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  • ...Staffs|Magic Staffs]]. With the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion, choosing the Magic Staffs skill unlocks the ability to use staves as range
    5 KB (706 words) - 16:29, 13 December 2014
  • ...el''' plus 1 added with the '''[[Sacred 2:Ice and Blood|Ice and Blood]]''' Expansion. When you click on any of the 7 characters they will appear on-screen and
    5 KB (773 words) - 21:55, 13 October 2013
  • Travelers in the expansion areas (the [[Sacred 2:Crystal Plane|Crystal Plane]] and [[Sacred 2:Cursed F
    4 KB (734 words) - 17:48, 26 April 2023
  • * In Fallen Angel (without ''Ice and Blood'' Expansion), this skill is necessary to target stealthed enemies such as [[Sacred 2:Ga
    3 KB (470 words) - 06:56, 25 August 2019
  • ...in Sacred 2 Fallen Angel this item will appear as a lone unique and in the expansion it will appear as a set item. Even though there are 5 pieces including the
    4 KB (568 words) - 08:33, 14 January 2017
  • ...tigation is an extremely important aspect in Sacred 2 Fallen Angel and its expansion, [[Sacred 2:Ice and Blood|Ice and Blood]]. In essence, it means that a cert ...e]] skill for items under level 75, as the ones found in the Ice and Blood expansion or Armor Lore Mastery skill for items of level 75 and up.
    11 KB (1,632 words) - 12:03, 26 June 2023
  • ...en Angel' before. This tool will revoke the online activation for both the expansion 'Sacred 2: Ice & Blood' and for the main game 'Sacred 2: Fallen Angel':
    8 KB (1,191 words) - 18:02, 7 November 2010
  • ...duced they are mindless, somewhat generic orc/zombie hybrids, but with the expansion they became "awakened" by the Architect and gained the ability to speak and
    5 KB (647 words) - 09:07, 2 January 2017
  • ...|link=Sacred_2:Ice and Blood]] '''[[Sacred 2:Ice and Blood|Ice and Blood Expansion]]'''
    7 KB (974 words) - 18:43, 23 April 2023
  • ...haracter added to Sacred 2 in the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion, the Dragon Mage, was left without such a set because Ascaron never designe
    5 KB (725 words) - 12:07, 5 January 2017
  • ...e game. However, the new character added to Sacred 2 in the Ice and Blood expansion, the Dragon Mage, was left without such a set. This armor set is designed
    5 KB (690 words) - 11:47, 5 January 2017
  • * If you are playing with the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion and the [[Sacred 2:Community Patch|Community Patch]], this quest can no lon
    8 KB (1,223 words) - 20:15, 21 September 2013
  • ...le to reach 120% or more. Exploring the two new areas of the Ice and Blood Expansion and the starting area of the Single Player Dragon Mage, which cannot be rea
    8 KB (1,385 words) - 17:32, 29 November 2010
  • Before Ice & Blood expansion [[Sacred 2:Enhanced Perception|Enhanced Perception]] skill was needed to de
    5 KB (749 words) - 07:25, 25 August 2015
  • * With the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion, [[Sacred 2:Magic Staffs|Magic Staffs]] can be treated as "ranged" weapons,
    6 KB (906 words) - 05:26, 9 January 2014
  • * In Sacred 2: Fallen Angel, staves were melee only. As of the Ice & Blood expansion, picking this skill makes staves ranged. The special attack animation can s
    5 KB (747 words) - 20:47, 18 July 2023
  • These books have been added with the Ice and Blood expansion. They are shown under the category <b>New Books</b> in the logbook. With t
    6 KB (928 words) - 06:35, 29 October 2013
  • *In the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion, taking [[Sacred 2:Magic Staffs|Magic Staffs]] as a skill will make the ran
    7 KB (995 words) - 04:56, 9 January 2014
  • * '''Expansion''' - Increases effective radius but maintains the banishing potential. (+25
    7 KB (935 words) - 10:45, 6 September 2023
  • ...2:Dryad|Dryad]] now have this weapon choice as a secondary skill with the expansion.
    31 KB (4,133 words) - 18:57, 23 April 2023

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