Difference between revisions of "Sacred 2:Combat Art Skills"
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Gogoblender (talk | contribs) (New page: {|width="100%" |width="40%" ALIGN="CENTER"|All Primary aspect skills in the left column below may be chosen as soon as a character reaches level two. |width="20%"| |width="40%" ALIGN="CENT...) |
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+ | == Availability of + Combat Art Skills as Item Modifier == | ||
+ | |||
+ | This item modifier is available as blue mod (that requires no skill) on the following uniques: | ||
+ | |||
+ | * [[Sacred 2:Keeper of Knowledge|Keeper of Knowledge]] | ||
+ | |||
+ | * [[Sacred 2:Excalibran|Excalibran]] | ||
+ | |||
+ | * [[Sacred 2:Lord Wayne's Player Killer|Lord Wayne's Player Killer]] | ||
+ | |||
+ | * [[Sacred 2:Raging Ire|Raging Ire]] | ||
+ | |||
+ | It is also available as blue mod (that requires no skill) on the following jewelry: | ||
+ | |||
+ | * [[Sacred 2:Arta's Effulgence|Arta's Effulgence]] | ||
+ | |||
+ | * [[Sacred 2:Grunwald's Token Of Madness|Grunwald's Token Of Madness]] | ||
+ | |||
+ | * [[Sacred 2:Maldrion's Necklace|Maldrion's Necklace]] |
Revision as of 22:52, 11 June 2009
All Primary aspect skills in the left column below may be chosen as soon as a character reaches level two. | All Secondary aspect skills in the right column below may be chosen only after a Primary skill from the left column has five "hard" skill points within it which are only given to a player upon gaining a new level. |
By Character Class
Dryad
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
High Elf
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Inquisitor
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Seraphim
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Shadow Warrior
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Temple Guardian
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Availability of + Combat Art Skills as Item Modifier
This item modifier is available as blue mod (that requires no skill) on the following uniques:
It is also available as blue mod (that requires no skill) on the following jewelry: