User contributions
Jump to navigation
Jump to search
- 06:08, 14 February 2009 diff hist +108 Sacred 2:Cobalt Strike →Stats Chart
- 02:50, 14 February 2009 diff hist +110 Sacred 2:Grand Invigoration 4 and 5
- 02:48, 14 February 2009 diff hist +55 Sacred 2:Grand Invigoration Level 3
- 02:44, 14 February 2009 diff hist +100 Sacred 2:Grand Invigoration First 2 levels.
- 02:12, 14 February 2009 diff hist +119 Sacred 2:Grand Invigoration Wow. Hell of a skill.
- 01:27, 14 February 2009 diff hist +133 Sacred 2:Grand Invigoration →Usage Strategies
- 04:23, 11 February 2009 diff hist +284 Sacred 2:Weapons Made an Inquisitor too. You're welcome. :)
- 04:14, 11 February 2009 diff hist +320 Sacred 2:Weapons Made a Seraphim for this.
- 08:32, 10 February 2009 diff hist +188 Sacred 2:Weapons Temple guardian stuff.
- 08:21, 10 February 2009 diff hist +419 Sacred 2:Weapons Shadow Warrior stuff, simplified tables. TG tommorrow; dunno when I'll do the others as I don't have Sera or Inq.
- 08:05, 10 February 2009 diff hist +290 Sacred 2:Weapons Now, the dryad's turn.
- 07:44, 10 February 2009 diff hist +54 N User:Rlpowell New page: My home page: http://www.digitalkingdom.org/~rlpowell/ current
- 07:38, 10 February 2009 diff hist -8 m Sacred 2:Weapons
- 07:37, 10 February 2009 diff hist +480 Sacred 2:Weapons Having gotten a collection of every type, I ran my High Elf through it.
- 06:45, 10 February 2009 diff hist +91 Sacred 2:Lost Items A few more.
- 06:44, 10 February 2009 diff hist -288 Sacred 2:Weapons Recurved bows and whips do not appear to actually exist.
- 08:25, 9 February 2009 diff hist 0 m Sacred 2:Weapons Whoops, broke the table.
- 08:24, 9 February 2009 diff hist -152 Sacred 2:Weapons I don't think chain weapons actually exist.
- 08:23, 9 February 2009 diff hist +540 Sacred 2:Items This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:17, 9 February 2009 diff hist +161 N Sacred 2:Two Handed Mage Staffs This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:17, 9 February 2009 diff hist +138 N Sacred 2:Mage Staffs This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:16, 9 February 2009 diff hist +138 N Sacred 2:Two Handed Swords This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:16, 9 February 2009 diff hist +147 N Sacred 2:Swords This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:15, 9 February 2009 diff hist +141 N Sacred 2:Short Swords This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:15, 9 February 2009 diff hist +111 N Sacred 2:Sabers This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:15, 9 February 2009 diff hist +106 N Sacred 2:Daggers This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:14, 9 February 2009 diff hist +151 N Sacred 2:Bastard Swords This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:14, 9 February 2009 diff hist +141 N Sacred 2:Throwing Stars This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:13, 9 February 2009 diff hist +165 N Sacred 2:Throwing Daggers This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:13, 9 February 2009 diff hist +147 N Sacred 2:Short Bows This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:13, 9 February 2009 diff hist +168 N Sacred 2:Recurved Bows This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:12, 9 February 2009 diff hist +148 N Sacred 2:Long Bows This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:12, 9 February 2009 diff hist +155 N Sacred 2:Energy Weapons This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:11, 9 February 2009 diff hist +156 N Sacred 2:Energy Pistols This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:11, 9 February 2009 diff hist +129 N Sacred 2:Blowguns This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:10, 9 February 2009 diff hist +98 N Sacred 2:Poles This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses.
- 08:10, 9 February 2009 diff hist +109 N Sacred 2:Javelins This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:09, 9 February 2009 diff hist +115 N Sacred 2:Halberds This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:09, 9 February 2009 diff hist +92 N Sacred 2:Whips This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:08, 9 February 2009 diff hist +133 N Sacred 2:Two Handed Hammers This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:08, 9 February 2009 diff hist +128 N Sacred 2:Hammers This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:08, 9 February 2009 diff hist +104 N Sacred 2:Clubs This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:07, 9 February 2009 diff hist +130 N Sacred 2:Chain Weapons This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:07, 9 February 2009 diff hist +128 N Sacred 2:Two Handed Axes This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:06, 9 February 2009 diff hist -18 Sacred 2:Axes Whoops, that was 2H_AXES.
- 08:06, 9 February 2009 diff hist +119 N Sacred 2:Axes This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:02, 9 February 2009 diff hist +141 Sacred 2:Magic Staffs This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:01, 9 February 2009 diff hist +268 Sacred 2:Sword Weapons This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:00, 9 February 2009 diff hist +375 Sacred 2:Ranged Weapons This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 08:00, 9 February 2009 diff hist +131 Sacred 2:Pole Arms This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 07:59, 9 February 2009 diff hist +296 Sacred 2:Hafted Weapons This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 07:57, 9 February 2009 diff hist +1 m Sacred 2:Weapons Alphabetizing, sort of.
- 07:56, 9 February 2009 diff hist -1,011 Sacred 2:Weapons This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.
- 07:55, 6 February 2009 diff hist +352 Sacred 2:Magic Coup I've now checked everything.
