Difference between revisions of "Sacred 2:Grim Resilience"

From SacredWiki
Jump to navigation Jump to search
m
 
(21 intermediate revisions by 10 users not shown)
Line 1: Line 1:
 +
{{Languages}}
 +
 
{|
 
{|
 
|width="80%"|
 
|width="80%"|
 
 
{|
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/05.gif
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/05.gif
 
|http://www.sacredwiki.org/images/Sacred_2/Icon/buffSWgr.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
 
|http://www.sacredwiki.org/images/Sacred_2/Icon/buffSWgr.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
This Combat art increases the Shadow Warrior's hitpoints, higher willpower also increases his spell resistance.  
+
This Combat art increases the Shadow Warrior's hitpoints, higher willpower also increases his [[Sacred 2:Spell Resistance|spell resistance]].  
 
|}
 
|}
  
 
+
{|width="100%"
 +
|width="25%" valign="top"|
 
==Aspect==
 
==Aspect==
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_01.png - '''[[Sacred 2:Death Warrior|Death Warrior]]'''
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_01.png - '''[[Sacred 2:Death Warrior|Death Warrior]]'''
 +
 +
|width="75%" valign="top"|
 +
 +
==Innate Abilities (Lvl 1)==
 +
* [[Sacred 2:Attributes|Attribute]]: [[Sacred 2:Willpower|Willpower]] +45
 +
* [[Sacred 2:Max. Hitpoints|Hitpoint Bonus]]: +50
 +
* [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +24.7%
 +
|}
  
 
== Modifications ==
 
== Modifications ==
 +
{{See Also|Sacred 2:Combat Art Modifications}}
 
{|
 
{|
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
 
* '''Fortify''' - Increases the hitpoint bonus. (+50% from base value)
 
* '''Fortify''' - Increases the hitpoint bonus. (+50% from base value)
* '''Rejuvenation''' - Increases the hitpoint regeneration rate. (2hp/s + 2hp/s per CA level)
+
* '''Rejuvenation''' - Increases the [[Sacred 2:Hitpoint Regeneration|hitpoint regeneration]] rate. (2hp/s + 2hp/s per CA level)
 
|}
 
|}
 
----
 
----
Line 23: Line 34:
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
* '''Readiness''' - Adds a defense value rendering the Shadow Warrior harder to hit. (10 + 5 per CA level increase)
+
* '''Readiness''' - Adds a [[Sacred 2:Defense Value|defense value]] rendering the Shadow Warrior harder to hit. (10 + 5 per CA level increase)
* '''Disipline''' - Reduces the regeneration penalty caused by Grim Resilience. (25% + 0.5% per CA level decrease)
+
* '''Discipline''' - Reduces the regeneration penalty caused by Grim Resilience. (25% + 0.5% per CA level decrease)
 
|}
 
|}
 
----
 
----
Line 30: Line 41:
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
|
* '''Reflex''' - Increases the chance to evade attacks. (20% + 0.2% per CA level increase)
+
* '''Reflex''' - Increases the [[Sacred 2:Chance to evade|chance to evade attacks]]. (20% + 0.2% per CA level increase)
* '''Safeguard''' - Significantly increases physical resistance. (5% + 0.3% per CA level damping)
+
* '''Safeguard''' - Significantly increases [[Sacred 2:Physical|physical]] resistance. (5% + 0.3% per CA level, actually [[Sacred 2:Damage Mitigation|Damage mitigation]])
 +
|}
 +
 
 +
|valign="top"|
 +
{| align="right"
 +
|{{s2frame|{{#ev:youtube|MrMVEpJkE2g|400}}|center|Grim Resilience without Modifications}}
 +
|}
 +
__NOTOC__
 +
<BR CLEAR=right>
 
|}
 
|}
  
 +
==Skills and Attributes==
 +
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 +
 +
* [[Sacred 2:Tactics Lore|Tactics Lore]] - increases the hitpoint bonus, the hitpoint regeneration from the '''Rejuvenation''' mod, and allows for modification points.
 +
 +
* [[Sacred 2:Death Warrior Focus|Death Warrior Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] penalty and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 +
 +
* [[Sacred 2:Concentration|Concentration]] - will lower this buff's regeneration penalty.
 +
 +
* The appropriate [[Sacred 2:Weapons|Weapon]] lore (such as [[Sacred 2:Hafted Weapons|Hafted Weapons]] when the Shadow Warrior is wielding an axe) - will increase the execution speed.
 +
 +
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
  
==Skills==
+
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
The following skills will affect this combat art:
 
* Death Warrior Focus (reduced regeneration time).
 
