Difference between revisions of "Sacred 2:Divine Protection"
Jump to navigation
Jump to search
(→Skills: corrected aspect skill links) |
(added links, info, formatting) |
||
Line 6: | Line 6: | ||
|} | |} | ||
+ | {|width="100%" | ||
+ | |width="25%" valign="top"| | ||
==Aspect== | ==Aspect== | ||
http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_03.png - '''[[Sacred 2:Revered Technology|Revered Technology]]''' | http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_03.png - '''[[Sacred 2:Revered Technology|Revered Technology]]''' | ||
+ | |width="75%" valign="top"| | ||
+ | |||
+ | ==Innate Abilities (Lvl 1)== | ||
+ | * Damage Absorption: 110 (shield has 110 energy points) | ||
+ | * [[Sacred 2:Shield Regeneration|Shield Regeneration]]: 5.5 per second | ||
+ | * Duration: 15.1 seconds | ||
+ | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 60.0s + 1.0s = 61.0 seconds | ||
+ | |||
+ | From Bonus Overview: | ||
+ | * [[Sacred 2:Damage Mitigation|Damage Mitigation]]: [[Sacred 2:Fire|Fire]]/[[Sacred 2:Physical|Physical]]/[[Sacred 2:Magic|Magic]]/[[Sacred 2:Poison|Poison]]/[[Sacred 2:Ice|Ice]] +20.2% | ||
+ | * [[Sacred 2:Max. Shield Energy X%|Max. Shield Energy]] +75.5% | ||
+ | * [[Sacred 2:Absorption Warding Energy|Absorption Warding Energy]] +101.0% | ||
+ | |} | ||
== Modifications == | == Modifications == | ||
Line 15: | Line 30: | ||
| | | | ||
* '''Dampen''' - Increases damage absorption. (10% + 0.1% per Combat Art level damping / +50% from base value) | * '''Dampen''' - Increases damage absorption. (10% + 0.1% per Combat Art level damping / +50% from base value) | ||
− | * '''Capacity''' - Divine Protection lasts 50% longer. (50% increase) | + | * '''Capacity''' - Divine Protection lasts 50% longer. (50% increase in duration) |
|} | |} | ||
---- | ---- | ||
Line 21: | Line 36: | ||
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
| | | | ||
− | * '''Uplifted Force''' - Improves the energy field. (33.3% increase) | + | * '''Uplifted Force''' - Improves the energy field. (33.3% increase to [[Sacred 2:Max. Shield Energy X%|max. shield energy]]) |
− | * '''Boost''' - Reduces shield's recharge(cooldown) time. (50% + 1% per Combat Art level decrease) | + | * '''Boost''' - Reduces shield's recharge ([[Sacred 2:Cooldown|cooldown]]) time. (50% + 1% per Combat Art level decrease) |
|} | |} | ||
---- | ---- | ||
Line 28: | Line 43: | ||
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
| | | | ||
− | * '''Improved Reflection''' - Increases the chance to reflect projectile damage. (50% + 1% per Combat Art level chance) | + | * '''Improved Reflection''' - Increases the chance to reflect projectile damage. (50% + 1% per Combat Art level [[Sacred 2:Chance to reflect: Projectiles|chance to reflect projectiles]]) |
− | * '''Improved Mirror''' - Increases the chance to reflect spell damage. (50% + 1% per Combat Art level chance) | + | * '''Improved Mirror''' - Increases the chance to reflect spell damage. (50% + 1% per Combat Art level [[Sacred 2:Chance to reflect: Combat Arts|chance to reflect combat arts]]) |
|} | |} | ||
− | ==Skills== | + | ==Skills and Attributes== |
− | The following skills will affect this combat art: | + | The following [[Sacred 2:Skills|skills]] will affect this combat art: |
− | * [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] increases shield | + | * [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] - increases shield energy points and [[Sacred 2: Damage Mitigation|damage mitigation]] values of Divine Protection. Increases [[Sacred 2:Shield Regeneration|shield regeneration]] rate when mastered. |
− | * [[Sacred 2:Aspect Focus|Revered Technology Focus]] | + | * [[Sacred 2:Aspect Focus|Revered Technology Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.. |
− | * The [[Sacred 2:Willpower|Willpower]] | + | * [[Sacred 2:Aspect Lore|Revered Technology Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. |
+ | |||
+ | |||
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | * [[Sacred 2:Willpower|Willpower]] increases shield energy points. | ||
== Usage Strategies == | == Usage Strategies == | ||
− | More information on the general usage of energy shields is given in the article [[Sacred 2:Energy Shields|Energy Shields]]. | + | *More information on the general usage of energy shields is given in the article [[Sacred 2:Energy Shields|Energy Shields]]. |
+ | |||
+ | *Useful in a combo with [[Sacred 2:Dashing Alacrity|Dashing Alacrity]] to reduce the amount of button pushing to cast temporary buffs. | ||
+ | |||
+ | *The Improved Mirror modification appears to add a [[Sacred 2: Block chance: Combat Arts|Block Combat Art]] effect, rather than a [[Sacred 2:Chance to reflect: Combat Arts|Reflect: Combat Art ]] effect as it purports to. | ||
− | + | *The Capacity modification's increase of duration scales with Combat Art level. The Boost modification's decrease of cooldown also scales with Combat Art level. With both of these modifications, the duration will eventually begin to exceed the cooldown. At this point, it becomes practical to maintain Divine Protection 100% of the time. Duration is approximately 45 seconds at Combat Art level 150. | |
− | + | *As of patch 2.34, Divine Protection has some apparent stacking bugs and can sometimes be significantly if not surprisingly more powerful than would be expected. | |
− | |||
− | + | Players who want to use both Divine Protection and [[Sacred 2:Warding Energy|Warding Energy]] for their builds need to remember the following: | |
− | + | *The effects of Warding Energy and Divine Protection do stack. Activating them both at the same time won't grant the Seraphim two Energy Shields, but one shield with amount of Shield Energy equal to a sum of shield energy points from both Combat Arts.<br> | |
− | + | * When Divine Protection is cast after the Warding Energy buff, the resulting shield has its Shield Energy at maximum (capacity is increased and the bar is full).<br> | |
− | + | *When Warding Energy is cast after Divine Protection, it causes the shiled to lose the available Shield Energy points (capacity is increased, but it takes some time to regenerate the shield).<br> | |
− | + | * When the effect of Divine Protection wears off, both Divine Protection ''and'' Warding Energy are deactivated, causing the character to be left with no energy shield on.<br> | |
− | + | The information above is true for Sacred 2 [[Sacred 2:Ice and Blood|Ice and Blood]] with [[Sacred 2:Community Patch|Community Patch]] v130. It might be different for the previous versions. | |
− | The information above is true for Sacred 2 Ice | ||
== Pros and Cons == | == Pros and Cons == | ||
Line 62: | Line 83: | ||
Cons | Cons | ||
*Players must recast it. | *Players must recast it. | ||
− | *... | + | *Shield won't regenerate during combat. |
+ | *Deactivates Warding Energy buff when it runs out, meaning Warding Energy will have to be recast often when using Divine Protection. This creates serious problems for players who cast their buffs using different equipment. | ||
== Stats Chart == | == Stats Chart == |
Revision as of 01:37, 29 October 2013
Modifications
Skills and AttributesThe following skills will affect this combat art:
Usage Strategies
The information above is true for Sacred 2 Ice and Blood with Community Patch v130. It might be different for the previous versions. Pros and ConsPros
Cons
Stats Chart |
|
See Also
Gallery
|