Difference between revisions of "Sacred 2:Shrunken Head"
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+ | <div style="float:right;"> | ||
+ | {|style="margin:0px 0px 5px 10px;" | ||
+ | |__TOC__ | ||
+ | |} | ||
+ | </div> | ||
A [[Sacred 2:Dryad |Dryad]] may use [[Sacred 2:Combat Arts|Combat Arts]] and [[Sacred 2:Buff |Buffs]] to increase the chance that some slain opponents will drop a shrunken head that can be equipped by the Dryad (only one at a time). When a player has found a shrunken head, he may drag it into his inventory screen (After pressing "F" key) and set it within the shrunken head slot. The head is comparable to a piece of armor that benefits the dryad with bonuses to magic, combat and protection. All shrunken heads possess an Armor value which gives the dryad a higher resistance against mostly physical damage when worn. | A [[Sacred 2:Dryad |Dryad]] may use [[Sacred 2:Combat Arts|Combat Arts]] and [[Sacred 2:Buff |Buffs]] to increase the chance that some slain opponents will drop a shrunken head that can be equipped by the Dryad (only one at a time). When a player has found a shrunken head, he may drag it into his inventory screen (After pressing "F" key) and set it within the shrunken head slot. The head is comparable to a piece of armor that benefits the dryad with bonuses to magic, combat and protection. All shrunken heads possess an Armor value which gives the dryad a higher resistance against mostly physical damage when worn. | ||
− | The following [[Sacred 2:Combat Arts|Combat Arts]] will increase the chance to drop a shrunken head from the Dryad's [[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] Aspect: | + | '''The following [[Sacred 2:Combat Arts|Combat Arts]] will increase the chance to drop a shrunken head from the Dryad's [[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] Aspect:''' |
− | *[[Sacred 2:Twisted Torment|Twisted Torment]] - Bronze Headhunter modification | + | *[[Sacred 2:Twisted Torment|Twisted Torment]] - Bronze Headhunter modification, Silver Sadist modification - duration (for recasting) |
*[[Sacred 2:Viperish Disease|Viperish Disease]] - Silver Headhunter modification | *[[Sacred 2:Viperish Disease|Viperish Disease]] - Silver Headhunter modification | ||
*[[Sacred 2:Black Curse|Black Curse]] - Bronze Headhunter modification | *[[Sacred 2:Black Curse|Black Curse]] - Bronze Headhunter modification | ||
*[[Sacred 2:Moribund Animus|Moribund Animus]] - Both Silver and Gold Headhunter modifications | *[[Sacred 2:Moribund Animus|Moribund Animus]] - Both Silver and Gold Headhunter modifications | ||
− | The following [[Sacred 2:Combat Arts|Combat Arts]] will increase the chance to drop a shrunken head from the Dryad's [[Sacred 2:Capricious Hunter|Capricious Hunter]] Aspect: | + | |
+ | '''The following [[Sacred 2:Combat Arts|Combat Arts]] will increase the chance to drop a shrunken head from the Dryad's [[Sacred 2:Capricious Hunter|Capricious Hunter]] Aspect:''' | ||
*[[Sacred 2:Sinister Predator|Sinister Predator]] - No modification needed | *[[Sacred 2:Sinister Predator|Sinister Predator]] - No modification needed | ||
− | She may also use the [[Sacred 2:Combat Arts|Combat Art]] ([[Sacred 2:Buff|Buff]]) [[Sacred 2:Moribund Animus|Moribund Animus]] to raise a Hireling to fight in battle with her. A Hireling's damage is ''only'' increased by the level of the hireling summoned. The level of Hireling summoned is directly related to the Combat Art level at which Moribund Animus is cast at. A weapon slot with | + | |
+ | She may also use the [[Sacred 2:Combat Arts|Combat Art]] ([[Sacred 2:Buff|Buff]]) [[Sacred 2:Moribund Animus|Moribund Animus]] to raise a Hireling to fight in battle with her. A Hireling's damage is ''only'' increased by the level of the hireling summoned. The level of Hireling summoned is directly related to the Combat Art level at which Moribund Animus is cast at. A weapon slot with pluses to all Combat Arts, Moribund Animus, or to the relevant skills can be used to increase the level at which this Combat Art is cast, which will result in a more powerful Hireling. | ||
+ | |||
