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  • When active, hitpoints and spells will regenerate at an increased rate. * '''Replenish''' - Further decreases the regeneration time of all spells. (7% + 0.7% per CA level decrease)
    5 KB (647 words) - 09:29, 8 January 2014
  • ...h the enemy spell [[Sacred 2:Icy Evanescence|Icy Evanescence]]. If the two spells are cast in an overlapping area, whichever is the higher level will cancel * Can banish certain enemy spells (if higher level)
    6 KB (917 words) - 19:17, 6 January 2020
  • * Demonic Skulls prefer to stay ranged and fire spells at the player. If engaged in melee they can attack by "biting" the player h
    2 KB (237 words) - 03:19, 30 June 2017
  • ...gone inside the building. You can usually hear the sound of them casting spells when you are nearby.
    2 KB (288 words) - 19:06, 15 October 2013
  • * '''Faith''' - Reduces casting time for spells. (29.5% + 0.5% per CA level increase to [[Sacred 2:Casting Speed|cast speed *Boost to cast speed helps spells in the two aspects
    5 KB (644 words) - 02:48, 9 January 2014
  • ...Daemonic combat move. The attack is absolutely devastating...combined with spells such as Infernal Power and Call of Death, only Dragons and other healthpoin
    3 KB (447 words) - 01:20, 30 April 2011
  • ...cunning wizard that he used a certain bone, which he had marked with awful spells, wherewith to cross the seas, instead of a vessel; and that by this bone he
    2 KB (275 words) - 22:48, 22 February 2016
  • ...ttacks unless engaged in close combat. They prefer to stay ranged and use spells.
    2 KB (269 words) - 05:23, 4 May 2017
  • ...he orc. Make sure to bring health potions with if you do not have healing spells.
    2 KB (354 words) - 22:37, 7 April 2024
  • |Turns into a young dragon with strong armor and combat spells. Dragons of this size can't fly but have the power to feign flying. In hi *Useful in early levels for offensive spells and defensive abilities. The fast flight speed can be used to travel quick
    7 KB (1,002 words) - 01:58, 31 December 2017
  • **Zombies cannot use any spells or combat arts that their alive counterparts may have.
    2 KB (307 words) - 13:46, 2 September 2013
  • |Banishes weaker spells within its range and instills fear in nearby opponents. * Will provide a chance to block enemy spells and CAs, i.e. the [[Sacred 2:Gahanka|Kobold Chief's]] boulder throw attack.
    7 KB (935 words) - 10:45, 6 September 2023
  • ...ombat Arts at close to 100%, and the "Crystal Skin" buff ceases to reflect spells, as all they have previously blocked. This fact in no way belittles the im
    2 KB (255 words) - 11:49, 12 May 2014
  • ...with the exception of Mental Regeneration: those characters who do not use spells (i.e. [[Sacred:Dark Elf|Dark Elf]], [[Sacred:Gladiator|Gladiator]] and [[Sa ...th a well balanced mix of weapon attacks, with or without Combat Arts, and Spells).
    6 KB (872 words) - 15:56, 19 June 2024
  • ...ue to Shard. He calculated the Wood Elf Class' parameters and the Wood Elf Spells' parameters exactly, than, using the Wood Elf Class' parameters he interpol There are only three possible ''target spells'': Blazing Disc, Hell Sphere and Inferna Power itself. The additional fire
    5 KB (723 words) - 07:38, 20 June 2024
  • ...in fighting strength. On the contrary! Most of them learn to control frost spells and other special skills to tip the balance of battle to their own favor. ...rom a distance. Their enemies are attacked with throwing weapons and frost spells before they even know what hit them. If forced into melee combat Ogre Hunte
    5 KB (781 words) - 22:14, 18 October 2013
  • Paternus' Argument is a set for melee mages, and as such it doesn't boost any spells, it does however boost physical weapon damage from every item except the sh
    9 KB (1,020 words) - 06:13, 11 January 2008
  • * Chance to stay cloaked while casting spells or ranged attacks: 10.0% + 5.0% per level ...sing melee attacks always breaks the effect. When using ranged attacks or spells, there's a chance to remain cloaked which increases with level. Once this
    5 KB (742 words) - 04:52, 8 January 2020
  • ...their attacks, however due to their AI they won't use melee attacks, only spells.
    2 KB (285 words) - 09:35, 8 May 2017
  • ...demons, has physical-to-magic damage conversion on his melee attacks. His spells do fire damage, so physical, fire, and magic resistance are very important
    2 KB (330 words) - 10:18, 5 February 2017

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