Difference between revisions of "Sacred 2:Rousing Command"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * [[Sacred 2:Attack Value|Attack Value]]: +60.0% | + | * [[Sacred 2:Attack Value X%|Attack Value]]: +60.0% |
* Duration: 20.1 seconds | * Duration: 20.1 seconds | ||
* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 60.0s + 0.9s = 60.9 seconds | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 60.0s + 0.9s = 60.9 seconds | ||
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__NOTOC__ | __NOTOC__ | ||
<BR CLEAR=right> | <BR CLEAR=right> | ||
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|} | |} | ||
==Skills and Attributes== | ==Skills and Attributes== | ||
The following [[Sacred 2:Skills|skills]] will affect this combat art: | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
+ | |||
* [[Sacred 2:Tactics Lore|Tactics Lore]] - allows for modification points. Has no other effects on Rousing Command. | * [[Sacred 2:Tactics Lore|Tactics Lore]] - allows for modification points. Has no other effects on Rousing Command. | ||
+ | |||
* [[Sacred 2:Death Warrior Focus|Death Warrior Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points. | * [[Sacred 2:Death Warrior Focus|Death Warrior Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points. | ||
+ | |||
+ | * The appropriate [[Sacred 2:Weapons|Weapon]] lore (such as [[Sacred 2:Hafted Weapons|Hafted Weapons]] when the Shadow Warrior is wielding an axe) - will increase the [[Sacred 2:Casting Speed|execution speed]]. | ||
+ | |||
* [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time. | * [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time. | ||
+ | |||
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | ||
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
− | |||
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
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== Usage Strategies == | == Usage Strategies == | ||
* Placed in a combo with a modified [[Sacred 2:Killing Spree|Killing Spree]], it is possible to triple the shadow warrior's attack value. | * Placed in a combo with a modified [[Sacred 2:Killing Spree|Killing Spree]], it is possible to triple the shadow warrior's attack value. | ||
+ | |||
+ | *Note that, like all CA's in the '''Death Warrior''' aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% [[Sacred 2:Attack Speed|attack speed]]. Likewise, the casting speed will be penalized by wielding a weapon with too high a level. | ||
== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
*Even with no mods, attack value is increased considerably | *Even with no mods, attack value is increased considerably | ||
− | *With the 3b( | + | *With the 3b ('''Leader''') mod, this becomes a very effective tool in Multiplayer |
− | Cons | + | '''Cons''' |
*No way to reduce cooldown time, only increase duration | *No way to reduce cooldown time, only increase duration | ||
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== Gallery == | == Gallery == | ||
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{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
|-valign="top" | |-valign="top" |
Latest revision as of 01:16, 9 January 2014
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - allows for modification points. Has no other effects on Rousing Command.
- Death Warrior Focus - reduces regeneration time and allows for higher level combat art without penalty, and just like Tactics Lore, it allows for modification points.
- The appropriate Weapon lore (such as Hafted Weapons when the Shadow Warrior is wielding an axe) - will increase the execution speed.
- Concentration - will lower this combat art's regeneration time.
- Combat Discipline - will lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Stamina will lower regeneration time
Usage Strategies
- Placed in a combo with a modified Killing Spree, it is possible to triple the shadow warrior's attack value.
- Note that, like all CA's in the Death Warrior aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level.
Pros and Cons
Pros
- Even with no mods, attack value is increased considerably
- With the 3b (Leader) mod, this becomes a very effective tool in Multiplayer
Cons
- No way to reduce cooldown time, only increase duration
Stats Chart
See Also
Gallery
Casting Animation
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Casting Animation
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Lasting Effect Animation
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