Difference between revisions of "Sacred 2:Furious Emblazer"

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(Added Image)
(links, info, formatting, gallery)
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|A jet of molten fire burns everything in the Temple Guardian's path.  
 
|A jet of molten fire burns everything in the Temple Guardian's path.  
 
|}
 
|}
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This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
  
 
{|width="100%"
 
{|width="100%"
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|width="75%" valign="top"|
 
|width="75%" valign="top"|
  
==Innate Abilities (Lvl 1)==
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==Innate Abilities (Lvl 1) [[File:Fire.png]]==
* Damage (100% [[Sacred 2:Fire|Fire]]): 17-17
+
* Damage: 26-26 [[Sacred 2:Fire|Fire]]  
* Damage Frequency: 1.4/s
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* Damage Frequency: 1.3/s
 +
* [[Sacred 2:Regeneration Time:|Regeneration Time:]] 6.0 seconds
 
|}
 
|}
  
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
* '''Accelerant ''' - Increases fire damage. (33.3% increase)
+
* '''Accelerant ''' - Furious Emblazer inflicts more fire damage. (33.3% increase)
* '''Immolation ''' - Increased [[Sacred 2: Chance for Burn|chance to set target on fire]]. (25% + 0.3% per Combat Art level chance)
+
* '''Immolation ''' - Considerable chance that victims will sustain additional [[Sacred 2:Damage over time: Fire|fire damage over time]]. (25% + 0.3% per Combat Art level [[Sacred 2: Chance for Burn|chance for burn]])
 
|}
 
|}
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
* '''Terror ''' - [[Sacred 2: Chance to fear opponents away|Chance to cause targets to run away]]. (15% + 0.3% per Combat Art level chance)
+
* '''Terror ''' - [[Sacred 2: Chance to fear opponents away|Chance that hit opponents will run away]]. (15% + 0.3% per Combat Art level chance)
* '''Incapacitate ''' - Chance to stun. (10% + 0.2% per Combat Art level chance)
+
* '''Incapacitate ''' - [[Sacred 2:Chance to stun opponents|Chance to briefly stun the target]]. (10% + 0.2% per Combat Art level chance)
 
|}
 
|}
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
|
* '''Intensify ''' - Increased damage. (50% increased hits per second, same duration -> 50% increased damage)
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* '''Intensify ''' - Increases the damage output of Furious Emblazer. (50% increased hits per second, same duration -> 50% increased damage)
* '''Burnout ''' - [[Sacred 2: Opponent level for death blow|Increased damage against severely damaged opponent]]s. (double damage against enemies with less than 25% + 0.3% per CA level of max health)
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* '''Burnout ''' - [[Sacred 2: Opponent level for death blow|Increased damage against severely damaged opponents]]. (double damage against enemies with less than 25% + 0.3% per CA level of max health)
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|}
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 +
|valign="top"|
 +
{| align="right"
 +
|{{s2frame|{{#ev:youtube|irImWUbI1gA|400}}|center|Furious Emblazer without Modifications}}
 
|}
 
|}
 +
__NOTOC__
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<BR CLEAR=right>
 +
|}
 +
==Skills and Attributes==
 +
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 +
 +
* [[Sacred 2:Lost Fusion Lore|Lost Fusion Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
 +
 +
* [[Sacred 2:Lost Fusion Focus|Lost Fusion Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 +
 +
* [[Sacred 2:Concentration|Concentration]] - directly reduces regeneration time for this combat art.
 +
 +
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
 +
 +
* [[Sacred 2:Ancient Magic|Ancient Magic]] - directly increases the damage and reduces enemies' [[Sacred 2:Armor|resistance]] to the damage of this combat art (skill is only available to Temple Guardian with [[Sacred 2:Community Patch|CM Patch]]).
 +
 +
* [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance for Burn|Burning]] ([[Sacred 2:Secondary Damage Effects|secondary damage effect]]) triggered by Furious Emblazer's fire damage.
 +
 +
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
  
==Skills==
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*[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
The following skills will affect this combat art:
+
 
* [[Sacred 2:Lost Fusion Lore|Lost Fusion Lore]]
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*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
* [[Sacred 2:Lost Fusion Focus|Lost Fusion Focus]]
 
* [[Sacred 2:Concentration|Concentration]]
 
* [[Sacred 2:Combat Discipline|Combat Discipline]]
 
  
 
== Usage Strategies ==
 
== Usage Strategies ==
...
+
*Furious Emblazer can hit multiple opponents in cone shaped [[Sacred 2:Area of Effect|area of effect]] in front of the Temple Guardian.
  
 +
*Casting [[Sacred 2:Fiery Ember|Fiery Ember]] beforehand can boost the effectiveness of Furious Emblazer by lowering opponents' fire [[Sacred 2:Armor|resistances]].
  
