Difference between revisions of "Sacred 2:Shadow Veil"

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|The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells there is a chance Shadow Veil will be lifted, rendering him visible. Chance to become visible lessens as the Combat Art level is increased.
 
|The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells there is a chance Shadow Veil will be lifted, rendering him visible. Chance to become visible lessens as the Combat Art level is increased.
 
|}
 
|}
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{|width="100%"
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|width="25%" valign="top"|
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==Aspect==
 
==Aspect==
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_03.png - '''[[Sacred 2:Astral Lord|Astral Lord]]'''
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_03.png - '''[[Sacred 2:Astral Lord|Astral Lord]]'''
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|width="75%" valign="top"|
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==Innate Abilities (Lvl 1)==
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* Chance of not being detected while casting spells: 1.0% (increases with CA level)
 +
* Stealth: 35
 +
* Duration: 20.1 seconds
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* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 60.0s + 1.9s = 61.9 seconds
 +
|}
  
 
== Modifications ==
 
== Modifications ==
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
* '''Creep''' - Opponents have to get closer to detect the Shadow Warrior while he is walking amongst them with Shadow Veil active. (+100% effectiveness (?))
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* '''Creep''' - Opponents have to get closer to detect the Shadow Warrior while he is walking amongst them with Shadow Veil active. (+100% effectiveness, doubles the 'Stealth' property)
* '''Avoidance''' - Reduces the effects of incoming detrimental spells. (3% + 2% per Combat Art level)
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* '''Avoidance''' - Reduces the effects of incoming detrimental spells. (3% + 2% per Combat Art level reduction of [[Sacred 2:Detrimental magic effects|detrimental magic effects]])
 
|}
 
|}
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
* '''Nimble''' - Increases run speed while Shadow Veil is active. (10% + 0.2% per Combat Art level)
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* '''Nimble''' - Increases [[Sacred 2:Run Speed|run speed]] while Shadow Veil is active. (10% + 0.2% per Combat Art level)
* '''Fade''' - Greatly reduces the detection radius while casting spells. (50% + 1% per Combat Art level)
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* '''Fade''' - Greatly reduces the detection radius while casting spells. (+50% + 1% per Combat Art level chance to avoid detection)
 
|}
 
|}
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
|
* '''Sinister Pact''' - The effect of Shadow Veil is permanent rather than temporary. (changed to buff)
+
* '''Sinister Pact''' - The effect of Shadow Veil is permanent rather than temporary. (changed to [[Sacred 2:Buff|Buff]])
 
* '''Shadowmaster''' - Significantly reduces the regeneration time of Shadow Veil. (50% decrease)
 
* '''Shadowmaster''' - Significantly reduces the regeneration time of Shadow Veil. (50% decrease)
 
|}
 
|}
  
==Skills And Attributes That Affect This Combat Art==
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|valign="top"|
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{| align="right"
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|{{s2frame|{{#ev:youtube|QHDf_F2bLgk|400}}|center|Shadow Veil without Modifications}}
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|}
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__NOTOC__
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<BR CLEAR=right>
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 +
|}
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==Skills and Attributes==
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
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* [[Sacred 2:Astral Lord Lore|Astral Lord Lore]] - Increases the stealth value as if it were [[Sacred 2:Damage|damage]].  Improves [[Sacred 2:Casting Speed|casting speed]] and allows for modification points.
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* [[Sacred 2:Astral Lord Focus|Astral Lord Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 +
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
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* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
 +
 
 +
 
 +
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 +
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
  
* [[Sacred 2:Aspect Lore|Astral Lord Lore]].  Stealth is increased as though it were Damage, nothing else is affected.
 
* [[Sacred 2:Aspect Focus|Astral Lord Focus]]
 
* [[Sacred 2:Concentration|Concentration]]
 
* [[Sacred 2:Stamina |Stamina]] affects regeneration time only.
 
* [[Sacred 2:Riding |Riding]] affects regeneration time only (When mounted on Astral Hellhound)
 
  
 
== Usage Strategies ==
 
== Usage Strategies ==
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Pros
 
Pros
  
*At level 25 a player will have 100% invisibility if Creep and Fade modifications are chosen.
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*At level 25 a player will have 100% invisibility if "Creep" and "Fade" modifications are chosen.
*Allows completion of any non-escort quest easily
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*Allows completion of any non-escort [[Sacred 2:Quests|quest]] easily
* Allows a player to open boss chests without having to engage the boss
+
*Allows a player to open [[Sacred 2:Boss|boss]] chests without having to engage the boss
  
 
Cons
 
Cons
  
 
*While Shadow Veil is active, any quest escort will receive all aggro from enemies.
 
