Difference between revisions of "Sacred 2:Grand Invigoration"
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{| | {| | ||
|width="80%"| | |width="80%"| | ||
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{| | {| | ||
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HE_15.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HE_15.gif | ||
− | |When active, hitpoints and spells will regenerate at an increased rate. | + | |http://www.sacredwiki.org/images/Sacred_2/Icon/buffHEgi.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> |
+ | When active, hitpoints and spells will regenerate at an increased rate. | ||
|} | |} | ||
+ | |||
+ | This is a [[Sacred 2:Healing|Healing]] Combat Art. | ||
+ | |||
+ | {|width="100%" | ||
+ | |width="25%" valign="top"| | ||
==Aspect== | ==Aspect== | ||
− | http://www.sacredwiki.org/images/Sacred_2/Aspects/ | + | http://www.sacredwiki.org/images/Sacred_2/Aspects/HE_Asp_02.png - ''' [[Sacred 2:Delphic Arcania|Delphic Arcania]]''' |
+ | |||
+ | |width="75%" valign="top"| | ||
+ | |||
+ | ==Innate Abilities (Lvl 1)== | ||
+ | * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]: +4.0 health per second | ||
+ | * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all [[Sacred 2:Aspects|Aspects]]: -9.8% | ||
+ | |} | ||
== Modifications == | == Modifications == | ||
+ | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
| | | | ||
− | * '''Arrant Pyromancer Expertise''' - The regeneration time for the aspect | + | * '''Arrant Pyromancer Expertise''' - The regeneration time for the aspect [[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]] will decrease significantly. (10% + 1% per Combat Art level decrease) |
− | * '''Mystic Stormite Expertise''' - The regeneration time for the aspect Mystic Stormite will decrease significantly. (10% + 1% per | + | * '''Mystic Stormite Expertise''' - The regeneration time for the aspect [[Sacred 2:Mystic Stormite|Mystic Stormite]] will decrease significantly. (10% + 1% per Combat Art level decrease) |
|} | |} | ||
---- | ---- | ||
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
| | | | ||
− | * '''Resilience''' - Reduces the impact and duration of incoming detrimental effects. (30% + 0.3% per CA level reduction on debuffs) | + | * '''Resilience''' - Reduces the impact and duration of incoming [[Sacred 2: Detrimental magic effects|detrimental effects]]. (30% + 0.3% per CA level reduction on debuffs) |
− | * '''Fleetness''' - Increases run speed while Grand Invigoration is active. (9.9% + 0.1% per | + | * '''Fleetness''' - Increases [[Sacred 2: Run Speed|run speed]] while Grand Invigoration is active. (9.9% + 0.1% per Combat Art level increase) |
|} | |} | ||
− | ==Skills And Attributes | + | |valign="top"| |
+ | {| align="right" | ||
+ | |{{s2frame|{{#ev:youtube|vS4WBmnIpoQ|400}}|center|Grand Invigoration without Modifications}} | ||
+ | |} | ||
+ | __NOTOC__ | ||
+ | <BR CLEAR=right> | ||
+ | |} | ||
+ | ==Skills And Attributes== | ||
+ | The following [[Sacred 2:Skills|skills]] and [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
− | * [[Sacred 2: | + | * [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]] increases Hitpoint Regeneration as though it were damage, increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points. |
− | + | ||
− | * | + | * [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]] allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. |
− | |||
== Usage Strategies == | == Usage Strategies == | ||
− | Have this | + | *Have this [[Sacred 2:Buff|Buff]] on at all times, do not forget to reactivate after death or re-joining a new game. |
+ | |||
+ | *This is one of the only combat arts for which memorizing more [[Sacred 2:Runes|Runes]] has no downside: if a players uses this, add as many runes as possible. This also means that it can be used without spending any skill points on Delphic Arcania and will still be useful. | ||
− | + | *It should be noted that in a 3-buffs scenario ([[Sacred 2:Concentration|Concentration]] Mastery), 2 buffs of the 4 available are mutually exclusive and consequently, Grand Invigoration must be used. | |
== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
+ | *A buff with no regeneration penalty. | ||
*Makes all combat arts regenerate faster. | *Makes all combat arts regenerate faster. | ||
− | *Makes | + | *Makes a player regenerate health faster (Synergy with Constitution Mastery). |
− | Cons | + | '''Cons''' |
− | * | + | *Requires to take the Delphic Arcania Focus skill for full effect (Higher Combat Art level). |
− | |||
== Stats Chart == | == Stats Chart == | ||
− | |||
{|class="skills" | {|class="skills" | ||
|-class="skillsth" align="center" | |-class="skillsth" align="center" | ||
Line 79: | Line 100: | ||
| -12.8% | | -12.8% | ||
|} | |} | ||
+ | |||
+ | ==See Also== | ||
+ | *[[Sacred 2:High Elf|High Elf]] | ||
+ | *[[Sacred 2:High Elf Combat Arts|High Elf Combat Arts]] | ||
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | *[[Sacred 2:High Elf Guides|High Elf Guides]] | ||
+ | |||
+ | ==Gallery== | ||
+ | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
+ | |-valign="top" | ||
+ | |||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[File:Grand invigoration casting 01.jpg|x190px]]|none}}</center> | ||
+ | |||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[File:Grand invigoration buff.jpg|x190px]]|none}}</center> | ||
+ | |||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[Image:GrandInvigoration.jpg|x190px]]|none}}</center> | ||
+ | |||
+ | |} | ||
+ | |||
+ | [[Category:Sacred 2 Combat Arts]][[Category:High Elf Combat Arts]] |
Latest revision as of 09:29, 8 January 2014
This is a Healing Combat Art.
Modifications
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Skills And Attributes
The following skills and attributes will affect this combat art:
- Delphic Arcania Lore increases Hitpoint Regeneration as though it were damage, increases casting speed, allows for modification points.
- Delphic Arcania Focus allows for higher level combat art without penalty, allows for modification points.
Usage Strategies
- Have this Buff on at all times, do not forget to reactivate after death or re-joining a new game.
- This is one of the only combat arts for which memorizing more Runes has no downside: if a players uses this, add as many runes as possible. This also means that it can be used without spending any skill points on Delphic Arcania and will still be useful.
- It should be noted that in a 3-buffs scenario (Concentration Mastery), 2 buffs of the 4 available are mutually exclusive and consequently, Grand Invigoration must be used.
Pros and Cons
Pros
- A buff with no regeneration penalty.
- Makes all combat arts regenerate faster.
- Makes a player regenerate health faster (Synergy with Constitution Mastery).
Cons
- Requires to take the Delphic Arcania Focus skill for full effect (Higher Combat Art level).
Stats Chart
Level | Hitpoint Regeneration | Regeneration Time of all Aspects |
---|---|---|
1 | +4.0/s | -9.8% |
2 | +5.0/s | -10.6% |
3 | +7.0/s | -11.5% |
4 | +8.0/s | -12.1% |
5 | +9.0/s | -12.8% |
See Also
Gallery
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