:Area of Effect|area of effect]]. | ||
+ | * [[Sacred 2:Attack Value|Attack Value]]: +25 | ||
+ | * [[Sacred 2:Defense Value|Defense Value]]: +50 | ||
+ | * Duration: 15.1 seconds | ||
+ | * [[Sacred 2:Combat art range|Combat Art Range]]: 6.8 meters | ||
+ | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 20.0s + 1.9s = 21.9 seconds | ||
+ | |} | ||
== Modifications == | == Modifications == | ||
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| | | | ||
* '''Elite''' - Increases attack and defense values by 50%. (50% increase) | * '''Elite''' - Increases attack and defense values by 50%. (50% increase) | ||
− | * '''Ensign''' - Expands the area of effect. (50% increase) | + | * '''Ensign''' - Expands the area of effect. (50% increase) (6.8m->10.2m) |
|} | |} | ||
---- | ---- | ||
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
| | | | ||
− | * '''Healing''' - Heals party members within area of effect. (8hp/s + 2hp/s per CA level) | + | * '''Healing''' - [[Sacred 2:Healing|Heals]] party members within area of effect. (8hp/s + 2hp/s per CA level [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]]) |
− | * '''Tutor''' - Grants more experience from opponents within area of effect. (10% + 0.2% per CA level increase) | + | * '''Tutor''' - Grants more [[Sacred 2:Experience|experience]] from opponents within area of effect. (10% + 0.2% per CA level increase in [[Sacred 2:Experience per kill|experience per kill]]) |
|} | |} | ||
---- | ---- | ||
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
| | | | ||
− | * '''Fear''' - Reduces attack values of all opponents within area of effect. (130 + 1 per CA level decrease) | + | * '''Fear''' - Reduces attack values of all opponents within area of effect. (130 + 1 per CA level decrease in [[Sacred 2:Opponent's attack value|opponent's attack value]]) |
− | * '''Leadership''' - Increases attack and cast speed of allied units within area of effect. (10% + 0.2% per CA level increase) | + | * '''Leadership''' - Increases [[Sacred 2:Attack Speed|attack speed]] and [[Sacred 2:Casting Speed|cast speed]] of allied units within area of effect. (10% + 0.2% per CA level increase) |
+ | |} | ||
+ | |||
+ | |valign="top"| | ||
+ | {| align="right" | ||
+ | |{{s2frame|{{#ev:youtube|12u2SVfJask|400}}|center|Augmenting Guidon without Modifications}} | ||
+ | |} | ||
+ | __NOTOC__ | ||
+ | <BR CLEAR=right> | ||
|} | |} | ||
− | ==Skills== | + | ==Skills and Attributes== |
− | The following skills will affect this combat art: | + | The following [[Sacred 2:Skills|skills]] will affect this combat art: |
− | * | + | |
− | * . | + | * [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the hitpoint regeneration of the "Healing" modification, and allows for modification points. Has no other effect on Augmenting Guidon. |
− | * . | + | |
− | * . | + | * [[Sacred 2:Malevolent Champion Focus|Malevolent Champion Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points. |
− | * . | + | |
− | * | + | * [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time. |
+ | |||
+ | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | ||
+ | |||
+ | * The appropriate [[Sacred 2:Weapons|Weapon]] lore (such as [[Sacred 2:Hafted Weapons|Hafted Weapons]] when the Shadow Warrior is wielding an axe) - will increase the [[Sacred 2:Casting Speed|execution speed]]. | ||
+ | |||
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | |||
+ | * [[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
== Usage Strategies == | == Usage Strategies == | ||
− | . | + | *Use as often as possible, whether fighting mobs or bosses. |
+ | *Can debuff foes with the '''Fear''' modification. | ||
+ | *Combined with properly modded [[Sacred 2:Rousing Command|Rousing Command]] and [[Sacred 2:Reflective Emanation|Reflective Emanation]], this CA can boost the powers of the player's party and/or summons tremendously. | ||
+ | |||
+ | *Note that, like all CA's in the '''Malevolent Champion''' aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% [[Sacred 2:Attack Speed|attack speed]]. Likewise, the casting speed will be penalized by wielding a weapon with too high a level. | ||
== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
− | * | + | *Useful in both multiplayer and single player. |
− | + | *Boosts the Shadow's Warrior's powers and those of his summons. | |
− | |||
− | * | ||
− | |||
+ | '''Cons''' | ||
+ | *No way to decrease the Cooldown. | ||
+ | *Without taking the '''Ensign''' modification, must stay very close to the flag to benefit from its effects. | ||
+ | *'''Tutor''' has no effect if the player is equipped with experience per kill items or using mentor potions. | ||
== Stats Chart == | == Stats Chart == | ||
− | |||
== Notes == | == Notes == | ||
* This CA will boost the stats of the caster even if they are playing solo. | * This CA will boost the stats of the caster even if they are playing solo. | ||
− | |valign="top"| | + | |
− | [ | + | ==See Also== |
− | + | *[[Sacred 2:Shadow Warrior|Shadow Warrior]] | |
− | < | + | *[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]] |
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | *[[Sacred 2:Shadow Warrior Guides|Shadow Warrior Guides]] | ||
+ | |||
+ | == Gallery == | ||
+ | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
+ | |-valign="top" | ||
+ | |||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[Image:guidon1.jpg|200px]]|none}}</center> | ||
|} | |} | ||
[[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]] | [[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]] |
Latest revision as of 22:23, 29 August 2014
Modifications
|
|
Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - increases the hitpoint regeneration of the "Healing" modification, and allows for modification points. Has no other effect on Augmenting Guidon.
- Malevolent Champion Focus - reduces regeneration time and allows for higher level combat art without penalty, and just like Tactics Lore, it allows for modification points.
- Concentration - will lower this combat art's regeneration time.
- Combat Discipline - will lower its regeneration time if it is placed in a combo.
- The appropriate Weapon lore (such as Hafted Weapons when the Shadow Warrior is wielding an axe) - will increase the execution speed.
The following attributes will affect this combat art:
- Stamina will lower regeneration time
Usage Strategies
- Use as often as possible, whether fighting mobs or bosses.
- Can debuff foes with the Fear modification.
- Combined with properly modded Rousing Command and Reflective Emanation, this CA can boost the powers of the player's party and/or summons tremendously.
- Note that, like all CA's in the Malevolent Champion aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level.
Pros and Cons
Pros
- Useful in both multiplayer and single player.
- Boosts the Shadow's Warrior's powers and those of his summons.
Cons
- No way to decrease the Cooldown.
- Without taking the Ensign modification, must stay very close to the flag to benefit from its effects.
- Tutor has no effect if the player is equipped with experience per kill items or using mentor potions.
Stats Chart
Notes
- This CA will boost the stats of the caster even if they are playing solo.
See Also
Gallery
|