- 07:50, 6 February 2009 diff hist +510 Sacred 2:Weapons
- 07:47, 6 February 2009 diff hist +161 Sacred 2:Magic Coup Clarifying damage effects.
- 17:52, 5 February 2009 diff hist -24 Sacred 2:Magic Coup →Stats Chart
- 17:51, 5 February 2009 diff hist -2 Sacred 2:Magic Coup →Skills And Attributes That Affect This Combat Art
- 17:51, 5 February 2009 diff hist -209 Sacred 2:Magic Coup →Skills And Attributes That Affect This Combat Art
- 17:43, 5 February 2009 diff hist +177 Sacred 2:Magic Coup →Stats Chart
- 17:41, 5 February 2009 diff hist +459 Sacred 2:Magic Coup →Skills
- 10:50, 4 February 2009 diff hist +810 Sacred 2:Rallied Souls →Usage Strategies
- 02:38, 2 February 2009 diff hist +63 Sacred 2:Shadow Veil →Skills And Attributes That Affect This Combat Art
- 02:38, 2 February 2009 diff hist +38 Sacred 2:Rallied Souls →Skills And Attributes That Affect This Combat Art
- 02:38, 2 February 2009 diff hist +63 Sacred 2:Skeletal Fortification →Skills And Attributes That Affect This Combat Art
- 02:38, 2 February 2009 diff hist +38 Sacred 2:Spectral Hand →Skills And Attributes That Affect This Combat Art
- 02:36, 2 February 2009 diff hist +189 Sacred 2:Nether Allegiance →Skills And Attributes That Affect This Combat Art
- 02:32, 2 February 2009 diff hist +6 Sacred 2:Skeletal Fortification →Skills And Attributes That Affect This Combat Art
- 02:31, 2 February 2009 diff hist +27 Sacred 2:Skeletal Fortification →Skills And Attributes That Affect This Combat Art
- 02:23, 2 February 2009 diff hist +15 Sacred 2:Skeletal Fortification →Skills And Attributes That Affect This Combat Art
- 02:22, 2 February 2009 diff hist +50 Sacred 2:Skeletal Fortification →Skills And Attributes That Affect This Combat Art
- 02:00, 2 February 2009 diff hist +43 Sacred 2:Skeletal Fortification →Usage Strategies
- 01:59, 2 February 2009 diff hist +49 Sacred 2:Spectral Hand →Skills And Attributes That Affect This Combat Art
- 01:56, 2 February 2009 diff hist +43 Sacred 2:Nether Allegiance →Skills And Attributes That Affect This Combat Art
- 01:55, 2 February 2009 diff hist +49 Sacred 2:Shadow Veil →Skills And Attributes That Affect This Combat Art
- 01:55, 2 February 2009 diff hist +49 Sacred 2:Rallied Souls →Skills And Attributes That Affect This Combat Art
- 01:55, 2 February 2009 diff hist +49 Sacred 2:Skeletal Fortification →Skills And Attributes That Affect This Combat Art
- 01:55, 2 February 2009 diff hist +49 Sacred 2:Spectral Hand →Skills And Attributes That Affect This Combat Art
- 01:52, 2 February 2009 diff hist +64 Sacred 2:Rallied Souls →Skills And Attributes That Affect This Combat Art
- 01:50, 2 February 2009 diff hist -6 Sacred 2:Nether Allegiance →Skills
- 01:50, 2 February 2009 diff hist -6 Sacred 2:Shadow Veil →Skills
- 01:49, 2 February 2009 diff hist +64 Sacred 2:Rallied Souls →Skills
- 01:49, 2 February 2009 diff hist +64 Sacred 2:Spectral Hand →Skills
- 01:49, 2 February 2009 diff hist +1 m Sacred 2:Skeletal Fortification →Skills And Attribets That Affect This Combat Art
- 01:49, 2 February 2009 diff hist -7 Sacred 2:Skeletal Fortification →Skills
- 01:48, 2 February 2009 diff hist +146 Sacred 2:Spectral Hand →Stats Chart
- 01:46, 2 February 2009 diff hist +204 Sacred 2:Rallied Souls →Stats Chart
- 01:28, 2 February 2009 diff hist +104 Sacred 2:Skeletal Fortification →Usage Strategies
- 01:20, 2 February 2009 diff hist +59 Sacred 2:Nether Allegiance →Stats Chart
- 01:19, 2 February 2009 diff hist +59 Sacred 2:Shadow Veil →Stats Chart
- 01:19, 2 February 2009 diff hist +59 Sacred 2:Skeletal Fortification →Stats Chart
- 01:09, 2 February 2009 diff hist +110 Sacred 2:Nether Allegiance →Skills
- 01:08, 2 February 2009 diff hist +52 Sacred 2:Shadow Veil →Skills
- 01:08, 2 February 2009 diff hist +52 Sacred 2:Skeletal Fortification →Skills
- 01:06, 2 February 2009 diff hist 0 Sacred 2:Shadow Veil →Stats Chart
- 01:06, 2 February 2009 diff hist -2 Sacred 2:Skeletal Fortification →Stats Chart
- 00:54, 2 February 2009 diff hist 0 Sacred 2:Shadow Veil →Skills
- 00:53, 2 February 2009 diff hist +18 Sacred 2:Skeletal Fortification →Skills
- 00:53, 2 February 2009 diff hist +93 Sacred 2:Shadow Veil →Skills
- 00:53, 2 February 2009 diff hist +31 Sacred 2:Nether Allegiance →Skills