+ | *Note: Combat art level factors into chance for a head drop. Moribund Animus level 1 with a level 1 character results in a 10% chance to drop. (Even if the Animus is not involved in the combat) At Moribund Animus level 1 with a level 200 character you have a 0.4% chance to drop a shrunken head. So, drop chance scales with character level and combat art level, at least for Moribund Animus. | ||
+ | |||
= Types of Shrunken Heads = | = Types of Shrunken Heads = | ||
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*'''Enemy Type''' - The type of enemy that will drop the head | *'''Enemy Type''' - The type of enemy that will drop the head | ||
− | == Combat Modifier = | + | |
+ | = 3 Build Types for Headhunting = | ||
+ | In decreasing order of effectiveness for headhunting: | ||
+ | |||
+ | '''Version 1 - Voodun''' | ||
+ | *take both Voodoo Focus and Voodoo Lore | ||
+ | *Keep your regeneration time of Twisted Torment to under 0.5 seconds | ||
+ | *Gives huge chance of head drop | ||
+ | |||
+ | '''Version 2 - voodun''' | ||
+ | *take Voodoo Focus only, but not the Voodoo Lore | ||
+ | *Keep your regeneration time of Twisted Torment at 1.0 second | ||
+ | *Good chance of a head drop | ||
+ | |||
+ | '''Version 3 - non-voodun''' | ||
+ | *Concentration, stamina boosts from potions (and alchemy trophies) and equipment, Regen per Hit (RpH) | ||
+ | *lowest drop chance, still can somewhat layer Twisted Torment | ||
+ | |||
+ | = Combat Modifier = | ||
+ | |||
+ | Rare (2 star) (yellow) shrunken heads can have up to 3 modifiers. These include such beauties as: | ||
+ | |||
+ | *[[Sacred 2:Opponent level for death blow|Death blow]] | ||
+ | *Regen Time -X% | ||
+ | *+X [[Sacred 2:General Skills|General Skills]] ([[Sacred 2:Bargaining|Bargaining]], [[Sacred 2:Alchemy|Alchemy]], Blacksmith...etc...) | ||
+ | *+X to [[Sacred 2:All Skills|All Skills]] | ||
+ | *+X to [[Sacred 2:All combat arts|All combat arts]] | ||
+ | *+[[Sacred 2:Visibility range|Visibility range]] | ||
+ | *+[[Sacred 2:Selling price|Selling price]] | ||
+ | *+% EXP bonus / kill... | ||
+ | *and lots more | ||
+ | |||
+ | *Uncommon (1 star) (blue) shrunken heads can have 1 modifier. | ||
+ | *Common (0 star) (white) shrunken heads have 1 modifier. | ||
Combat Modifiers for shrunken heads come in three general types: | Combat Modifiers for shrunken heads come in three general types: | ||
− | *Defense | + | *[[Sacred 2:Defense Value X%|Defense ]] |
*[[Sacred 2:Spell Resistance|Spell Resistance]] | *[[Sacred 2:Spell Resistance|Spell Resistance]] | ||
*[[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] Aspect | *[[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] Aspect | ||
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− | '''Defense''' - This affects a monster's Chance to Hit versus the character. | + | '''[[Sacred 2:Defense Value X%|Defense]]''' - This affects a monster's Chance to Hit versus the character. |
http://www.sacredwiki.org/images/Sacred_2/Voodoo%20Pets/gdef.jpg | http://www.sacredwiki.org/images/Sacred_2/Voodoo%20Pets/gdef.jpg | ||
− | '''Spell Resistance '''- This affects a monster's chance to successfully cast a spell at full strength upon the character. | + | '''[[Sacred 2:Spell Resistance|Spell Resistance]] '''- This affects a monster's chance to successfully cast a spell at full strength upon the character. |
http://www.sacredwiki.org/images/Sacred_2/Voodoo%20Pets/gspell.jpg | http://www.sacredwiki.org/images/Sacred_2/Voodoo%20Pets/gspell.jpg | ||
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== Color == | == Color == | ||
