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  • =='Faded Green' Skin== =='Gold' Skin==
    1 KB (186 words) - 00:24, 17 May 2011
  • <!-- Set (Green item) --> <!-- Unique (Gold item) -->
    29 KB (4,435 words) - 14:01, 23 October 2009
  • ==Gold Skin == <center>{{S2frame|[[Image:dryad-iron-gold-final.jpg|500px]]|none}}</center>
    1 KB (181 words) - 01:50, 10 May 2011
  • ==Green & Gold Skin == <center>{{S2frame|[[Image:dm-cloth-green-final.jpg|500px]]|none}}</center>
    2 KB (210 words) - 23:24, 18 December 2014
  • ==Brown & Green Skin (with Silver Trim)== ==Brown & Green Skin (with Gold Trim)==
    2 KB (190 words) - 01:50, 10 May 2011
  • ==Red and Gold == == Green and Blue ==
    2 KB (218 words) - 01:14, 10 May 2011
  • =='Green' Skin== <center>{{S2frame|[[Image:Exxo-green-final.jpg|500px]]|none}}</center>
    2 KB (190 words) - 01:17, 10 May 2011
  • ==Blue & Green Skin == ==Brown & Gold Skin ==
    1 KB (159 words) - 15:26, 8 May 2011
  • ==Blue & Gold Skin == ==Faded Red & Green Skin ==
    1 KB (184 words) - 01:51, 10 May 2011
  • =='Gold' Skin== <center>{{S2frame|[[Image:redstorm-gold-final.jpg|500px]]|none}}</center>
    2 KB (186 words) - 01:46, 17 May 2011
  • * {{PAGENAME}} is quest giver for [[Sacred 2:Green Gold|Green Gold]] quest
    839 bytes (124 words) - 13:04, 11 August 2013
  • ==Green Skin == <center>{{S2frame|[[Image:he-cloth-green-final.jpg|500px]]|none}}</center>
    2 KB (230 words) - 01:22, 10 May 2011
  • =='Blue and Green' Skin== == 'Black and Gold' Skin ==
    2 KB (239 words) - 01:16, 10 May 2011
  • ==Black & Gold Skin == <center>{{S2frame|[[Image:he-raven-gold-final.jpg|500px]]|none}}</center>
    2 KB (275 words) - 09:13, 27 January 2015
  • ...Green. Bronze sockets insert items at their stated value. Silver, Gold and Green add a bit extra to ''fixed'' values, but not to percentage bonuses.
    1 KB (193 words) - 01:39, 12 September 2013
  • =='Gold' Skin== <center>{{S2frame|[[Image:crypt-gold-final.jpg|500px]]|none}}</center>
    2 KB (190 words) - 01:16, 10 May 2011
  • * '''Reward:''' Experience, Gold ...enough, you can kill the 20 goblin warriors for the [[Sacred:Green Plague|Green Plague]]. It is the quickest and easiest way to find 20 of those particula
    2 KB (338 words) - 22:38, 7 April 2024
  • ...ame - the color shows how “rare” the armor is. If the name is displayed in green, the armor is part of a set of armor. The figure in brackets shows the numb ...lso provide smithing slots. The same four colors: Bronze, Silver, Gold and Green are available. Depending on the color, additional points are added to the b
    1 KB (170 words) - 01:39, 12 September 2013
  • ...ther swamp settlements involved in the Light Campaign, Neithu'thaz flies a green [[Sacred 2:Heraldry|flag]] with a black serpent in the shape of a question ...d|Cocaspepsis the Blind]]: Quest giver for the [[Sacred 2:Green Gold|Green Gold]] side quest.
