Difference between revisions of "Sacred 2:Fire Demon"
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
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− | * ''' | + | * '''Puissance''' - Increases the level of the summoned demon. (+3) |
− | * ''' | + | ** ''Note: This is also called '''Power'''. |
+ | * '''Renewal''' - Increases the demon's lifepoints regeneration. (100%) | ||
+ | ** ''Note: This is also called '''Renew'''. | ||
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
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− | * ''' | + | * '''Enliven''' - The demon reduces spell casting time. (10% + 0.2% per CA level increase to [[Sacred 2:Casting Speed|Cast Speed]]) |
− | * ''' | + | ** ''Note: This is also called '''Lively'''. |
+ | * '''Ward''' - Reduces the impact and the weakening effects on the High Elf. ([[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -20%) | ||
+ | ** ''Note: This is also called '''Guard'''. | ||
|} | |} | ||
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* '''Modesty''' - When the demon is present, the Combat Arts regeneration penalty is reduced. (25% decrease to Fire Demon's regen penalty) | * '''Modesty''' - When the demon is present, the Combat Arts regeneration penalty is reduced. (25% decrease to Fire Demon's regen penalty) | ||
− | * ''' | + | * '''Puissance''' - Increases the level of the summoned demon. (+3) |
+ | ** ''Note: This is also called '''Power'''. | ||
|} | |} | ||
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*As of [[Sacred 2:Ice and Blood|Ice and Blood]], summoned minions can be told to stay close to the player or go to a certain range. They also can be told to seek out individual targets or gang up on a single target opponent. | *As of [[Sacred 2:Ice and Blood|Ice and Blood]], summoned minions can be told to stay close to the player or go to a certain range. They also can be told to seek out individual targets or gang up on a single target opponent. | ||
− | [[Sacred 2:Ingame Tooltips|Splash screen tooltip]] states: "You can give orders to your familiars and companions with | + | [[Sacred 2:Ingame Tooltips|Splash screen tooltip]] states: "You can give orders to your familiars and companions with SHIFT + mouse button, they will attack. With # (default) you can specify the radius in which they will attack on their own. With - you can specify if they attack as a group or individually." |
*So: pressing # will change the radius from near, medium to far, back to near, then to medium... | *So: pressing # will change the radius from near, medium to far, back to near, then to medium... | ||
− | *And.. | + | *And.. SHIFT + mouse button will direct the attacks of the fire demon. |
== Pros and Cons == | == Pros and Cons == | ||
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*Not much killing power on its own | *Not much killing power on its own | ||
*... | *... | ||
+ | |||
+ | == Notes == | ||
+ | *At some point, most of the modification names for this Combat Art were changed. The UK version as far back as v2.0.2 build 1371 has used the modification names listed above. It has been speculated that the alternative names may have come from the North American version of Sacred 2:Fallen Angel. | ||
== Stats Chart == | == Stats Chart == |
Latest revision as of 03:16, 31 December 2017
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Arrant Pyromancer Lore - improves casting speed, allows for modification points. Has no effect on the Demon's powers.
- Arrant Pyromancer Focus - reduces regeneration time penalty and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time penalty
The following attributes will affect this combat art:
- Stamina will lower the regeneration time penalty
Usage Strategies
Controlling the Fire Demon
- As of Ice and Blood, summoned minions can be told to stay close to the player or go to a certain range. They also can be told to seek out individual targets or gang up on a single target opponent.
Splash screen tooltip states: "You can give orders to your familiars and companions with SHIFT + mouse button, they will attack. With # (default) you can specify the radius in which they will attack on their own. With - you can specify if they attack as a group or individually."
- So: pressing # will change the radius from near, medium to far, back to near, then to medium...
- And.. SHIFT + mouse button will direct the attacks of the fire demon.
Pros and Cons
Pros
- Provides some good buff effects to the High Elf
- ...
Cons
- Not much killing power on its own
- ...
Notes
- At some point, most of the modification names for this Combat Art were changed. The UK version as far back as v2.0.2 build 1371 has used the modification names listed above. It has been speculated that the alternative names may have come from the North American version of Sacred 2:Fallen Angel.
Stats Chart
See Also
Gallery
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