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Create the page "Damage Lore" on this wiki! See also the search results found.
- *'''Protection''' - Increases protection from physical damage. (8 + 5 per CA level physical armor) *'''Protection''' - Increases protection from physical damage. (8 + 5 per CA level physical armor)5 KB (675 words) - 22:51, 8 January 2014
- ...pes]] to revived minions (7.5. + 5.5 per level, boosted by '''Dark Summons Lore'''). ...e|damage]] to revived enemies (5 + 5 per level, boosted by '''Dark Summons Lore''').5 KB (657 words) - 02:22, 5 January 2020
- ....sacredwiki.org/images/Sacred_2/Skills/wardingenergy.gif '''Warding Energy Lore'''=== Increases maximum shield energy. Shields also absorb more damage. Allows the use of special [[Sacred 2:Trophies|trophies]].4 KB (528 words) - 16:19, 11 January 2023
- With 2 pieces, you gain a bonus to Sword Lore. ...Splint Guards [Dark Elf]). Remember, it requires a '''minimum of 10 Sword Lore''' to use any of the items from this set.5 KB (716 words) - 18:26, 21 August 2024
- This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Does 100% [[Sacred 2:Fire|Fire]] Damage (12-12).6 KB (860 words) - 16:36, 1 May 2020
- |class="cellborderth"| [[Sacred:Dwarven Lore|Dwarven Lore]] ==Damage==24 KB (3,000 words) - 05:10, 1 January 2009
- This is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. * Total [[Sacred 2:Damage|Damage]]: 14-14 [[Sacred 2:Physical|Physical]] (unarmed)7 KB (972 words) - 22:04, 27 April 2022
- * [[Sacred 2:Armor Lore|Armor Lore]] +X (Legs) * [[Sacred 2:Aspect Lore|Celestial Magic Lore]] +X (Gloves)5 KB (679 words) - 08:49, 9 January 2017
- |Causes direct damage using [[Sacred 2:Book 5 - T-Energy|T-Energy]]. This combat art also gives t This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].6 KB (823 words) - 07:39, 7 January 2014
- ...successful hit stores additional damage up to a maximum value. The amassed damage is released in one or several mighty discharges. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].7 KB (950 words) - 19:12, 20 April 2022
- This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. ...to nearby opponents. (10 + 5 per CA level magic damage (+[[Sacred 2:Damage|damage]] modifiers))6 KB (759 words) - 17:38, 15 December 2019
- This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. ...e after teleporting (4 seconds, 100% physical [[Sacred 2:Damage Mitigation|damage mitigation]]).5 KB (752 words) - 01:48, 6 January 2020
- This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Does 33% [[Sacred 2:Physical|Physical]] and 66% [[Sacred 2:Fire|Fire]] Damage6 KB (820 words) - 06:54, 8 January 2014
- ...flicting heavy magic damage. T-Energy beings will additionally suffer from damage over time. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].6 KB (841 words) - 20:33, 26 July 2023
- ...ore - Concentration - Ranged Lore - Constitution - Armor - Agility - Magic Lore - Moon Magic '''COTA''' is your damage/leech shield against the brave but fool enemies who come close to you. Also7 KB (1,179 words) - 16:11, 29 December 2007
- This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * [[Sacred 2:Damage|Damage]]: 25-25 [[Sacred 2:Ice|Cold]]6 KB (902 words) - 00:42, 6 January 2020
- ...Damage of enraged players|deals more damage as his health decreases]] (max damage at 25% health) * Barbarian becomes more vulnerable to physical damage: 25% (damage sensitivity)5 KB (640 words) - 19:08, 7 January 2020
- This is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. * [[Sacred 2:Damage|Damage]]: 14-14 (Unarmed), 33-35 (Wielding starting bow) [[Sacred 2:Physical|Physi7 KB (995 words) - 04:56, 9 January 2014
- This is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. * [[Sacred 2:Damage|Damage]]: 37-39 (Wielding starting bow) [[Sacred 2:Physical|Physical]]6 KB (842 words) - 21:16, 7 January 2020
- ...[[Sacred:Weapon Lore|Weapon Lore]]''', which increases the [[Sacred:Damage|Damage]] dealt, '''[[Sacred:Concentration|Concentration]]''' which reduces [[Sacre ...es in a row and hit enemies side by side close to each other with "splash" damage. That makes the combat art ideal for caves where you can have your back aga3 KB (588 words) - 11:11, 20 June 2024