    3 KB (369 words) - 03:43, 2 November 2013
  • * '''Reward:''' Gold, XP, random item possible (green set item possible)
    906 bytes (124 words) - 22:31, 7 April 2024
  • ...armor piece; 1 sighting of a green set piece confirmed 8/2023 with Sacred Gold)
    1 KB (163 words) - 22:15, 7 April 2024
  • * '''Reward:''' [[Sacred 2:Experience|Experience]], [[Sacred 2:Gold |Gold]] ...2:Seraphim Priestess|Seraphim Priestess]], and you are rewarded with some gold coins for you clean job. Excellent!
    4 KB (648 words) - 23:04, 17 August 2014
  • * '''Reward:''' [[Sacred 2:Gold|Gold]], [[Sacred 2:Experience|Experience]] So you make your way through the rather green cave until you find three mages. The [[Sacred 2:Evil Mage|Evil Mage]] you w
    5 KB (818 words) - 02:31, 20 December 2011
  • * '''Reward:''' [[Sacred 2:Gold|Gold]] ...Green%20Crystals/Map1.jpg http://www.sacredwiki.org/images/Sacred_2/quests/Green%20Crystals/th_Map1.jpg]
    4 KB (610 words) - 23:06, 17 August 2014
  • * '''Reward:''' [[Sacred 2:Experience|Experience]], [[Sacred 2:Gold |Gold]] and quest-items ...and finish your quest. Your reward will consist out of large quantities of gold, a fair amount of experience and a number of quest-given items upon complet
    5 KB (715 words) - 01:32, 18 August 2014
  • * '''Reward:''' Gold, XP, 1-2 random items (green set items possible)
    3 KB (488 words) - 21:55, 7 April 2024
  • *Gold: 10% bonus'''*''' to Attack/Defense and Resists/Damage. *Green: 10% bonus'''*''' to Attack/Defense and Resists/Damage; an unusually high i
    1 KB (199 words) - 20:44, 31 July 2019
  • ...l over their heads), these quests can drop [[Sacred:Set Items|Set Items]] (green) as a reward. Save all set items (green name), unique items (gold name), socketed high stat rares (yellow name, and only for classes you inte
    11 KB (2,009 words) - 01:15, 27 April 2011
  • * '''Reward:''' [[Sacred 2:Gold|Gold]], [[Sacred 2:Experience|Experience]] * The green portal near [[Sacred 2:Noriath Temple|Noriath Temple]] will teleport you to
    4 KB (673 words) - 00:22, 23 December 2011
  • * '''Reward:''' [[Sacred 2:Gold|Gold]] ...Ogril lives just around the corner. He is an excellent rose grower, h has green fingers so to speak. Could you fetch me a bunch of rowse from him! My leg
    5 KB (747 words) - 06:14, 31 August 2014
  • * '''Reward:''' [[Sacred 2:Gold|Gold]], [[Sacred 2:Experience|Experience]] ...issil'Ta (purple way on the map below), or try to rush through the swamps (green way on the map). Since there are no forests nor other obstacles in the Swam
    5 KB (790 words) - 22:18, 21 December 2011
  • ...ring. Sacred 2 also gives forge bonuses for weapons that contain silver or gold slots. ...slot that this Blacksmith art can be socketed successfully into will turn green.
    8 KB (1,383 words) - 21:29, 28 October 2013
  • ..., [[Sacred:Uniques Database|unique]] (gold) or "[[Sacred:Set Items|set]]" (green). This modifier increases the chances that items dropped will be of higher == [[Sacred:Chance to gain gold by hitting opponent|Chance to gain gold by hitting opponent]] ==
    9 KB (1,439 words) - 15:49, 11 June 2020
  • This modifier is available on the following unique weapons as a gold modifier (that requires no skill): This modifier is available on the following uniques as a gold modifier (that requires no skill):
    6 KB (821 words) - 09:43, 8 January 2014
  • * There's a good chance some friendly gold knights will spawn in the area. They may help with the battle. ...ith a +35% [[Sacred 2:Chance for Poison|Chance for Poison]]. You can see a green venom spray when he uses it.
