Difference between revisions of "Sacred:Seraphim Runes"
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− | '''[[Seraphim]]''' [[ | + | '''[[Sacred:Seraphim|Seraphim]]''' [[Sacred:runes|runes]] |
− | == [[Combat Jump]] == | + | == [[Sacred:Combat Jump|Combat Jump]] == |
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!rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/scju.png | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/scju.png | ||
|width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
− | ''Combat Jump +1'' | + | <span style="color:#0038CF;">'''''Combat Jump +1'''''</span><br /> |
− | + | <span style="color:#AF7F00;">'''''Chance to trap flying opponents 10%'''''</span> | |
− | ''Chance to trap flying opponents 10%'' | ||
|} | |} | ||
− | The [[Seraphim]] somersaults towards her opponent and strikes hard with her weapons when she lands. | + | The [[Sacred:Seraphim|Seraphim]] somersaults towards her opponent and strikes hard with her weapons when she lands. |
− | == [[BeeEffGee]] == | + | == [[Sacred:BeeEffGee|BeeEffGee]] == |
{| style="background:#DFEBFF;" cellspacing="0" frame="border" | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
!rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/sbfge.png | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/sbfge.png | ||
|width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
− | ''BeeEffGee +1'' | + | <span style="color:#0038CF;">'''''BeeEffGee +1'''''</span><br /> |
− | + | <span style="color:#AF7F00;">'''''Chance to trap flying opponents 10%'''''</span> | |
− | ''Chance to trap flying opponents 10%'' | ||
|} | |} | ||
− | ''The [[Seraphim]] conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device can fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged, the spheres pass trough any opponents they meet causing them severe ([[ | + | ''The [[Sacred:Seraphim|Seraphim]] conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device can fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged, the spheres pass trough any opponents they meet causing them severe ([[Sacred:Damage|Physical Damage]] based) injuries. |
− | This [[Combat Arts|Combat Art]] is | + | This [[Sacred:Combat Arts|Combat Art]] is augmented through [[Sacred:Weapon Lore|Weapon Lore]] (Damage) [[Sacred:Concentration|Concentration]] ([[Sacred:Regeneration|Regeneration]]) and [[Sacred:Long-handled Weapons|Long-handled Weapons]] ([[Sacred:Attack Speed|Attack Speed]])'' |
− | == [[Hunter-Seeker]] == | + | == [[Sacred:Hunter-Seeker|Hunter-Seeker]] == |
{| style="background:#DFEBFF;" cellspacing="0" frame="border" | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
!rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/shse.png | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/shse.png | ||
|width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
− | ''Hunter-Seeker +1'' | + | <span style="color:#0038CF;">'''''Hunter-Seeker +1'''''</span><br /> |
− | + | <span style="color:#AF7F00;">'''''Chance to trap flying opponents 10%'''''</span> | |
− | ''Chance to trap flying opponents 10%'' | ||
|} | |} | ||
− | The [[Seraphim]] hurls her weapon towards her opponent. All opponents within the circular flight path of the ?seeking? weapon may suffer severe damage when hit. The weapon will return to the Seraphim without fail. | + | The [[Sacred:Seraphim|Seraphim]] hurls her weapon towards her opponent. All opponents within the circular flight path of the ?seeking? weapon may suffer severe damage when hit. The weapon will return to the Seraphim without fail. |
− | == [[Whirling Hit]] == | + | == [[Sacred:Whirling Hit|Whirling Hit]] == |
{| style="background:#DFEBFF;" cellspacing="0" frame="border" | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
!rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/swhi.png | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/swhi.png | ||
|width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
− | ''Whirling Hit +1'' | + | <span style="color:#0038CF;">'''''Whirling Hit +1'''''</span><br /> |
− | + | <span style="color:#AF7F00;">'''''Chance to trap flying opponents 10%'''''</span> | |
− | ''Chance to trap flying opponents 10%'' | ||
|} | |} | ||
− | The [[Seraphim]] spins around. With every rotation, all nearby opponents will suffer damage from the whirling assault. | + | The [[Sacred:Seraphim|Seraphim]] spins around. With every rotation, all nearby opponents will suffer damage from the whirling assault. |
− | == [[Multi Hit]] == | + | == [[Sacred:Multi Hit|Multi Hit]] == |
{| style="background:#DFEBFF;" cellspacing="0" frame="border" | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
!rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/smhi.png | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/smhi.png | ||