* Concentration (reduced regeneration time).
 
* Tactics Lore (increases Willpower and Hitpoints)
 
* ...
 
* ...
 
  
 
== Usage Strategies ==
 
== Usage Strategies ==
...
+
* Can be combined with [[Sacred 2:constitution |Constitution]] skill for a significant health point bonus.
  
 +
* Likewise, combined with the [[Sacred 2:Spell Resistance|Spell Resistance]] skill will result in an extremely high resistance to spells.
  
 +
* Choosing mod 1A '''Rejuvenation''' will give a huge hitpoint regeneration bonus, so the player can take a high amount of damage without losing life; and combining it with mod 3b '''Safeguard''' the Shadow Warrior will be almost invincible against physical damage.
 +
 +
*Note that, like all CA's in the '''Death Warrior''' aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
Pros
+
'''Pros'''
*...
+
* Great life and willpower bonuses
*...
+
* Regen penalty is very low for a buff, and can be further reduced by the '''Discipline''' mod
Cons
 
*...
 
*...
 
  
 +
'''Cons'''
 +
*Carries a regen penalty to all CA's
  
 
== Stats Chart ==
 
== Stats Chart ==
  
|valign="top"|
 
__TOC__
 
<BR CLEAR=right>
 
  
PICTURE HERE
+
==See Also==
 +
*[[Sacred 2:Shadow Warrior|Shadow Warrior]]
 +
*[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]]
 +
*[[Sacred 2:Skills|Skills]]
 +
*[[Sacred 2:Shadow Warrior Guides|Shadow Warrior Guides]]
 +
 
 +
== Gallery ==
 +
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
 +
|-valign="top"
  
 +
|width="180px"|
 +
<center>{{S2frame|[[Image:grim1.jpg|x200px]]|none}}</center>
  
 +
|width="180px"|
 +
<center>{{S2frame|[[File:Swdungeon.jpg|x200px]]|none}}</center>
 
|}
 
|}
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]]

Latest revision as of 21:02, 8 January 2014

05.gif buffSWgr.gif This Combat Art is a (Buff)

This Combat art increases the Shadow Warrior's hitpoints, higher willpower also increases his spell resistance.

Aspect

SW_Asp_01.png - Death Warrior

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Fortify - Increases the hitpoint bonus. (+50% from base value)
  • Rejuvenation - Increases the hitpoint regeneration rate. (2hp/s + 2hp/s per CA level)

MODicons_10.gif Silver
  • Readiness - Adds a defense value rendering the Shadow Warrior harder to hit. (10 + 5 per CA level increase)
  • Discipline - Reduces the regeneration penalty caused by Grim Resilience. (25% + 0.5% per CA level decrease)

MODicons_08.gif Gold
Grim Resilience without Modifications


Skills and Attributes

The following skills will affect this combat art:

  • Tactics Lore - increases the hitpoint bonus, the hitpoint regeneration from the Rejuvenation mod, and allows for modification points.
  • The appropriate Weapon lore (such as Hafted Weapons when the Shadow Warrior is wielding an axe) - will increase the execution speed.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Can be combined with Constitution skill for a significant health point bonus.
  • Likewise, combined with the Spell Resistance skill will result in an extremely high resistance to spells.
  • Choosing mod 1A Rejuvenation will give a huge hitpoint regeneration bonus, so the player can take a high amount of damage without losing life; and combining it with mod 3b Safeguard the Shadow Warrior will be almost invincible against physical damage.
  • Note that, like all CA's in the Death Warrior aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level.

Pros and Cons

Pros

  • Great life and willpower bonuses
  • Regen penalty is very low for a buff, and can be further reduced by the Discipline mod

Cons

  • Carries a regen penalty to all CA's

Stats Chart

See Also

Gallery