Difference between revisions of "Sacred 2:Skills"
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Skills that provide identical bonuses do not stack with each other. Instead, the game will use the highest listed bonus offered between the two. For example, if the player choose to put five points into Dual Wield and five points into Speed Lore, both can possibly accord a higher attack speed, however, the game will only use the higher of the two, which in this case would be Dual Wield. | Skills that provide identical bonuses do not stack with each other. Instead, the game will use the highest listed bonus offered between the two. For example, if the player choose to put five points into Dual Wield and five points into Speed Lore, both can possibly accord a higher attack speed, however, the game will only use the higher of the two, which in this case would be Dual Wield. | ||
− | ''' | + | =='''Combat Art Skills:'''== |
+ | |||
+ | http://www.sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif [[Sacred 2:Ancient Magic |Ancient Magic]] - Increases damage for spells | ||
+ | |||
+ | http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif [[Sacred 2:Combat Discipline|Combat Discipline]] Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo | ||
+ | |||
+ | http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif '''[[Sacred 2:Concentration|Concentration]]''' Gives an additional buff slot & improves regeneration for all Combat Arts | ||
+ | |||
+ | ==='''Seraphim'''=== | ||
{| | {| | ||
|valign="top" width="50%"|[u]'''Primary:'''[/u] | |valign="top" width="50%"|[u]'''Primary:'''[/u] | ||
− | + | ||
− | |||
− | |||
− | |||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/exaltedwarriorfocus.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/exaltedwarriorfocus.gif | ||
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|valign="top" width="50%"|[u]'''Secondary:'''[/u] | |valign="top" width="50%"|[u]'''Secondary:'''[/u] | ||
{| | {| | ||
− | | | + | |height="34px"| |
− | |||
|} | |} | ||
{| | {| | ||
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|valign="top"|[[Sacred 2:Revered Technology Focus|Revered Technology Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect | |valign="top"|[[Sacred 2:Revered Technology Focus|Revered Technology Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect | ||
|} | |} | ||
+ | |} | ||
+ | |||
+ | ==='''Dryad'''=== | ||
+ | {| | ||
+ | |valign="top" width="50%"|[u]'''Primary:'''[/u] | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/capricioushunterfocus.gif | ||
+ | |valign="top"|[[Sacred 2:Capricious Hunter Focus|Capricious Hunter Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/cabalisticvoodoolore.gif | ||
+ | |valign="top"|[[Sacred 2:Cabalistic Voodoo Lore|Cabalistic Voodoo Lore]]<br />Increases damage, critical chance and cast speed for this aspect | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/natureweaverlore.gif | ||
+ | |valign="top"|[[Sacred 2:Nature Weaver Lore|Nature Weaver Lore]]<br />Increases damage, critical chance and cast speed for this aspect | ||
+ | |} | ||
+ | |valign="top" width="50%"|[u]'''Secondary:'''[/u] | ||
+ | {| | ||
+ | |height="34px"| | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/cabalisticvoodoofocus.gif | ||
+ | |valign="top"|[[Sacred 2:Cabalistic Voodoo Focus|Cabalistic Voodoo Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/natureweaverfocus.gif | ||
+ | |valign="top"|[[Sacred 2:Nature Weaver Focus|Nature Weaver Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect | ||
+ | |} | ||
+ | |} | ||
+ | ==='''High Elf'''=== | ||
+ | {| | ||
+ | |valign="top" width="50%"|[u]'''Primary:'''[/u] | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/arrantpyromancerfocus.gif | ||
+ | |valign="top"|'''[[Sacred 2:Arrant Pyromancer Focus|Arrant Pyromancer Focus]]'''<br />Improves regeneration and raises max Combat Art level for this aspect | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/mysticstormitefocus.gif | ||
+ | |valign="top"|'''[[Sacred 2:Mystic Stormite Focus|Mystic Stormite Focus]]'''<br />Improves regeneration and raises max Combat Art level for this aspect | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/delphicarcaniafocus.gif | ||
+ | |valign="top"|'''[[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]]'''<br />Improves regeneration and raises max Combat Art level for this aspect | ||
+ | |} | ||
+ | |valign="top" width="50%"|[u]'''Secondary:'''[/u] | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/arrantpyromancerlore.gif | ||
+ | |valign="top"|'''[[Sacred 2:Arrant Pyromancer Lore|Arrant Pyromancer Lore]]'''<br />Increases damage, critical chance and cast speed for this aspect | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/mysticstormitelore.gif | ||
+ | |valign="top"|'''[[Sacred 2:Mystic Stormite Lore|Mystic Stormite Lore]]'''<br />Increases damage, critical chance and cast speed for this aspect | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/delphicarcanialore.gif | ||
+ | |valign="top"|'''[[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]]'''<br />Increases damage, critical chance and cast speed for this aspect | ||
+ | |} | ||
+ | |} | ||
+ | ==='''Inquisitor'''=== | ||
+ | {| | ||
+ | |valign="top" width="50%"|[u]'''Primary:'''[/u] | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/gruesomeinquisitionfocus.gif | ||
+ | |valign="top"|[[Sacred 2:Gruesome Inquisition Focus|Gruesome Inquisition Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/astutesupremacylore.gif | ||
+ | |valign="top"|[[Sacred 2:Astute Supremacy Lore|Astute Supremacy Lore]]<br />Increases damage, critical chance and cast speed for this aspect | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/nefariousnetherworldlore.gif | ||
