Difference between revisions of "Sacred 2:Fire Demon"

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(added some info, formatting)
m (Change mod names to match I&B.)
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Power''' - Increases the level of the summoned demon. (+3)
+
* '''Puissance''' - Increases the level of the summoned demon. (+3)
* '''Renew''' - Increases the demon's lifepoints regeneration. (100%)
+
** ''Note: This is also called '''Power'''.
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* '''Renewal''' - Increases the demon's lifepoints regeneration. (100%)
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** ''Note: This is also called '''Renew'''.
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Lively''' - The demon reduces spell casting time. (10% + 0.2% per CA level increase to [[Sacred 2:Casting Speed|Cast Speed]])
+
* '''Enliven''' - The demon reduces spell casting time. (10% + 0.2% per CA level increase to [[Sacred 2:Casting Speed|Cast Speed]])
* '''Guard''' - Reduces the impact and the weakening effects on the High Elf. ([[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -20%)
+
** ''Note: This is also called '''Lively'''.
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* '''Ward''' - Reduces the impact and the weakening effects on the High Elf. ([[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -20%)
 +
** ''Note: This is also called '''Guard'''.
 
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* '''Modesty''' - When the demon is present, the Combat Arts regeneration penalty is reduced. (25% decrease to Fire Demon's regen penalty)
 
* '''Modesty''' - When the demon is present, the Combat Arts regeneration penalty is reduced. (25% decrease to Fire Demon's regen penalty)
* '''Power''' - Increases the level of the summoned demon. (+3)
+
* '''Puissance''' - Increases the level of the summoned demon. (+3)
 +
** ''Note: This is also called '''Power'''.
 
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*Not much killing power on its own
 
*Not much killing power on its own
 
*...
 
*...
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 +
== Notes ==
 +
*At some point, most of the modification names for this Combat Art were changed. The UK version as far back as v2.0.2 build 1371 has used the modification names listed above. It has been speculated that the alternative names may have come from the North American version of Sacred 2:Fallen Angel.
  
 
== Stats Chart ==
 
== Stats Chart ==

Revision as of 00:46, 28 December 2017

HE_04.gif buffHEfd.gif This Combat Art is a (Buff)

Conjures a fire demon which enhances the effectiveness of the High Elf's Arrant Pyromancer combat arts. The demon is also able to cast Incandescent Skin and attack opponents with fireballs.

Aspect

HE_Asp_01.png - Arrant Pyromancer

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Puissance - Increases the level of the summoned demon. (+3)
    • Note: This is also called Power.
  • Renewal - Increases the demon's lifepoints regeneration. (100%)
    • Note: This is also called Renew.

MODicons_10.gif Silver
  • Enliven - The demon reduces spell casting time. (10% + 0.2% per CA level increase to Cast Speed)
    • Note: This is also called Lively.
  • Ward - Reduces the impact and the weakening effects on the High Elf. (Detrimental Magic Effects -20%)
    • Note: This is also called Guard.

MODicons_08.gif Gold
  • Modesty - When the demon is present, the Combat Arts regeneration penalty is reduced. (25% decrease to Fire Demon's regen penalty)
  • Puissance - Increases the level of the summoned demon. (+3)
    • Note: This is also called Power.
Fire Demon without Modifications


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower the regeneration time penalty

Usage Strategies

Controlling the Fire Demon

  • As of Ice and Blood, summoned minions can be told to stay close to the player or go to a certain range. They also can be told to seek out individual targets or gang up on a single target opponent.

Splash screen tooltip states: "You can give orders to your familiars and companions with CTRL + mouse button, they will attack. With # (default) you can specify the radius in which they will attack on their own. With - you can specify if they attack as a group or individually."

  • So: pressing # will change the radius from near, medium to far, back to near, then to medium...
  • And.. CTRL + mouse button will direct the attacks of the fire demon.

Pros and Cons

Pros

  • Provides some good buff effects to the High Elf
  • ...

Cons

  • Not much killing power on its own
  • ...

Notes

  • At some point, most of the modification names for this Combat Art were changed. The UK version as far back as v2.0.2 build 1371 has used the modification names listed above. It has been speculated that the alternative names may have come from the North American version of Sacred 2:Fallen Angel.

Stats Chart

See Also

Gallery