Difference between revisions of "Sacred 2:Grand Invigoration"
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+ | This is a [[Sacred 2:Healing|Healing]] Combat Art. | ||
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* [[Sacred 2:Regeneration Time:|Regeneration Time]] of all [[Sacred 2:Aspects|Aspects]]: -9.8% | * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all [[Sacred 2:Aspects|Aspects]]: -9.8% | ||
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== Modifications == | == Modifications == | ||
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__NOTOC__ | __NOTOC__ | ||
<BR CLEAR=right> | <BR CLEAR=right> | ||
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==Skills And Attributes== | ==Skills And Attributes== | ||
The following [[Sacred 2:Skills|skills]] and [[Sacred 2:Attributes|attributes]] will affect this combat art: | The following [[Sacred 2:Skills|skills]] and [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
* [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]] increases Hitpoint Regeneration as though it were damage, increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | * [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]] increases Hitpoint Regeneration as though it were damage, increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | ||
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* [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]] allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | * [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]] allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
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== Usage Strategies == | == Usage Strategies == | ||
− | Have this [[Sacred 2:Buff|Buff]] on at all times, do not forget to reactivate after death or re-joining a new game. | + | *Have this [[Sacred 2:Buff|Buff]] on at all times, do not forget to reactivate after death or re-joining a new game. |
− | This is one of the only combat arts for which memorizing more [[Sacred 2:Runes|Runes]] has no downside: if a players uses this, add as many runes as possible. This also means that it can be used without spending any skill points on Delphic Arcania and will still be useful. | + | *This is one of the only combat arts for which memorizing more [[Sacred 2:Runes|Runes]] has no downside: if a players uses this, add as many runes as possible. This also means that it can be used without spending any skill points on Delphic Arcania and will still be useful. |
− | It should be noted that in a 3-buffs scenario ([[Sacred 2:Concentration|Concentration]] Mastery), 2 buffs of the 4 available are mutually exclusive and consequently, Grand Invigoration must be used. | + | *It should be noted that in a 3-buffs scenario ([[Sacred 2:Concentration|Concentration]] Mastery), 2 buffs of the 4 available are mutually exclusive and consequently, Grand Invigoration must be used. |
== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
+ | *A buff with no regeneration penalty. | ||
*Makes all combat arts regenerate faster. | *Makes all combat arts regenerate faster. | ||
*Makes a player regenerate health faster (Synergy with Constitution Mastery). | *Makes a player regenerate health faster (Synergy with Constitution Mastery). | ||
− | Cons | + | '''Cons''' |
*Requires to take the Delphic Arcania Focus skill for full effect (Higher Combat Art level). | *Requires to take the Delphic Arcania Focus skill for full effect (Higher Combat Art level). | ||
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== Stats Chart == | == Stats Chart == | ||
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{|class="skills" | {|class="skills" | ||
|-class="skillsth" align="center" | |-class="skillsth" align="center" | ||
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| -12.8% | | -12.8% | ||
|} | |} | ||
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==See Also== | ==See Also== | ||
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==Gallery== | ==Gallery== | ||
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{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
|-valign="top" | |-valign="top" |
Latest revision as of 09:29, 8 January 2014
This is a Healing Combat Art.
Modifications
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Skills And Attributes
The following skills and attributes will affect this combat art:
- Delphic Arcania Lore increases Hitpoint Regeneration as though it were damage, increases casting speed, allows for modification points.
- Delphic Arcania Focus allows for higher level combat art without penalty, allows for modification points.
Usage Strategies
- Have this Buff on at all times, do not forget to reactivate after death or re-joining a new game.
- This is one of the only combat arts for which memorizing more Runes has no downside: if a players uses this, add as many runes as possible. This also means that it can be used without spending any skill points on Delphic Arcania and will still be useful.
- It should be noted that in a 3-buffs scenario (Concentration Mastery), 2 buffs of the 4 available are mutually exclusive and consequently, Grand Invigoration must be used.
Pros and Cons
Pros
- A buff with no regeneration penalty.
- Makes all combat arts regenerate faster.
- Makes a player regenerate health faster (Synergy with Constitution Mastery).
Cons
- Requires to take the Delphic Arcania Focus skill for full effect (Higher Combat Art level).
Stats Chart
Level | Hitpoint Regeneration | Regeneration Time of all Aspects |
---|---|---|
1 | +4.0/s | -9.8% |
2 | +5.0/s | -10.6% |
3 | +7.0/s | -11.5% |
4 | +8.0/s | -12.1% |
5 | +9.0/s | -12.8% |
See Also
Gallery
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