|width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
− | ''Multi Hit +1'' | + | <span style="color:#0038CF;">'''''Multi Hit +1'''''<br /> |
− | + | '''''Regeneration Special Move +10%'''''</span> | |
− | ''Regeneration Special Move +10%'' | ||
|} | |} | ||
− | The [[Seraphim]] will strike at several opponents with a round-house kick. | + | The [[Sacred:Seraphim|Seraphim]] will strike at several opponents with a round-house kick. |
− | == [[Hard Hit]] == | + | == [[Sacred:Hard Hit|Hard Hit]] == |
{| style="background:#DFEBFF;" cellspacing="0" frame="border" | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
!rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/shhi.png | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/shhi.png | ||
|width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
− | ''Hard Hit +1'' | + | <span style="color:#0038CF;">'''''Hard Hit +1'''''<br /> |
− | + | '''''Regeneration Special Move +10%'''''</span> | |
− | ''Regeneration Special Move +10%'' | ||
|} | |} | ||
− | The [[Seraphim]] concentrates and strikes at her opponent with a single, heavy blow, inflicting severe damage on her enemy. | + | The [[Sacred:Seraphim|Seraphim]] concentrates and strikes at her opponent with a single, heavy blow, inflicting severe damage on her enemy. |
− | == [[Attack]] == | + | == [[Sacred:Attack|Attack]] == |
{| style="background:#DFEBFF;" cellspacing="0" frame="border" | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
!rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/sat.png | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/sat.png | ||
|width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
− | ''Attack +1'' | + | <span style="color:#0038CF;">'''''Attack +1'''''<br /> |
− | + | '''''Regeneration Special Move +10%'''''</span> | |
− | ''Regeneration Special Move +10%'' | ||
|} | |} | ||
− | The [[Seraphim]] attacks her opponent with a combination of stabbing and slashing moves. | + | The [[Sacred:Seraphim|Seraphim]] attacks her opponent with a combination of stabbing and slashing moves. |
− | == [[ | + | == [[Sacred:Combat Kick|Combat Kick]] == |
− | http://www.sacredwiki.org/images/Runes/Seraphim/ | + | {| style="background:#DFEBFF;" cellspacing="0" frame="border" |
+ | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/scki.png | ||
+ | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
+ | <span style="color:#0038CF;">'''''Combat Kick +1'''''<br /> | ||
+ | '''''Regeneration Special Move +10%'''''</span> | ||
+ | |} | ||
+ | == [[Sacred:Irritation|Irritation]] == | ||
+ | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
+ | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/sir.png | ||
+ | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
+ | <span style="color:#0038CF;">'''''Irritation +1'''''<br /> | ||
+ | '''''Regeneration Spells +10%'''''</span> | ||
+ | |} | ||
− | The [[Seraphim]] stuns her opponent briefly with an irritating swirling light hanging about their head. | + | The [[Sacred:Seraphim|Seraphim]] stuns her opponent briefly with an irritating swirling light hanging about their head. |
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+ | == [[Sacred:Conversion|Conversion]] == | ||
+ | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
+ | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/sco.png | ||
+ | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
+ | <span style="color:#0038CF;">'''''Conversion +1'''''<br /> | ||
+ | '''''Regeneration Spells +10%'''''</span> | ||
+ | |} | ||
− | The [[Seraphim]]'s conversion spell makes an opponent change sides. The | + | The [[Sacred:Seraphim|Seraphim]]'s conversion spell makes an opponent change sides. The ''converted'' opponent attacks their own allies, but the Seraphim and her allies cannot attack the converted creature. |
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+ | == [[Sacred:Rotating Blades of Light|Rotating Blades of Light]] == | ||
+ | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
+ | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/srboli.png | ||
+ | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
+ | <span style="color:#0038CF;">'''''Rotating Blades of Light +1'''''</span><br /> | ||
+ | <span style="color:#6E00BF;">'''''Magic Damage +10%'''''</span> | ||
+ | |} | ||
− | The [[Seraphim]] conjures two rotating blades of light. These blades move along with her and will damage any foes passing too close to the Seraphim. | + | The [[Sacred:Seraphim|Seraphim]] conjures two rotating blades of light. These blades move along with her and will damage any foes passing too close to the Seraphim. |
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+ | == [[Sacred:Lightning Bolt|Lightning Bolt]] == | ||
+ | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
+ | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/slst.png | ||
+ | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
+ | <span style="color:#0038CF;">'''''Lightning Bolt +1'''''<br /> | ||
+ | '''''Regeneration Spells +10%'''''</span> | ||
+ | |} | ||
− | The [[Seraphim]] conjures lightning which strikes at the opponent and inflicts damage. | + | The [[Sacred:Seraphim|Seraphim]] conjures lightning which strikes at the opponent and inflicts damage. |
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+ | == [[Sacred:Light Shield|Light Shield]] == | ||
+ | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
+ | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/slsh.png | ||
+ | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
+ | <span style="color:#0038CF;">'''''Lightning Shield +1'''''</span><br /> | ||
+ | <span style="color:#6E00BF;">'''''Magic Damage +10%'''''</span> | ||
+ | |} | ||
− | The [[Seraphim]] creates a shield of light, which surrounds her and will deflect basic projectiles. Magical and poison attacks will not be deflected | + | The [[Sacred:Seraphim|Seraphim]] creates a shield of light, which surrounds her and will deflect basic projectiles. Magical and poison attacks will not be deflected |
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+ | == [[Sacred:Light|Light]] == | ||
+ | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
+ | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/sli.png | ||
+ | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
+ | <span style="color:#0038CF;">'''''Light +1'''''</span><br /> | ||
+ | <span style="color:#AF7F00;">'''''Incresed Light Radius +30'''''</span> | ||
+ | |} | ||
− | The [[Seraphim]] increases the light radius surrounding her, thus enhancing the visible area. The intensity of the light will inflict damage on undead creatures. | + | The [[Sacred:Seraphim|Seraphim]] increases the light radius surrounding her, thus enhancing the visible area. The intensity of the light will inflict damage on undead creatures. |
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+ | == [[Sacred:Celestial Light|Celestial Light]] == | ||
+ | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
+ | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/scli.png | ||
+ | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
+ | <span style="color:#0038CF;">'''''Rotating Blades of Light +1'''''</span><br /> | ||
+ | <span style="color:#6E00BF;">'''''Magic Damage +10%'''''</span> | ||
+ | |} | ||
− | The [[Seraphim]] conjures a pillar of light from the heavens. All opponents within its light radius will suffer severe damage. | + | The [[Sacred:Seraphim|Seraphim]] conjures a pillar of light from the heavens. All opponents within its light radius will suffer severe damage. |
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+ | == [[Sacred:Strength of Faith|Strength of Faith]] == | ||
+ | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | ||
+ | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/ssofa.png | ||
+ | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' | ||
+ | <span style="color:#0038CF;">'''''Strength of Faith +1'''''</span><br /> | ||
+ | <span style="color:#6E00BF;">'''''Magic Damage +10%'''''</span> | ||
+ | |} | ||
− | Strength of Faith increases the attack values of the [[Seraphim]] or the targeted ally. | + | Strength of Faith increases the attack values of the [[Sacred:Seraphim|Seraphim]] or the targeted ally. |
− | + | == [[Sacred:Energy Bolts|Energy Bolts]] == | |
− | + | {| style="background:#DFEBFF;" cellspacing="0" frame="border" | |
− | + | !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/sebo.png | |
− | == [[Energy Bolts]] == | + | |width="300" |'''<span style='text-decoration:underline'>Bonus when Socketed into Equipment</span>''' |
− | + | <span style="color:#0038CF;">'''''Energy Bolts +1'''''</span><br /> | |
− | + | <span style="color:#6E00BF;">'''''Magic Damage +10%'''''</span> | |
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− | {| style="background:# | ||
− | ! | ||
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− | |http://www.sacredwiki.org/images/Runes/Seraphim/ | ||
− | |'''Bonus when Socketed into Equipment''' | ||
− | ''''' | ||
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− | ''''' | ||
|} | |} | ||
− | + | The [[Sacred:Seraphim|Seraphim]] will fire glistening flashes of energy from a mystical weapon of her ancestors for a brief period. | |
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− | + | [[Category:Sacred Runes]] | |
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Latest revision as of 10:57, 26 July 2019
Contents
Combat Jump
Bonus when Socketed into Equipment
Combat Jump +1 |
The Seraphim somersaults towards her opponent and strikes hard with her weapons when she lands.