    2 KB (363 words) - 08:24, 27 July 2017
  • ...sizes. All potions create the same visual effect when consumed. Pink and green swirls and sparkles spiral around the player. |Bronze||Silver||Gold||Platinum||Niobium
    6 KB (828 words) - 14:30, 5 August 2022
  • ...that Colenzo will heal and resurrect, but there may likely be some ranging gold knights patrolling the area that will assist you with the battle too. *''Summon Green Goblin'' - Colenzo spawns a single Goblin Warrior. The spell has an 8s cool
    2 KB (387 words) - 13:10, 8 February 2017
  • ...know quite well that some herbs are worth a hundred times their weight in gold.
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  • ...n the size of the potion and the game difficulty selected (Bronze, Silver, Gold, Platinum or Niobium). The Viper's Antidote is green. It counteracts the effect of residual poison damage-over-time. The hot key
    3 KB (425 words) - 18:12, 11 June 2020
  • - Try to collect some gold from crates etc. - if lucky with runes and gold, turn some into LL runes except attack. But i would keep them for a later u
    9 KB (1,592 words) - 17:14, 27 April 2011
  • ...ifficulty Level]] and enters a new one (for example, moving from Silver to Gold), all discovered portals will remain on the map. However they will be reve ...oss the continent. They appear like stone teleporter pads with a glowing, green portal slowly rotating above it. Unlike the large portals, mini-portals ar
    3 KB (476 words) - 17:48, 26 April 2023
  • |class="cellborderth" width="65px"| Gold |width="30%" style="border:1px green solid;padding:5px;" align="center"|
    5 KB (725 words) - 12:07, 5 January 2017
  • |class="cellborderlc" align="left"|<div style="float:left;">Gold</div> <div style="float:right;">(Item Lvl 20)</div> The Nature Weaver Monitor is a jungle-green color. The [[Sacred 2:Ice and Blood|Ice and Blood]] version is called the
    6 KB (797 words) - 14:06, 30 January 2015
  • * Green - its respective damage type is {{Poison}} <center>'''Green Lightsaber'''</center>
    6 KB (934 words) - 06:55, 16 February 2016
  • * [[Image:Gold.png]] 7 Gold Sockets ...mes. This armor is heavily defensive, protecting the Dryad in a silver and green suit with many defensive bonuses.
    6 KB (755 words) - 11:26, 30 April 2023
  • ...d better items. This however DOES NOT raise the amount of [[Sacred 2:Gold|gold]] you receive when selling items. Check out the page on [[Sacred 2:Bargain ...lets. You can't get better than yellow items from a vendor - all gold and green items are quest rewards or drops.
    4 KB (672 words) - 07:54, 16 December 2013
  • ...The two of you would look lovely in the arena together. He's not a forest green, you understand. More of a chartruese? with just a hint of blue? Trust me, ...erfect! Run along now! Back to the Grand Inquisitor. Tell him I gave you a gold star - just don't tell him where!</poem>}}
    8 KB (1,278 words) - 00:13, 31 August 2016
  • |class="cellborderlc" align="left"|<div style="float:left;">Gold</div> <div style="float:right;">(Item Lvl 20)</div> ...Nefarious Netherworld has markings on its back that glow with an unearthly green light. The [[Sacred 2:Ice and Blood|Ice and Blood]] version of this specia
    6 KB (869 words) - 11:01, 29 January 2015
  • ...rs appear on magic or better items, yellow appears on rares or better, and gold modifiers only show up on [[Sacred 2:Uniques Database|Unique]], [[Sacred 2: White Modifiers are calculated first, before Blue, Yellow or Gold Modifiers. As such, white-text values are usually considered the "base" va
    27 KB (4,034 words) - 22:19, 26 July 2019
  • [[File:poisonrelic1.png]] Green - [[Sacred 2:Poison|Poison]] Guardian |'''Gold'''
    4 KB (664 words) - 18:04, 12 January 2018

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