*While Shadow Veil is active, any quest escort will receive all aggro from enemies.
*If a players uses [[Sacred 2:Rallied Souls|Rallied Souls]] or [[Sacred 2:Nether Allegiance|Nether Allegiance]], any damage that a player's summoned creature suffers from an enemy AoE spell or via reflected damage, will also damage the player. This also includes any quest NPC's a player is escorting.
+
*If a players uses [[Sacred 2:Rallied Souls|Rallied Souls]] or [[Sacred 2:Nether Allegiance|Nether Allegiance]], any damage that a player's summoned creature suffers from an enemy [[Sacred 2:Area of Effect|AoE]] spell or via reflected damage, will also damage the player. This also includes any quest NPC's a player is escorting.
  
 
== Stats Chart ==
 
== Stats Chart ==
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|}
 
|}
  
|valign="top"|
 
{| align="right"
 
|{{s2frame|{{#ev:youtube|QHDf_F2bLgk|400}}|center|Shadow Veil without Modifications}}
 
|}
 
__NOTOC__
 
<BR CLEAR=right>
 
 
|}
 
  
 
==See Also==
 
==See Also==
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*[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]]
 
*[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
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*[[Sacred 2:Shadow Warrior Guides|Shadow Warrior Guides]]
 
 
 
== Gallery ==
 
== Gallery ==
  
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|width="180px"|
 
|width="180px"|
<center>{{S2frame|[[Image:veil1.jpg|160px]]|none}}</center>
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<center>{{S2frame|[[Image:veil1.jpg|x200px]]|none}}</center>
  
 
|}
 
|}
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]]

Revision as of 02:17, 9 December 2013

14.gif The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells there is a chance Shadow Veil will be lifted, rendering him visible. Chance to become visible lessens as the Combat Art level is increased.

Aspect

SW_Asp_03.png - Astral Lord

Innate Abilities (Lvl 1)

  • Chance of not being detected while casting spells: 1.0% (increases with CA level)
  • Stealth: 35
  • Duration: 20.1 seconds
  • Cooldown + Regeneration Time: 60.0s + 1.9s = 61.9 seconds

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Creep - Opponents have to get closer to detect the Shadow Warrior while he is walking amongst them with Shadow Veil active. (+100% effectiveness, doubles the 'Stealth' property)
  • Avoidance - Reduces the effects of incoming detrimental spells. (3% + 2% per Combat Art level reduction of detrimental magic effects)

MODicons_10.gif Silver
  • Nimble - Increases run speed while Shadow Veil is active. (10% + 0.2% per Combat Art level)
  • Fade - Greatly reduces the detection radius while casting spells. (+50% + 1% per Combat Art level chance to avoid detection)

MODicons_08.gif Gold
  • Sinister Pact - The effect of Shadow Veil is permanent rather than temporary. (changed to Buff)
  • Shadowmaster - Significantly reduces the regeneration time of Shadow Veil. (50% decrease)
Shadow Veil without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:

  • Stamina will lower regeneration time


Usage Strategies

  • Great for completing any non-escort quest including main storyline.
  • Once a player has 100% invisibility, they may use any Combat Art with immunity (see note about summons in "Cons').
  • Once a player has 100% invisibility, stealth cannot be broken by the use of any ranged weapons,and will continue to operate.

Pros and Cons

Pros

  • At level 25 a player will have 100% invisibility if "Creep" and "Fade" modifications are chosen.
  • Allows completion of any non-escort quest easily
  • Allows a player to open boss chests without having to engage the boss

Cons

  • While Shadow Veil is active, any quest escort will receive all aggro from enemies.
  • If a players uses Rallied Souls or Nether Allegiance, any damage that a player's summoned creature suffers from an enemy AoE spell or via reflected damage, will also damage the player. This also includes any quest NPC's a player is escorting.

Stats Chart

No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).

Level Cooldown Time (s) Regen Time (s) Total Wait (s) % Chance Not Detected While Casting Duration Stealth
1 60.0 2.8 62.8 1 20.1 35
2 60.0 3.7 63.7 2 20.2 45


See Also

Gallery