 +
*Suggested modifications:
 +
**'''Accelerant''' - '''Incapacitate''' - '''Intensify''' to incapacitate the enemy and for more brute damage up-front.
 +
**'''Immolation''' - '''Terror''' - '''Burnout''' is a more defensive choice, forcing enemies to run away, suffer damage over time, and suffer more damage when injured.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
Pros
+
'''Pros'''
 +
*Good synergy with Fiery Ember
 
*...
 
*...
 +
'''Cons'''
 +
*Area of effect is small and never increases
 
*...
 
*...
Cons
 
*...
 
*...
 
 
  
 
== Stats Chart ==
 
== Stats Chart ==
 
 
{|class="skills"
 
{|class="skills"
 
|-class="skillsth" align="center"
 
|-class="skillsth" align="center"
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| 24-24
 
| 24-24
 
| 1.4/s
 
| 1.4/s
|}
 
 
|valign="top"|
 
{| align="right"
 
|{{s2frame|{{#ev:youtube|irImWUbI1gA|400}}|center|Furious Emblazer without Modifications}}
 
|}
 
__NOTOC__
 
<BR CLEAR=right>
 
 
 
|}
 
|}
  
 
==See Also==
 
==See Also==
 
*[[Sacred 2:Temple Guardian|Temple Guardian]]
 
*[[Sacred 2:Temple Guardian|Temple Guardian]]
 +
*[[Sacred 2:Temple Guardian Guides|Temple Guardian Guides]]
 
*[[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Arts]]
 
*[[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Arts]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
 
  
 
==Gallery==
 
==Gallery==
 
 
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 
|-valign="top"
 
|-valign="top"
  
 
|width="180px"|
 
|width="180px"|
<center>{{S2frame|[[Image:FuriousEmblazer.jpg|160px]]|none}}</center>
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<center>{{S2frame|[[File:Tg-furious-emblazer-gun.jpg|x142px]]|none}}</center>
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|width="180px"|
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<center>{{S2frame|[[File:Furious Emblazer Render.jpg|x142px]]|none}}</center>
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|width="180px"|
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<center>{{S2frame|[[File:SACRED2 renderings background TGlight.jpg|x142px]]|none}}</center>
 +
 
 +
|width="180px"|
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<center>{{S2frame|[[File:Furious emblazer.jpg|x142px]]|none}}</center>
  
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|width="180px"|
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<center>{{S2frame|[[File:Furious emblazer mounted.jpg|x142px]]|none}}</center>
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|width="180px"|
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<center>{{S2frame|[[Image:FuriousEmblazer.jpg|x142px]]|none}}</center>
 
|}
 
|}
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Temple Guardian Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Temple Guardian Combat Arts]]

Revision as of 00:31, 7 January 2014

07.gif A jet of molten fire burns everything in the Temple Guardian's path.

This is a Spell Damage Based Combat Art.

Aspect

TG_Asp_02.png - Lost Fusion

Innate Abilities (Lvl 1) Fire.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Accelerant - Furious Emblazer inflicts more fire damage. (33.3% increase)
  • Immolation - Considerable chance that victims will sustain additional fire damage over time. (25% + 0.3% per Combat Art level chance for burn)

MODicons_10.gif Silver

MODicons_08.gif Gold
  • Intensify - Increases the damage output of Furious Emblazer. (50% increased hits per second, same duration -> 50% increased damage)
  • Burnout - Increased damage against severely damaged opponents. (double damage against enemies with less than 25% + 0.3% per CA level of max health)
Furious Emblazer without Modifications


Skills and Attributes

The following skills will affect this combat art:

  • Concentration - directly reduces regeneration time for this combat art.
  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
  • Ancient Magic - directly increases the damage and reduces enemies' resistance to the damage of this combat art (skill is only available to Temple Guardian with CM Patch).

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Furious Emblazer can hit multiple opponents in cone shaped area of effect in front of the Temple Guardian.
  • Casting Fiery Ember beforehand can boost the effectiveness of Furious Emblazer by lowering opponents' fire resistances.
  • Suggested modifications:
    • Accelerant - Incapacitate - Intensify to incapacitate the enemy and for more brute damage up-front.
    • Immolation - Terror - Burnout is a more defensive choice, forcing enemies to run away, suffer damage over time, and suffer more damage when injured.

Pros and Cons

Pros

  • Good synergy with Fiery Ember
  • ...

Cons

  • Area of effect is small and never increases
  • ...

Stats Chart

Level Regeneration Time Damage Damage Frequency
1 9.0 17-17 1.4/s
2 12.0s 24-24 1.4/s

See Also

Gallery