Sacred 2:Incandescent Skin

From SacredWiki
Jump to navigation Jump to search
HE_05.gif buffHEis.gif This Combat Art is a (Buff)

The High Elf focuses on the ultimate control over all fire. She will become practically immune to burns and she will even be able to ignite incoming arrows while they are still in flight. Incandescent Skin cannot be used in conjunction with Crystal Skin.

Aspect

HE_Asp_01.png - Arrant Pyromancer

Innate Abilities (Lvl 1) btdmg.jpg

  • Constant pulse of 100% Fire Damage dealt to opponents in close combat.
  • Total Damage: 6-6 Fire.
  • Damage Mitigation: Fire +20.2%
  • Regeneration Time of all Combat Arts: +35.0%
  • Regeneration Time: Aspect Arrant Pyromancer -29.5% (this almost entirely offsets the above penalty)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Inferno - Increases the chance to set fire to opponent when they sustain fire damage. (15% + 0.1% per CA level increased chance to burn)
  • Combusting Arrows - Chance that arrows may burn before they can inflict damage. (30% + 2% per CA level block chance: projectiles)

MODicons_10.gif Silver
  • Energy Focus - Decreases the regeneration time of the aspect Arrant Pyromancer. (20% + 1% per CA level decrease)
  • Revenge - Chance to reflect close combat damage. (30% + 2% per CA level chance to reflect close combat)

MODicons_08.gif Gold
  • Arrant Pyromancer Expertise - Further decreases the regeneration time for the Arrant Pyromancer aspect. (20% + 1% per CA level decrease)
  • Fiery Ardor - Additionally increases fire damage. (50% + 2% per CA level increase)
Incandescent Skin without Modifications


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • The main buff for any Pyromancer High Elf. Mod it twice for reduction of regeneration time for the Arrant Pyromacer aspect and combat art regeneration times will plummet down, which allows the player to add more runes to them on the fly. Alternatively, mod for reflect and damage. A high chance to reflect will cause many melee-only enemies to kill themselves via reflected damage.
  • To get reflect chance as high as possible, a possible strategy is to mod for reflect and less regen time in gold. This will allow the player to increase the CA level (and reflect % level) more without penalizing the combat art's regen too much.

Pros and Cons

Pros

  • Seriously reduces combat art regeneration time within the Arrant Pyromancer aspect if modded appropriately.
  • High reflect chance at higher combat art levels is deadly against melee enemies.
  • Reduces the impact of fire damage received.
  • The best buff for any Arrant Pyromancer-oriented High Elf build.

Cons

  • Seriously increases combat art regeneration times for other aspects.
  • The Fire damage of Incandescent skin isn't significant.
  • Does not provide any armor bonus (though damage mitigation is arguably just as good/better).

Stats Chart

See Also

Gallery