Difference between revisions of "Sacred 2:Temple Guardian Runes"

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(added rune icons, links)
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|-align="center"
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|width="180px" rowspan="1"|
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|width="180px"|
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|width="180px"|  [[File:Dedicated-Blow-rune.png|link=Sacred 2:Dedicated Blow]][[File:Battle-Extension-rune.png|link=Sacred 2:Battle Extension]][[File:Deathly-Spears-rune.png|link=Sacred 2:Deathly Spears]]
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|width="180px"|  [[File:Amplifying-Discharge-rune.png|link=Sacred 2:Amplifying Discharge]][[File:Furious-Emblazer-rune.png|link=Sacred 2:Furious Emblazer]][[File:Jolting-Touch-rune.png|link=Sacred 2:Jolting Touch]]
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|width="180px"|  [[File:Primal-Mutation-rune.png|link=Sacred 2:Primal Mutation]][[File:Fiery-Ember-rune.png|link=Sacred 2:Fiery Ember]][[File:Icy-Evanescence-rune.png|link=Sacred 2:Icy Evanescence]]
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|-align="center"
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|width="180px" rowspan="1"|
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|width="180px"|
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|width="180px"|  [[File:Combat-Alert-rune.png|link=Sacred 2:Combat Alert]][[File:T-Energy-Shroud-rune.png|link=Sacred 2:T-Energy Shroud]]
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|width="180px"|  [[File:Archimedes-Beam-rune.png|link=Sacred 2:Archimedes Beam]][[File:Propelled-Levitation-rune.png|link=Sacred 2:Propelled Levitation]]
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|width="180px"|  [[File:Charged-Grid-rune.png|link=Sacred 2:Charged Grid]][[File:Untouchable-Force-rune.png|link=Sacred 2:Untouchable Force]]
 
|-align="center"  
 
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|class="cellborderth" width="180px" rowspan="2" style="color:black;background:transparent;border-top:0px;border-left:0px;border-bottom:0px;"|  
 
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|-align="center"
 
|class="cellborder"|  Bonus to Combat Art Level
 
|class="cellborder"|  Bonus to Combat Art Level
|class="cellborder"|  Attack Value
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|class="cellborder"|  [[Sacred 2:Attack Value|Attack Value]]
|class="cellborder"|  Chance for Critical Hits
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|class="cellborder"|  [[Sacred 2:Chance for critical hits|Chance for Critical Hits]]
|class="cellborder"|  Detrimental Magic Effects
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|class="cellborder"|  [[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]]
 
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|-align="center"
 
|class="cellborderlc" align="left"|Bronze
 
|class="cellborderlc" align="left"|Bronze
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|class="cellborder"|  -16.0%
 
|class="cellborder"|  -16.0%
 
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==See Also==
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*[[Sacred 2:Runes|Runes]] - Main runes page explaining how runes work in Sacred 2, from rune exchange to socketing.

Revision as of 04:08, 28 January 2015

Dedicated-Blow-rune.pngBattle-Extension-rune.pngDeathly-Spears-rune.png Amplifying-Discharge-rune.pngFurious-Emblazer-rune.pngJolting-Touch-rune.png Primal-Mutation-rune.pngFiery-Ember-rune.pngIcy-Evanescence-rune.png
Combat-Alert-rune.pngT-Energy-Shroud-rune.png Archimedes-Beam-rune.pngPropelled-Levitation-rune.png Charged-Grid-rune.pngUntouchable-Force-rune.png
Primary Effect Devout Guardian Lost Fusion Source Warden
Bonus to Combat Art Level Attack Value Chance for Critical Hits Detrimental Magic Effects
Bronze +1 +4% +1.0% -3.0%
Silver +1 +5% +1.5% -6.9%
Gold
(Item Lvl 20)
+2 +9.6% +2.2% -11.2%
Platinum
(Item Lvl 35)
+4 +15% +2.7% -13.4%
Niobium
(Item Lvl 50)
+6 +22.5% +3.5% -16.0%


See Also

  • Runes - Main runes page explaining how runes work in Sacred 2, from rune exchange to socketing.