Difference between revisions of "Sacred 2:Temple Guardian Runes"
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{|cellspacing="0" style="font-size:100%;" | {|cellspacing="0" style="font-size:100%;" | ||
+ | |-align="center" | ||
+ | |width="180px" rowspan="1"| | ||
+ | |width="180px"| | ||
+ | |width="180px"| [[File:Dedicated-Blow-rune.png|link=Sacred 2:Dedicated Blow]][[File:Battle-Extension-rune.png|link=Sacred 2:Battle Extension]][[File:Deathly-Spears-rune.png|link=Sacred 2:Deathly Spears]] | ||
+ | |width="180px"| [[File:Amplifying-Discharge-rune.png|link=Sacred 2:Amplifying Discharge]][[File:Furious-Emblazer-rune.png|link=Sacred 2:Furious Emblazer]][[File:Jolting-Touch-rune.png|link=Sacred 2:Jolting Touch]] | ||
+ | |width="180px"| [[File:Primal-Mutation-rune.png|link=Sacred 2:Primal Mutation]][[File:Fiery-Ember-rune.png|link=Sacred 2:Fiery Ember]][[File:Icy-Evanescence-rune.png|link=Sacred 2:Icy Evanescence]] | ||
+ | |-align="center" | ||
+ | |width="180px" rowspan="1"| | ||
+ | |width="180px"| | ||
+ | |width="180px"| [[File:Combat-Alert-rune.png|link=Sacred 2:Combat Alert]][[File:T-Energy-Shroud-rune.png|link=Sacred 2:T-Energy Shroud]] | ||
+ | |width="180px"| [[File:Archimedes-Beam-rune.png|link=Sacred 2:Archimedes Beam]][[File:Propelled-Levitation-rune.png|link=Sacred 2:Propelled Levitation]] | ||
+ | |width="180px"| [[File:Charged-Grid-rune.png|link=Sacred 2:Charged Grid]][[File:Untouchable-Force-rune.png|link=Sacred 2:Untouchable Force]] | ||
|-align="center" | |-align="center" | ||
|class="cellborderth" width="180px" rowspan="2" style="color:black;background:transparent;border-top:0px;border-left:0px;border-bottom:0px;"| | |class="cellborderth" width="180px" rowspan="2" style="color:black;background:transparent;border-top:0px;border-left:0px;border-bottom:0px;"| | ||
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|-align="center" | |-align="center" | ||
|class="cellborder"| Bonus to Combat Art Level | |class="cellborder"| Bonus to Combat Art Level | ||
− | |class="cellborder"| Attack Value | + | |class="cellborder"| [[Sacred 2:Attack Value X%|Attack Value]] |
− | |class="cellborder"| Chance for Critical Hits | + | |class="cellborder"| [[Sacred 2:Chance for critical hits|Chance for Critical Hits]] |
− | |class="cellborder"| Detrimental Magic Effects | + | |class="cellborder"| [[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] |
|-align="center" | |-align="center" | ||
|class="cellborderlc" align="left"|Bronze | |class="cellborderlc" align="left"|Bronze | ||
Line 44: | Line 56: | ||
|class="cellborder"| -16.0% | |class="cellborder"| -16.0% | ||
|} | |} | ||
+ | |||
+ | |||
+ | ==See Also== | ||
+ | *[[Sacred 2:Runes|Runes]] - Main runes page explaining how runes work in Sacred 2, from rune exchange to socketing. |
Latest revision as of 05:12, 29 January 2015
Primary Effect | Devout Guardian | Lost Fusion | Source Warden | |
Bonus to Combat Art Level | Attack Value | Chance for Critical Hits | Detrimental Magic Effects | |
Bronze | +1 | +4% | +1.0% | -3.0% |
Silver | +1 | +5% | +1.5% | -6.9% |
Gold (Item Lvl 20)
|
+2 | +9.6% | +2.2% | -11.2% |
Platinum (Item Lvl 35)
|
+4 | +15% | +2.7% | -13.4% |
Niobium (Item Lvl 50)
|
+6 | +22.5% | +3.5% | -16.0% |
See Also
- Runes - Main runes page explaining how runes work in Sacred 2, from rune exchange to socketing.