Difference between revisions of "Sacred 2:Killing Spree"

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[[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]]

Revision as of 09:00, 8 December 2013

09.gif The Shadow Warrior launches himself into a state of battle frenzy, where every successful hit stores additional damage up to a maximum value. The amassed damage is released in one or several mighty discharges.

This is a Spell Damage Based Combat Art.

Aspect

SW_Asp_02.png - Malevolent Champion

Innate Abilities (Lvl 1) Physical.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Control - Additionally increases the Shadow Warrior's attack value. (45% + 5% per CA level increase)
  • Berserk - The Shadow Warrior's damage output increases when he is injured. (Damage of Enraged Players) (100% + 5% per CA level increase)

MODicons_10.gif Silver
  • Burst - A damage bonus is added to the energy discharge. (40% increase)
  • Perseverance - Prolongs the duration of Killing Spree. (50% increase)

MODicons_08.gif Gold
Killing Spree without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:


Usage Strategies

Often placed in a combo with Rousing Command, this ability makes a very effective addition to a boss killing combo.

Also a very effective AoE control Combat Art to use when surrounded by hordes of weak enemies

Pros and Cons

Pros

  • Can be modded for powerful buffs to attack and speed
  • Damage burst can kill weaker enemies on its own

Cons

  • No way to reduce cooldown
  • ...

Stats Chart

Notes

See Also

Gallery

Energy Building Up
Damage Discharge