Difference between revisions of "Sacred 2:BeeEffGee"
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(added note that revered lore increases damage from the enhancement mods if chose) |
(Weapon level limit edit) |
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*As the weapon will spawn when this Combat Art is cast, there is no need to find other weapons with higher damage at higher levels. | *As the weapon will spawn when this Combat Art is cast, there is no need to find other weapons with higher damage at higher levels. | ||
*Very effective vs monsters with low ice resistance (ex: [[Sacred 2:Dragon|dragons]]) | *Very effective vs monsters with low ice resistance (ex: [[Sacred 2:Dragon|dragons]]) | ||
+ | *If Buff level is high enough, it is possible for the BeeEffGee weapon level to far exceed the [[Sacred 2:Items/Usable_Item_Levels#Usable_Item_Level|maximum level weapon equippable]] for a given character level. For example, the maximum normal weapon level that can be equipped by a level 100 character is level 127, whereas there is no limit to the level BFG weapon that can be equipped. | ||
Cons | Cons |
Revision as of 12:24, 1 December 2009
AspectModifications
SkillsThe following skills will affect this combat art:
Usage Strategies
Pros and ConsPros
Cons
Stats Chart |
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