Difference between revisions of "Sacred 2:Jolting Touch"
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Gogoblender (talk | contribs) (→Modifications: Acronym, links) |
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
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− | * '''Payback ''' - Chance to reflect melee damage. (30% + 1% per | + | * '''Payback ''' - [[Sacred 2: Chance to reflect: Close Combat|Chance to reflect melee damage]]. (30% + 1% per Combat Art level chance) |
− | * '''Life Leech ''' - Leeches back health from target. (5 + 3 per | + | * '''Life Leech ''' - [[Sacred 2: Life leeched per hit|Leeches back health from target]]. (5 + 3 per Combat Art level) - Modified by [[Sacred 2:Aspect Lore|'''Lost Fusion Lore''']], but not by +% Damage. |
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* '''Self repair''' - Minor self healing effect every damage pulse. (5% healed) | * '''Self repair''' - Minor self healing effect every damage pulse. (5% healed) | ||
− | * '''Voltage''' - Each damage pulse increases Combat Art regeneration. (2% + 0.1% per | + | * '''Voltage''' - Each damage pulse increases Combat Art regeneration. (2% + 0.1% per Combat Art level (?)) |
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
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− | * '''Shelter ''' - Reduces incoming damage while active. (25% + 0.5% per | + | * '''Shelter ''' - Reduces incoming damage while active. (25% + 0.5% per Combat Art level damping) |
* '''Flux ''' - Increases pulse frequency. (33.4% increase in hits per second and thereby damage) | * '''Flux ''' - Increases pulse frequency. (33.4% increase in hits per second and thereby damage) | ||
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Revision as of 19:22, 29 October 2011
AspectModifications
SkillsThe following skills will affect this combat art:
Usage StrategiesNote: The silver Self repair mod on consoles heals the enemy instead of you due to a bug. The shelter mod provides scaling damage mitigation as CA level increases and allows 100% mitigation around CA level 150(?) Pros and ConsPros
Cons
Stats Chart |
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See Also
Gallery
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