+ | |valign="top"|[[Sacred 2:Nefarious Netherworld Lore|Nefarious Netherworld Lore]]<br />Increases damage, critical chance and cast speed for this aspect | ||
+ | |} | ||
+ | |valign="top" width="50%"|[u]'''Secondary:'''[/u] | ||
+ | {| | ||
+ | |height="34px"| | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/astutesupremacyfocus.gif | ||
+ | |valign="top"|[[Sacred 2:Astute Supremacy Focus|Astute Supremacy Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect | ||
+ | |} | ||
+ | {| | ||
+ | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/nefariousnetherworldfocus.gif | ||
+ | |valign="top"|[[Sacred 2:Nefarious Netherworld Focus|Nefarious Netherworld Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | |||
− | + | =='''Offensive skills:'''== | |
http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif [[Sacred 2:Damage Lore|Damage Lore]] - Provides a better chance for applying "status effects" (eg, burning with fire damage) on monsters | http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif [[Sacred 2:Damage Lore|Damage Lore]] - Provides a better chance for applying "status effects" (eg, burning with fire damage) on monsters | ||
Line 81: | Line 174: | ||
− | + | =='''Defensive Skills:'''== | |
http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif [[Sacred 2:Armour Lore|Armour Lore]] - Improves your resists and increases maximum item level without penalties | http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif [[Sacred 2:Armour Lore|Armour Lore]] - Improves your resists and increases maximum item level without penalties | ||
Line 100: | Line 193: | ||
− | + | =='''General skills:'''== | |
http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif [[Sacred 2:Alchemy|Alchemy]] - Allows player to use certain consumables | http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif [[Sacred 2:Alchemy|Alchemy]] - Allows player to use certain consumables |
Revision as of 02:33, 21 October 2008
Skills improve the hero's characteristics in many different ways. Each character class has different skills. On reaching the next experience level, the player can distribute additional skill points in order to improve these existing skills. The number of skill points gained depends on the level of the hero. These abilities are very powerful and they should be chosen carefully depending on the character class and the preferred style of playing.
lvl 2: 1 new skill
lvl 3: 1 new weapon + Combat Art slot
lvl 5: 1 new skill, + 1 skill / Attribute point
lvl 8: 1 new skill
lvl 11: 1 new weapon + Combat Art slot
lvl 12: 1 new skill + 1 skill / attribute point
lvl 18: 1 new skill
lvl 21: 1 new weapon + Combat Art slot
lvl 25: 1 new skill, + 1 skill / attribute point
lvl 35: 1 new skill
lvl 50: 1 new skill - *not confirmed yet*
lvl 60: 1 new skill - *not confirmed yet*
Skills that provide identical bonuses do not stack with each other. Instead, the game will use the highest listed bonus offered between the two. For example, if the player choose to put five points into Dual Wield and five points into Speed Lore, both can possibly accord a higher attack speed, however, the game will only use the higher of the two, which in this case would be Dual Wield.
Contents
Combat Art Skills:
Ancient Magic - Increases damage for spells
Combat Discipline Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo
Concentration Gives an additional buff slot & improves regeneration for all Combat Arts
Seraphim
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Dryad
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
High Elf
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Inquisitor
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Offensive skills:
Damage Lore - Provides a better chance for applying "status effects" (eg, burning with fire damage) on monsters
Dual wield - Allows you to wield two single-handed weapons
Hafted Weapons - Increases attack speed, chance to hit and max item level usable without penalties with these weapons
Magic Staffs -Increases attack speed, chance to hit and max item level usable without penalties with these weapons
Pole Arms - Increases attack speed, chance to hit and max item level usable without penalties with these weapons
Ranged Weapons - Increases attack speed, chance to hit and max item level usable without penalties with these weapons
Speed Lore - Increases attack and defense and run speed
Sword Weapons - Increases attack speed, chance to hit and max item level usable without penalties with these weapons
Tactics Lore - Increases damage with all weapons
Defensive Skills:
Armour Lore - Improves your resists and increases maximum item level without penalties
Combat Reflexes - Improves player's Evasion statistic (chance to dodge attacks) & reduces the chance that the character will get hit with a critical hit from a monster
Constitution - Increases health and health regeneration
Pacifism - Reduces damage taken in PvP (all possible ramifications still unknown)
Shield Lore - Still unknown, possibly increases defense and maximum item level without penalties
Spell Resistance - Increases your resistance to spells
Toughness - Improves your resists and provides minimal % damage mitigation
Warding Energy - Increases shield energy (only available for Seraphiim and Temple Guardian) and damage absorption for Combat Arts that use/create a shield (Eg, Temple Guardian's T-Energy Shroud).
General skills:
Alchemy - Allows player to use certain consumables
Bargaining - Much like Trading in original Sacred, improves what merchants have to offer.
Blacksmith - Allows the player to socket items without having to use a Blacksmith
Divine Devotion - Improves regeneration of god-spell
Enhanced Perception - Gives the player a better chance of "seing" invisible monsters as well as "magical hiding places"
Riding - Improves player's mount's Combat Arts as well as the level of Mount allowed to be used by the player.