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− | == Availability of General Skills +X as Item Modifier == | + | == Availability of General Skills +X as [[Sacred 2:Item Modifiers|Item Modifier]] == |
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| This item modifier is available as blue mod (that requires no skill) on the following unique: | | This item modifier is available as blue mod (that requires no skill) on the following unique: |
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| * [[Sacred 2:Fips' Necklace|Fips' Necklace]] | | * [[Sacred 2:Fips' Necklace|Fips' Necklace]] |
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− | It is also available on regular items that can be purchased at vendors as blue mod (that requires no skill). The purchased regular items include armor and jewelry. General Skills on Armor is particularly useful when building a [[Sacred 2:Bargaining |Bargaining]] suit to increase the number of points in Bargaining via worn equipment to effect a higher level of the Bargaining skill which results in significantly higher quality of items as well as a larger assortment of items offered in shops.
| + | This [[Sacred 2:Item Modifiers|Item Modifier]] is also available on regular items that can be purchased at vendors as blue mod (that requires no skill). The purchased regular items include armor and jewelry. General Skills on Armor is particularly useful when building a [[Sacred 2:Bargaining |Bargaining]] suit to increase the number of points in Bargaining via worn equipment to effect a higher level of the Bargaining skill which results in significantly higher quality of items as well as a larger assortment of items offered in shops. |
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| == General Skills via [[Sacred 2:Relics|Relics]] == | | == General Skills via [[Sacred 2:Relics|Relics]] == |
Revision as of 02:53, 12 June 2009
Availability of General Skills +X as Item Modifier
All Primary aspect skills in the left column below may be chosen as soon as a character reaches level two.
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All Secondary aspect skills in the right column below may be chosen only after a Primary skill from the left column has five "hard" skill points within it which are only given to a player upon gaining a new level.
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[u]Primary:[/u]
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Alchemy Enhances the effectiveness of all potions and allows use of certain consumables.
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Enhanced Perception Increases chance of "seeing" invisible monsters and "magical hiding places."
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Divine Devotion Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
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[u]Secondary:[/u]
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Riding Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
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Bargaining Item price is displayed in inventory, and merchants will offer more favorable prices and better items.
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[u]Primary:[/u]
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Riding Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
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Bargaining Item price is displayed in inventory, and merchants will offer more favorable prices and better items.
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Divine Devotion Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
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[u]Secondary:[/u]
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Alchemy Enhances the effectiveness of all potions and allows use of certain consumables.
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Enhanced Perception Increases chance of "seeing" invisible monsters and "magical hiding places."
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[u]Primary:[/u]
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Riding Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
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Bargaining Item price is displayed in inventory, and merchants will offer more favorable prices and better items.
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Divine Devotion Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
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[u]Secondary:[/u]
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Blacksmith Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.
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Alchemy Enhances the effectiveness of all potions and allows use of certain consumables.
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[u]Primary:[/u]
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Riding Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
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Enhanced Perception Increases chance of "seeing" invisible monsters and "magical hiding places."
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Divine Devotion Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
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[u]Secondary:[/u]
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Alchemy Enhances the effectiveness of all potions and allows use of certain consumables.
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Bargaining Item price is displayed in inventory, and merchants will offer more favorable prices and better items.
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[u]Primary:[/u]
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Riding Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
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Blacksmith Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.
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Divine Devotion Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
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[u]Secondary:[/u]
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Alchemy Enhances the effectiveness of all potions and allows use of certain consumables.
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|
Enhanced Perception Increases chance of "seeing" invisible monsters and "magical hiding places."
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[u]Primary:[/u]
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Riding Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
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|
Blacksmith Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.
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|
Enhanced Perception Increases chance of "seeing" invisible monsters and "magical hiding places."
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|
[u]Secondary:[/u]
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Bargaining Item price is displayed in inventory, and merchants will offer more favorable prices and better items.
|
|
Divine Devotion Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
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|
Availability of General Skills +X as Item Modifier
This item modifier is available as blue mod (that requires no skill) on the following unique:
It is also available as blue mod (that requires no skill) on the following jewelry:
This Item Modifier is also available on regular items that can be purchased at vendors as blue mod (that requires no skill). The purchased regular items include armor and jewelry. General Skills on Armor is particularly useful when building a Bargaining suit to increase the number of points in Bargaining via worn equipment to effect a higher level of the Bargaining skill which results in significantly higher quality of items as well as a larger assortment of items offered in shops.
General Skills via Relics
The levels of the following four general skills may be raised by the use of Relics