Difference between revisions of "Sacred 2:Eternal Silence"
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== Technical Data == | == Technical Data == | ||
− | + | <u>'''Class:'''</u> '''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' | |
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− | <u>Class:</u> '''Shadow Warrior''' | ||
− | <u>Set name:</u> '''Eternal Silence''' | + | <u>'''Set name:'''</u> '''Eternal Silence''' |
− | <u>Set | + | <u>'''Set Item Names:'''</u> |
* [[Sacred 2:Helmet of Silence|Helmet of Silence]] (Helm) | * [[Sacred 2:Helmet of Silence|Helmet of Silence]] (Helm) | ||
− | * [[Sacred 2:ChestPlate of Solitaire|ChestPlate of Solitaire]] ( | + | * [[Sacred 2:ChestPlate of Solitaire|ChestPlate of Solitaire]] (Chest) |
* [[Sacred 2:Shoulders of Decay|Shoulders of Decay]] (Shoulders) | * [[Sacred 2:Shoulders of Decay|Shoulders of Decay]] (Shoulders) | ||
* [[Sacred 2:Legwraps of the Dead|Legwraps of the Dead]] (Legs) | * [[Sacred 2:Legwraps of the Dead|Legwraps of the Dead]] (Legs) | ||
* [[Sacred 2:Ring of Eternal Rest|Ring of Eternal Rest]] (Ring) | * [[Sacred 2:Ring of Eternal Rest|Ring of Eternal Rest]] (Ring) | ||
+ | <u>'''Available Sockets:'''</u> | ||
+ | * [[Image:Bronze.png]] 1 Bronze | ||
+ | * [[Image:Silver.png]] 4 Silver | ||
+ | * [[Image:Gold.png]] 4 Gold | ||
− | <u> | + | <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u> |
− | + | * {{physical}} | |
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− | == Bonus to Combat Arts == | + | == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] == |
− | * ( | + | * [[Sacred 2:Combat Arts|All Combat Arts]] (Chest) |
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− | == Bonus to | + | == Bonus to [[Sacred 2:Skills|Skills]] == |
− | * (Helm) | + | * [[Sacred 2:Concentration|Concentration]] (Helm) |
− | * | + | * [[Sacred 2:Defensive Skills|Defensive Skills]] (Legs) |
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− | == Bonus to | + | == Bonus to [[Sacred 2:Attributes|Attributes]] == |
− | * ( | + | * [[Sacred 2:Vitality|Vitality]] (Shoulders) |
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− | == Item | + | == [[Sacred 2:Item Modifiers|Item Modifiers]] == |
− | * (Helm) | + | * [[Sacred 2:Chance to halve regeneration time|Chance to Halve Regeneration Time]] (Helm) |
− | * ( | + | * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Helm) |
− | * ( | + | * [[Sacred 2:Regeneration Time:|Regeneration Time]] (Chest) |
− | * ( | + | * [[Sacred 2:Casting Speed|Casting Speed]] (Chest) |
− | * ( | + | * [[Sacred 2:Life leeched per hit|Life leeched per hit]] (Shoulders) |
− | * (Legs) | + | * [[Sacred 2:Run Speed|Run Speed]] (Legs) |
− | * ( | + | * [[Sacred 2:Defense Value|Defense Value]] (Legs) |
+ | * [[Sacred 2:Chance that opponents cannot evade attacks|Chance that opponents cannot evade attacks]] (Ring) | ||
+ | * [[Sacred 2:Regeneration per hit|Regeneration per hit]] (Ring) | ||
− | == About the | + | == About the Set == |
+ | * ... | ||
+ | == The Set Bonuses == | ||
+ | These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]]. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty. | ||
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|class="cellborderth" style="background:transparent;border-top:0px;border-left:0px;"| | |class="cellborderth" style="background:transparent;border-top:0px;border-left:0px;"| | ||
|class="cellborderth" width="80px"| # of Items | |class="cellborderth" width="80px"| # of Items | ||
− | |class="cellborderth" width=" | + | |class="cellborderth" width="75px"| Bronze |
− | |class="cellborderth" width=" | + | |class="cellborderth" width="75px"| Silver (level 47) |
− | |class="cellborderth" width=" | + | |class="cellborderth" width="75px"| Gold |
− | |class="cellborderth" width=" | + | |class="cellborderth" width="75px"| Platinum |
− | |class="cellborderth" width=" | + | |class="cellborderth" width="75px"| Niobium (level 200) |
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"|Block chance: Combat Arts | + | |class="cellborderlc" align="left"|[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] |
|class="cellborder"| 3 | |class="cellborder"| 3 | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| +6.8% | + | |class="cellborder"| + 6.8 % |
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| +15.8% | + | |class="cellborder"| + 15.8 % |
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"|Regeneration Time | + | |class="cellborderlc" align="left"|[[Sacred 2:Regeneration Time:|Regeneration Time]] |
|class="cellborder"| 5 | |class="cellborder"| 5 | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| -13.4% | + | |class="cellborder"| - 13.4 % |
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| -25.6% | + | |class="cellborder"| - 25.6 % |
|} | |} | ||
http://www.sacredwiki.org/images/Sacred_2/sets/SW/eternalbonus.gif | http://www.sacredwiki.org/images/Sacred_2/sets/SW/eternalbonus.gif | ||
== Recommended pieces == | == Recommended pieces == | ||
+ | *... | ||
== Set Item Drop Levels == | == Set Item Drop Levels == | ||
+ | *Pieces begin dropping at level 20 and drop every 15 levels afterward. | ||
+ | ==See Also== | ||
+ | *[[Sacred 2:Set Items|Set Items]] | ||
+ | *[[Sacred 2:Character Class|Character Class]] | ||
|VALIGN="top" width="10%"| | |VALIGN="top" width="10%"| | ||
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{{:Sacred 2:Ring of Eternal Rest}} | {{:Sacred 2:Ring of Eternal Rest}} | ||
|} | |} | ||
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[[Category:Sacred 2 Sets|E]][[Category:Sacred 2 Shadow Warrior Set|E]] | [[Category:Sacred 2 Sets|E]][[Category:Sacred 2 Shadow Warrior Set|E]] |
Latest revision as of 18:39, 14 January 2017
Technical DataClass: Shadow Warrior Set name: Eternal Silence Set Item Names:
Available Sockets: Bonus to Combat Arts
Bonus to Skills
Bonus to Attributes
Item Modifiers
About the Set
The Set BonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended pieces
Set Item Drop Levels
See Also |
|