Difference between revisions of "Sacred 2:Temple Guardian Runes"
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|class="cellborder"| Bonus to Combat Art Level | |class="cellborder"| Bonus to Combat Art Level | ||
− | |class="cellborder"| [[Sacred 2:Attack Value|Attack Value]] | + | |class="cellborder"| [[Sacred 2:Attack Value X%|Attack Value]] |
|class="cellborder"| [[Sacred 2:Chance for critical hits|Chance for Critical Hits]] | |class="cellborder"| [[Sacred 2:Chance for critical hits|Chance for Critical Hits]] | ||
|class="cellborder"| [[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] | |class="cellborder"| [[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] |
Latest revision as of 05:12, 29 January 2015
Primary Effect | Devout Guardian | Lost Fusion | Source Warden | |
Bonus to Combat Art Level | Attack Value | Chance for Critical Hits | Detrimental Magic Effects | |
Bronze | +1 | +4% | +1.0% | -3.0% |
Silver | +1 | +5% | +1.5% | -6.9% |
Gold (Item Lvl 20)
|
+2 | +9.6% | +2.2% | -11.2% |
Platinum (Item Lvl 35)
|
+4 | +15% | +2.7% | -13.4% |
Niobium (Item Lvl 50)
|
+6 | +22.5% | +3.5% | -16.0% |
See Also
- Runes - Main runes page explaining how runes work in Sacred 2, from rune exchange to socketing.