Difference between revisions of "Sacred 2:Assailing Somersault"
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==Aspect== | ==Aspect== | ||
http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_01.png - '''[[Sacred 2:Exalted Warrior|Exalted Warrior]]''' | http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_01.png - '''[[Sacred 2:Exalted Warrior|Exalted Warrior]]''' | ||
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+ | ==Innate Abilities (Lvl 1)== | ||
+ | * '''Please add in game tooltip info for this CA from a Level 1 character with no equipment on and no Survival Bonus. See [[Sacred 2:Blazing Tempest|Blazing Tempest]] for an example. Basic starter tips are welcome here.''' | ||
+ | *... | ||
+ | |} | ||
== Modifications == | == Modifications == | ||
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
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− | * '''Spurt''' - Extends the range of Assailing Somersault. (33.3% increase) | + | * '''Spurt''' - Extends the [[Sacred 2:Combat art range|range]] of Assailing Somersault. (33.3% increase) |
− | * '''Athletic''' - | + | * '''Athletic''' - Decreases the [[Sacred 2:Regeneration Time:|regeneration time]] of Assailing Somersault. (20% decrease) |
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
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− | * '''Brawn''' - Increase weapon damage. (~20% increase) | + | * '''Brawn''' - Increase weapon [[Sacred 2:Damage|damage]]. (~20% increase) |
− | * '''Impetus''' - Inflicts damage not only on the target but also on nearby opponents. (~2.25m area) | + | * '''Impetus''' - Inflicts damage not only on the target but also on nearby opponents. (~2.25m [[Sacred 2:Area of Effect|area of effect]]) |
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
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− | * '''Bewilder''' - The seraphim leaps away, briefly reducing the run speed of opponents at her starting location. (1-1/(1+(500+5*calvl)/1000) percent reduced movement speed; ~33% at CA-Lvl 1, ~35% at CA-Lvl 10, ~43% at CA-Lvl 50 (guess)) | + | * '''Bewilder''' - The seraphim leaps away, briefly reducing the [[Sacred 2:Run Speed|run speed]] of opponents at her starting location. (1-1/(1+(500+5*calvl)/1000) percent reduced movement speed; ~33% at CA-Lvl 1, ~35% at CA-Lvl 10, ~43% at CA-Lvl 50 (guess)) |
− | * '''Concussion''' - Chance to stun the target. (15% + 0.1% per CA level chance) | + | * '''Concussion''' - [[Sacred 2:Chance to stun opponents|Chance to stun]] the target. (15% + 0.1% per CA level chance) |
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==Skills== | ==Skills== | ||
The following skills will affect this combat art: | The following skills will affect this combat art: | ||
− | * | + | * [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]], thus making Assailing Somersault hit harder, also allows modification points for the aspect this combat art is in ([[Sacred 2:Exalted Warrior|Exalted Warrior]]). |
− | * | + | * [[Sacred 2:Aspect Focus|Exalted Warrior Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points. |
− | * | + | * Any [[Sacred 2:Weapons|weapon]] lore - will indirectly increase this combat art's damage and [[Sacred 2:Chance To Hit|chance to hit]] by allowing the equippng of higher level weapons used to execute this combat art. |
− | * | + | * [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time. |
− | * | + | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. |
== Usage Strategies == | == Usage Strategies == | ||
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== Pros and Cons == | == Pros and Cons == | ||
Pros | Pros | ||
− | *Useful not only as an offensive and defensive move, this | + | *Useful not only as an offensive and defensive move, this combat art can help cross small rivers and get out of areas your character seems "stuck" in - but only if there is an enemy to target. |
*... | *... | ||
Cons | Cons | ||
− | *Sometimes when performing this | + | *Sometimes when performing this combat art against an enemy, the enemy will move out of range and your attack will not be successful. |
− | * | + | *As a weapon-based combat art, it can miss. |
== Stats Chart == | == Stats Chart == | ||
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*[[Sacred 2:Combat Arts|Combat Arts]] | *[[Sacred 2:Combat Arts|Combat Arts]] | ||
*[[Sacred 2:Skills|Skills]] | *[[Sacred 2:Skills|Skills]] | ||
− | *[[Sacred 2:Combat | + | *[[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Arts]] |
== Gallery == | == Gallery == |
Revision as of 20:09, 23 October 2013
Modifications
SkillsThe following skills will affect this combat art:
Usage Strategies... Pros and ConsPros
Cons
Stats Chart
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See Also
Gallery
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