Difference between revisions of "Sacred 2:The Ancestors Chambers"

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    *
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* '''Quest Objective''': Ultimately: Find Gilminga
 +
* '''Quest Difficulty''': 0 to 5 stars
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* '''Quest Giver''': Mekilas, Dryad Man (the Father)
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* '''Location(s)''': Logaiear (south part of Dryad City)
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* '''Prerequisite Quest''': none
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* '''Next Quest''': The Missing Girl
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* '''Reward''': for the whole chain: nothing, xp, gp, set items, rare items, potions ('''everything'''!)
  
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[http://www.sacredwiki.org/images/Ancestorschambersmaplocationforstartofquest1.jpg http://www.sacredwiki.org/images/th_Ancestorschambersmaplocationforstartofquest1.jpg]
  
    * Quest Objective: {{{1}}}
 
    * Quest Difficulty: {{{2}}}
 
    * Quest Giver: {{{3}}}
 
    * Location(s): {{{4}}}
 
    * Prerequisite Quest: {{{5}}}
 
    * Next Quest: {{{6}}}
 
    * Reward: {{{7}}}
 
  
PLACE A THUMBNAIL LINK (USING PHOTOBUCKET TO HOST THE IMAGE) OF A SINGLE SCREENSHOT THAT WILL HELP A PLAYER FIND THIS QUESTGIVER'S LOCATION IN GAME.
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==Quick Walkthrough==
[edit] Quick Walkthrough
 
  
{{{8}}}
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*This quest chain links six quests together: You're ultimate goal is to find a missing girl for her parents.  Along the way you'll do so much more.  Details for each quest in the chain are in each quest's wiki page.
  
  
[edit] Detailed Walkthrough
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== Quest Parts ==
 +
This is six-part 'chain-quest' starting in [[Sacred 2:Logaeiar|Logaeiar]]
 +
The six quests in this chain are:
  
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#[[Sacred 2:The Missing Girl|The Missing Girl]]
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#[[Sacred 2:The Thief|The Thief]]
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#[[Sacred 2:The Ancestors Chambers sub|The Ancestors Chambers sub]]
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#[[Sacred 2:The Crypt Wing|The Crypt Wing]]
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#[[Sacred 2:The Prison Wing|The Prison Wing]]
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#[[Sacred 2:The Last Room|The Last Room]]
  
*Starts in Dyr-Laigh, the Dryad City
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==Detailed Walkthrough==
*Start at portal
 
*Head due South to the walkway up to the Big Tree
 
*Walk to the Tree
 
*Click on the Doorway in the Tree
 
  
*This will take you up into the first level above ground of the Dryad city.
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Details for each quest in the chain are in each quest's wiki page.
  
  
*Go character's left, around this tree.
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==Notes==
*Take the first walkway.
 
  
*The next tree will give you no choice, so just follow the path.
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The hardest part in the quest is starting it in the first place.
*The next tree will give you a choice, choose left.
 
*You will find a walkway quickly. Take it.
 
*This deadends in a tree (portal), take the tree portal.
 
  
*You will be transported to the inside of a tree, another level up.
 
*Take the walkway out.
 
*First choice: right to take the barrel, or left to skip it.(doesn't matter, there is only one way out of this part).
 
*Up the walkway to combomaster.
 
  
*Left walkway leads towards the smith and the merchant.
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[[Category:Sacred 2 Quest|{{PAGENAME}}]]
*This is a multi-choice area.  Take the path next to the merchant.
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[[Category:Sacred 2 Chain Quest|{{PAGENAME}}]]
 
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[[Category:Sacred 2 Dyr Lain Quest|{{PAGENAME}}]]
*Move along (with no choices, just tree nodes)
 
*Go up the walkway again.
 
 
 
*If you reach a dead-end tree (with a chest), you've gone too far.
 
*Go back two nodes.
 
 
 
*You want a tree node with a tree portal inside the living quarters.
 
*Take the tree portal down.
 
 
 
*If the room your in doesn't seem to want to work, then go down one level
 
to the level below and try again.  The map is confusing as to which level
 
portals are on. 
 
 
 
 
 
*Head out of the tree, up a walkway to the mountainside.
 
*The walkway should end with two square pillars on each side.
 
 
 
 
 
 
 
*It is easy to get lost.
 
*So.  Either explore the area thoroughly (enemies populate it now), or follow these
 
directions:
 
 
 
*Go straight, pass the big tree (it should be on your left).
 
*You should then pass between two big trees. (Do not go up a brown dirt path, if you've tried this,
 
the area you want should be left of where you are...back up and go left).
 
 
 
*When you see a circle with a ! on the minimap, the tendency will be to move directly towards this marker.
 
Belay that!  Go slightly to your right, and then ignore the ! mark.  It has served it's purpose.
 
 
 
*You need actually to find the ? person, in Logaeiar.
 
 
 
[edit] Logbook Entry
 
 
 
PLACE A THUMBNAIL LINK USING PHOTOBUCKET TO HOST THE IMAGE OF THIS COMPLETED QUEST'S LOGBOOK ENTRY SCREENSHOT, OR TYPE IT IN MANUALLY.
 
 
 
 
 
[edit] Notes
 
 
 
{{{10}}}
 
 
 
 
 
 
 
DECIDE WHICH OF THE FOLLOWING CATEGORY('S) APPLY TO THIS QUEST AND DELETE THOSE THAT DO NOT APPLY(AS WELL AS THIS COMMENT):
 

Latest revision as of 00:18, 23 December 2011

  • Quest Objective: Ultimately: Find Gilminga
  • Quest Difficulty: 0 to 5 stars
  • Quest Giver: Mekilas, Dryad Man (the Father)
  • Location(s): Logaiear (south part of Dryad City)
  • Prerequisite Quest: none
  • Next Quest: The Missing Girl
  • Reward: for the whole chain: nothing, xp, gp, set items, rare items, potions (everything!)

th_Ancestorschambersmaplocationforstartofquest1.jpg


Quick Walkthrough

  • This quest chain links six quests together: You're ultimate goal is to find a missing girl for her parents. Along the way you'll do so much more. Details for each quest in the chain are in each quest's wiki page.


Quest Parts

This is six-part 'chain-quest' starting in Logaeiar. The six quests in this chain are:

  1. The Missing Girl
  2. The Thief
  3. The Ancestors Chambers sub
  4. The Crypt Wing
  5. The Prison Wing
  6. The Last Room

Detailed Walkthrough

Details for each quest in the chain are in each quest's wiki page.


Notes

The hardest part in the quest is starting it in the first place.