Difference between revisions of "Sacred 2:Rousing Command"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * [[Sacred 2:Attack Value|Attack Value]]: +60.0% | + | * [[Sacred 2:Attack Value X%|Attack Value]]: +60.0% |
* Duration: 20.1 seconds | * Duration: 20.1 seconds | ||
* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 60.0s + 0.9s = 60.9 seconds | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 60.0s + 0.9s = 60.9 seconds |
Revision as of 12:11, 16 December 2013
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - allows for modification points. Has no other effects on Rousing Command.
- Death Warrior Focus - reduces regeneration time and allows for higher level combat art without penalty, and just like Tactics Lore, it allows for modification points.
- Concentration - will lower this combat art's regeneration time.
- Combat Discipline - will lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Stamina will lower regeneration time
Usage Strategies
- Placed in a combo with a modified Killing Spree, it is possible to triple the shadow warrior's attack value.
Pros and Cons
Pros
- Even with no mods, attack value is increased considerably
- With the 3b(leader) mod, this becomes a very effective tool in Multiplayer
Cons
- No way to reduce cooldown time, only increase duration
Stats Chart
See Also
Gallery
Casting Animation
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Casting Animation
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Lasting Effect Animation
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