Difference between revisions of "Sacred 2:Set Items"
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Set items, piece by piece may seem trivial in what they offer, but when combined for the bonuses, a player may pick out, by seeing what they offer, how to put a good build together that fits specific build goals. When a player can see all the set items together and analyze the relationships they have between the individual pieces, a player can see what skills and Combat Art choices best complement the sets' benefits, and can gain significant advantages. | Set items, piece by piece may seem trivial in what they offer, but when combined for the bonuses, a player may pick out, by seeing what they offer, how to put a good build together that fits specific build goals. When a player can see all the set items together and analyze the relationships they have between the individual pieces, a player can see what skills and Combat Art choices best complement the sets' benefits, and can gain significant advantages. | ||
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Sacred 2 currently offers a number of sets per class, with some sets giving benefits to a particular [[Sacred 2:Aspects|aspect]]. | Sacred 2 currently offers a number of sets per class, with some sets giving benefits to a particular [[Sacred 2:Aspects|aspect]]. | ||
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== [[Sacred 2:Dragon Mage Set Items|Dragon Mage Set Items]] == | == [[Sacred 2:Dragon Mage Set Items|Dragon Mage Set Items]] == | ||
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*[[Sacred 2:Slagelamber's Relics|Slagelamber's Relics]] | *[[Sacred 2:Slagelamber's Relics|Slagelamber's Relics]] | ||
*[[Sacred 2:Khral's|Khral's]] ([[Sacred 2:Legendary Database|Legendary]]) | *[[Sacred 2:Khral's|Khral's]] ([[Sacred 2:Legendary Database|Legendary]]) | ||
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Revision as of 01:19, 13 July 2010
Contents
Set items, piece by piece may seem trivial in what they offer, but when combined for the bonuses, a player may pick out, by seeing what they offer, how to put a good build together that fits specific build goals. When a player can see all the set items together and analyze the relationships they have between the individual pieces, a player can see what skills and Combat Art choices best complement the sets' benefits, and can gain significant advantages.
One of the benefits of set items is their predictability. They will drop again and again, and a player may count upon their bonuses to increase in value with level. This will make for good early-level strategies on how to create a build, especially when the sets' benefits, sockets and boni are there to be studied.
There is also a predictable pattern regarding when you get your boni for a set of items: for most characters, in the case of "original" set items (full sets of armor) new boni are rewarded at 3, 5, 7 and 8 collected items of the same set. The High Elf is an exception from this; because she has only 7 pieces of armor, she gets the boni at 4, 5, 6 and 7 collected items. As for the new mini-sets, which consist of 4 pieces, new boni are awarded at 3 and 4 collected pieces.
Every single time a character levels up the Set Bonus stats will increase in tiny steps. Most often the increase per level will be fractional and so only see a change every several levels. There are exceptions.
Sacred 2 currently offers a number of sets per class, with some sets giving benefits to a particular aspect.