BeeEffGee
Bonus when Socketed into Equipment
BeeEffGee +1 |
The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device can fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged, the spheres pass trough any opponents they meet causing them severe (Physical Damage based) injuries.
This Combat Art is augmented through Weapon Lore (Damage) Concentration (Regeneration) and Long-handled Weapons (Attack Speed)
Hunter-Seeker
Bonus when Socketed into Equipment
Hunter-Seeker +1 |
The Seraphim hurls her weapon towards her opponent. All opponents within the circular flight path of the ?seeking? weapon may suffer severe damage when hit. The weapon will return to the Seraphim without fail.
Whirling Hit
Bonus when Socketed into Equipment
Whirling Hit +1 |
The Seraphim spins around. With every rotation, all nearby opponents will suffer damage from the whirling assault.
Multi Hit
Bonus when Socketed into Equipment
Multi Hit +1 |
The Seraphim will strike at several opponents with a round-house kick.
Hard Hit
Bonus when Socketed into Equipment
Hard Hit +1 |
The Seraphim concentrates and strikes at her opponent with a single, heavy blow, inflicting severe damage on her enemy.
Attack
Bonus when Socketed into Equipment
Attack +1 |
The Seraphim attacks her opponent with a combination of stabbing and slashing moves.
Combat Kick
Bonus when Socketed into Equipment
Combat Kick +1 |
Irritation
Bonus when Socketed into Equipment
Irritation +1 |
The Seraphim stuns her opponent briefly with an irritating swirling light hanging about their head.
Conversion
Bonus when Socketed into Equipment
Conversion +1 |
The Seraphim's conversion spell makes an opponent change sides. The converted opponent attacks their own allies, but the Seraphim and her allies cannot attack the converted creature.
Rotating Blades of Light
Bonus when Socketed into Equipment
Rotating Blades of Light +1 |
The Seraphim conjures two rotating blades of light. These blades move along with her and will damage any foes passing too close to the Seraphim.
Lightning Bolt
Bonus when Socketed into Equipment
Lightning Bolt +1 |
The Seraphim conjures lightning which strikes at the opponent and inflicts damage.
Light Shield
Bonus when Socketed into Equipment
Lightning Shield +1 |
The Seraphim creates a shield of light, which surrounds her and will deflect basic projectiles. Magical and poison attacks will not be deflected
Light
Bonus when Socketed into Equipment
Light +1 |
The Seraphim increases the light radius surrounding her, thus enhancing the visible area. The intensity of the light will inflict damage on undead creatures.
Celestial Light
Bonus when Socketed into Equipment
Rotating Blades of Light +1 |
The Seraphim conjures a pillar of light from the heavens. All opponents within its light radius will suffer severe damage.
Strength of Faith
Bonus when Socketed into Equipment
Strength of Faith +1 |
Strength of Faith increases the attack values of the Seraphim or the targeted ally.
Energy Bolts
Bonus when Socketed into Equipment
Energy Bolts +1 |
The Seraphim will fire glistening flashes of energy from a mystical weapon of her ancestors for a brief period.