Difference between revisions of "Sacred 2:Rousing Command"

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==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
* [[Sacred 2:Attack Value|Attack Value]]: +60.0%  
+
* [[Sacred 2:Attack Value X%|Attack Value]]: +60.0%  
 
* Duration: 20.1 seconds
 
* Duration: 20.1 seconds
 
* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 60.0s + 0.9s = 60.9 seconds
 
* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 60.0s + 0.9s = 60.9 seconds

Revision as of 12:11, 16 December 2013

04.gif The Shadow Warrior bellows a battle cry, mustering all his strength and increasing his attack values considerably for a brief period.

Aspect

SW_Asp_01.png - Death Warrior

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • War Song - The battle cry intensifies and increases the attack values even more. (+50% from base value)
  • Persistence - Prolongs the duration of Rousing Command. (+50% from base value)

MODicons_10.gif Silver

MODicons_08.gif Gold
  • Surge - The regeneration time of all combat arts is decreased while Rousing Command is active. (5% + 0.5% per CA level decrease)
  • Leader - Rousing Command will also affect nearby party members. (50% + 0.2% per CA level effectiveness on party members, affects summons as well)
Rousing Command without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:

  • Stamina will lower regeneration time


Usage Strategies

  • Placed in a combo with a modified Killing Spree, it is possible to triple the shadow warrior's attack value.

Pros and Cons

Pros

  • Even with no mods, attack value is increased considerably
  • With the 3b(leader) mod, this becomes a very effective tool in Multiplayer

Cons

  • No way to reduce cooldown time, only increase duration

Stats Chart

See Also

Gallery

Casting Animation
Casting Animation
Lasting Effect Animation