Difference between revisions of "Sacred 2:Raving Thrust"
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[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]] | [[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]] |
Revision as of 01:38, 14 December 2013
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Astute Supremacy Lore - improves combat art damage, critical chance and casting speed, allows for modification points.
- Astute Supremacy Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- With "Lash Out" and "Relay" mods, can be used to mop up any survivors, if any, of Clustering Maelstrom.
- Mod with "Bedaze", "Vehemence" and "Lesion" for an effective boss attack. Put it a combo with Mortifying Pillory and/or Dislodged Spirit for an even more effective debuff attack.
- Useful to push enemies away when they are crowding the Inquisitor
Pros and Cons
Pros
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- ...
Cons
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Stats Chart
Level | Regeneration Time | Damage | Secondary Damage | Thrust Range |
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1 | 7.5 | 36-36 | +60.2% | 5.7m |
2 | 10.0s | 49-49 | +60.6% | 5.8m |
See Also
Gallery
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