Difference between revisions of "Sacred 2:Sigils and Gemmae"
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The Gemmae or Sigil Sets are special items added by the [[Sacred 2:Community Patch|Community Patch]] that can be placed in the relic holder to boost resistances. Unlike [[Sacred 2:Relics|standard relics]], which provide only [[Sacred 2:Magic|magic]], [[Sacred 2:Fire|fire]], [[Sacred 2:Poison|poison]], or [[Sacred 2:Ice|ice]] resistance, each sigil also offers some [[Sacred 2:Physical|physical]] resistance. Each Sigil is also part of a set: | The Gemmae or Sigil Sets are special items added by the [[Sacred 2:Community Patch|Community Patch]] that can be placed in the relic holder to boost resistances. Unlike [[Sacred 2:Relics|standard relics]], which provide only [[Sacred 2:Magic|magic]], [[Sacred 2:Fire|fire]], [[Sacred 2:Poison|poison]], or [[Sacred 2:Ice|ice]] resistance, each sigil also offers some [[Sacred 2:Physical|physical]] resistance. Each Sigil is also part of a set: | ||
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− | + | [[File:Ber.png|35px]][[File:Dai.png|35px]][[File:Payn.png|35px]] [[Sacred 2:BerDaiPayn|BerDaiPayn]] | |
− | + | [[File:Sin.png|35px]][[File:Ith.png|35px]][[File:Ter.png|35px]] [[Sacred 2:SinIthTer|SinIthTer]] | |
− | + | [[File:Dis.png|35px]][[File:Truk.png|35px]][[File:Xion.png|35px]] [[Sacred 2:DisTrukXion|DisTrukXion]] | |
− | + | [[File:Yer.png|35px]][[File:Luv.png|35px]][[File:Vun.png|35px]] [[Sacred 2:YerLuvVun|YerLuvVun]] | |
− | + | [[File:Im.png|35px]][[File:Mor.png|35px]][[File:Tel.png|35px]] [[Sacred 2:ImMorTel|ImMorTel]] | |
− | + | [[File:Kilth.png|35px]][[File:Em.png|35px]][[File:Al.png|35px]] [[Sacred 2:KilthEmAl|KilthEmAl]] | |
− | + | [[File:Kla.png|35px]][[File:Atu.png|35px]][[File:Ver.png|35px]][[File:Ata.png|35px]][[File:Nik.png|35px]][[File:Tuh.png|35px]] [[Sacred 2:KlaAtuVerAtaNikTuh|KlaAtuVerAtaNikTuh]] | |
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+ | [[File:Tom.png|35px]][[File:Mar.png|35px]][[File:Wol.png|35px]][[File:Ory.png|35px]][[File:Del.png|35px]] [[Sacred 2:TomMarWolOryDel|TomMarWolOryDel]] | ||
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[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat+X%]] | [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat+X%]] | ||
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[[Sacred 2:Block chance: Stun|Block chance: Stun+X%]] | [[Sacred 2:Block chance: Stun|Block chance: Stun+X%]] | ||
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[[Sacred 2:Block chance: Root|Block chance: Root+X%]] | [[Sacred 2:Block chance: Root|Block chance: Root+X%]] | ||
− | [[Sacred 2:Block chance: | + | [[Sacred 2:Block chance: Projectiles|Block chance: Projectiles+X%]] |
[[Sacred 2:Block chance: Knock back|Block chance: Knock back+X%]] | [[Sacred 2:Block chance: Knock back|Block chance: Knock back+X%]] |
Latest revision as of 04:46, 3 July 2014
This page is about additional content added from the CM Patch.
The contents of this page are exclusive content found only by installing the Community Patch. |
The Gemmae or Sigil Sets are special items added by the Community Patch that can be placed in the relic holder to boost resistances. Unlike standard relics, which provide only magic, fire, poison, or ice resistance, each sigil also offers some physical resistance. Each Sigil is also part of a set:
Set Bonus
When all pieces of a sigil set are placed in the relic holder, a special set bonus activates. The sigils do not have to be placed in any specific order or be in the active relic slot for the set bonus to work. As long as all the required sigils are placed anywhere in the relic holder, the set bonuses will activate.
Skill Bonus and Item Modifiers
At higher levels, sigils will spawn with valuable additional bonuses:
Skills
Item Modifiers
Chance to reflect: Combat Arts+X%
Chance to reflect: Close Combat+X%
Chance to reflect: Projectiles+X%
Armor: Physical +X%
Armor: Magic +X%
Armor: Poison +X%
Armor: Fire +X%
Armor: Ice +X%
Availabilty
As rare set items, the Gemmae must be found as drops and cannot be purchased from vendors. The Gemmae spawn every 3 levels.