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  • | style="padding-left: 0.5em;" | Potion 1 | style="padding-left: 0.5em;" | Potion 2
    5 KB (666 words) - 21:34, 25 August 2019
  • ...:''' [[Sacred 2:Experience|Experience]] & [[Sacred 2:Health potion|Health potion]]
    4 KB (496 words) - 15:44, 25 December 2011
  • <li>[[Sacred 2:Health potion |Health]]</li> <li>[[Sacred 2:Potion of the Mentor|Mentor]]</li>
    4 KB (685 words) - 13:00, 15 October 2013
  • ...[[Sacred:Reinhard, the Medic|Reinhard, the Medic]], you will get a health potion. He is standing on the east side of the well in the fortress courtyard in
    1 KB (149 words) - 14:20, 13 May 2011
  • ...ived poison/burn type damage, thus preventing some of it from damaging the health bar. The amount is based on player's total hitpoints. |align="left"|Potion
    2 KB (227 words) - 08:11, 13 January 2014
  • ...''' [[Sacred 2:Experience|Experience]] & 3 [[Sacred 2:Health potion|Health potion]]
    2 KB (358 words) - 04:33, 2 September 2014
  • ...''' [[Sacred 2:Experience|Experience]] & 3 [[Sacred 2:Health potion|Health potion]]
    3 KB (380 words) - 04:34, 2 September 2014
  • ...d:''' [[Sacred 2:Experience|Experience]], 2 [[Sacred 2:Health potion|Light Health Potions]]
    2 KB (351 words) - 16:39, 4 December 2013
  • ...sharp eye on his health bar, and drink a light health potion whenever his health hits 50% or lower. I would recommend that you leave looting crates/boxes e :# Drinking a health potion will heal any hirelings you have as well as yourself; this can be vital on
    10 KB (1,500 words) - 21:58, 21 December 2011
  • |Heals a considerable amount of the Seraphim's health or that of a targeted ally. ...]. This will free up space in a player's inventory or let them accumulate health potions faster.
    6 KB (903 words) - 20:52, 21 October 2023
  • .... Because horses share hitpoints with you, they can be cured by drinking a potion whilst sitting on them. They can be poisoned as well, so keep antidotes on ...can cure your horse of poison in this way as well by drinking an antidote potion.
    13 KB (2,350 words) - 20:30, 3 January 2008
  • '''1) Health Bar''' - Shows how much life you have. There is also a Shield Bar that appe ...ou don't like the default selection. The Space bar still "drinks" a health potion. All potions will still stack in your inventory, up to 20 per stack.
    7 KB (1,248 words) - 20:20, 25 April 2023
  • ...ll dragon familiar which increases his attributes (Increases Intelligence, Health Points and Willpower) ...ll]]). ''Overrides experience bonuses from [[Sacred 2:Potion of the Mentor|Potion of the Mentor]]! Mentor potions and [[Sacred 2:Statues|statues]] have no e
    5 KB (652 words) - 08:51, 12 March 2018
  • ...significant advantage. Trophies can be assigned to the [[Sacred 2:Potions|potion]] slots and used with hotkeys for fast access. * '''Effect:''' Works like a [[Sacred 2:Health potion|Health potion]], with smaller effect
    10 KB (1,243 words) - 08:34, 13 January 2014
  • ...ch to his weapon sockets, enabling him to never be concerned with drinking health potions. Later on, rings and weapons themselves will possess this power. Th ...ead of gulping it down from a potion bottle"... and "You always run out of health potions...but you never run out of foes." Take heed!
    6 KB (1,004 words) - 20:35, 3 January 2008
  • .... Because horses share hitpoints with you, they can be cured by drinking a potion whilst sitting on them. They can be poisoned as well, so keep antidotes on ;Health
    8 KB (1,466 words) - 15:51, 19 June 2024
  • ...received reduces gold, saving health|Damage received reduces gold, saving health]] == ...e chance for all of the damage to be taken from your gold rather than your health.
    9 KB (1,439 words) - 15:49, 11 June 2020
  • ...|damage]] done to the energy shield, rather than [[Sacred 2:Max. Hitpoints|health points]]. ...ion of Potion Effects]]''' || Increases the duration of [[Sacred 2:Potions|potion]] effects by a percentage.
    27 KB (4,034 words) - 22:19, 26 July 2019
  • * Radament has two lives, like most Undead. Drink a Potion of Undead Death for a good chance to knock out his extra lives. The [[Sacr ...ly Battle Standard]] that boosts the attack and defense, attack speed, and health regeneration of all other enemies. It also penalizes the player's defense
    3 KB (487 words) - 18:12, 23 April 2017
  • Beat on the boss (drinking health potions as necessary) until it gives in and dies already, and collect your * You can boost your EXP reward by drinking a [[Sacred 2:Potions|Potion of the Mentor]] just before the boss dies
    3 KB (560 words) - 05:26, 31 August 2014

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