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A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body.
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This is a Spell Damage Based Combat Art.
Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
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- Gelidity - Increases the ice damage. (37.5% increase)
- Spite - Increases the duration of the soul being held. (50% increase)
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Silver
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- Deprivation - Further decreases opponent's attributes while the soul is being held. (64% increased base value)
- Torture - Adds damage over time. (42 + 21 per CA level ice damage over time (+damage modifiers) / 75% from base ice damage)
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Gold
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- Stimulate - Steals energy from the target, which will decrease the regeneration time of combat arts. (0.5s + 0.5s per CA level Regen per hit effect)
- Wildfire - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 + 35 per CA level physical damage (+damage modifiers))
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Dislodged Spirit without Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Stamina will lower regeneration time
Usage Strategies
Pros and Cons
Pros
- Great debuff against bosses
- ...
Cons
Stats Chart
Level
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Regeneration Time
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Damage
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Duration
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Opponent's Attribute Values
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1
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9.8s
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24-24
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6.0s
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-19.8%
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2
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13.1s
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33-33
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6.0s
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-20.6%
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See Also
Gallery