− | The color of the Shrunken head dropped is indicated by the color of the writing. This also indicates the strength and kind of hireling summoned. White heads are the easiest to have dropped from enemies but create the weakest hirelings. Blue is next in rarity, with Yellow only being found from unique bosses (or [[Sacred 2:Young Dragon|young dragons]]). In this way, a shrunken head of the same enemy type can come in three colors. Each color summons it's own unique hireling with the yellow head hirelings of that particular monster type being the strongest. In the example shown here of the three types of colored heads of the same monster enemy type, the yellow enemy summoned would be the minotaur, one of the strongest hirelings possible. Blue Heads may have an extra modifier on the head as bonus, with yellow heads having the largest number of modifiers with greatest values. | + | The color of the Shrunken head dropped is indicated by the color of the writing. This also indicates the strength and kind of hireling summoned. White heads are the easiest to have dropped from enemies but create the weakest hirelings. Blue is next in rarity, with Yellow only being found from unique bosses (or [[Sacred 2:Young Dragon|young dragons]]). In this way, a shrunken head of the same enemy type can come in three colors. Each color summons it's own unique hireling with the yellow head hirelings of that particular monster type being the strongest. Yellow heads generally also produce summons that have life leech of their own, making them much more durable. The scorpion summon is particularly robust due to it's high attack rate and double attacks. In the example shown here of the three types of colored heads of the same monster enemy type, the yellow enemy summoned would be the minotaur, one of the strongest hirelings possible. Blue Heads may have an extra modifier on the head as bonus, with yellow heads having the largest number of modifiers with greatest values. |
http://www.sacredwiki.org/images/Sacred_2/Voodoo%20Pets/headwhitemonsterstats.jpg | http://www.sacredwiki.org/images/Sacred_2/Voodoo%20Pets/headwhitemonsterstats.jpg | ||
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− | '''List of Enemy Types''' | + | '''List of Voodoo Head Enemy Types''' |
*[[Sacred 2:Wild Animal|Animal]] | *[[Sacred 2:Wild Animal|Animal]] | ||
*Barbarian ([[Sacred 2:Kobold|Kobold]], [[Sacred 2:Kobold Archer|Kobold Archer]], [[Sacred 2:Kobold Chief|Kobold Chief]], [[Sacred 2:Kobold Shaman|Kobold Shaman]], [[Sacred 2:Kobold Stone Thrower|Kobold Stone Thrower]], [[Sacred 2:Kobold Warrior|Kobold Warrior]]) | *Barbarian ([[Sacred 2:Kobold|Kobold]], [[Sacred 2:Kobold Archer|Kobold Archer]], [[Sacred 2:Kobold Chief|Kobold Chief]], [[Sacred 2:Kobold Shaman|Kobold Shaman]], [[Sacred 2:Kobold Stone Thrower|Kobold Stone Thrower]], [[Sacred 2:Kobold Warrior|Kobold Warrior]]) | ||
− | *[[Sacred 2:Dryad|Dryad]] | + | *[[Sacred 2:Dryad Enemy|Dryad]] |
*[[Sacred 2:Dragon|Dragon]] | *[[Sacred 2:Dragon|Dragon]] | ||
*[[Sacred 2:Orcs|Goblinoid]] | *[[Sacred 2:Orcs|Goblinoid]] | ||
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= Hireling List = | = Hireling List = | ||
+ | [http://darkmatters.org/forums/index.php?app=downloads&showfile=84 http://www.sacredwiki.org/download-button.png] | ||
+ | |||
+ | == Base Game Shrunken Heads and Hirelings == | ||
− | == [[Sacred 2:White Animal Head|White Animal Head]] == | + | === [[Sacred 2:White Animal Head|White Animal Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | * | + | * Drops from most of the [[Sacred 2:Wild Animal|Wild Animal Enemies]] |
* | * | ||
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|} | |} | ||
− | == [[Sacred 2:Blue Animal Head|Blue Animal Head]] == | + | === [[Sacred 2:Blue Animal Head|Blue Animal Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | * | + | * Drops from the [[Sacred 2:Raging Boar|Raging Boar]] miniboss |
* | * | ||
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|} | |} | ||
− | == [[Sacred 2:White Barbarian Head|White Barbarian Head]] == | + | === [[Sacred 2:White Barbarian Head|White Barbarian Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
+ | * Drops from [[Sacred 2:Kobold|Kobolds]] of all varieties | ||
+ | |||
*Slow | *Slow | ||
*Weak Damage | *Weak Damage | ||
− | |||
− | |||
|} | |} | ||
− | == [[Sacred 2:Blue Barbarian Head|Blue Barbarian Head]] == | + | === [[Sacred 2:Blue Barbarian Head|Blue Barbarian Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | * | + | * Drops from [[Sacred 2:Gahanka|Kobold Chieftain Gahanka]] quest boss |
* | * | ||
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|} | |} | ||
− | == [[Sacred 2:White Dryad Head|White Dryad Head]] == | + | === [[Sacred 2:White Dryad Head|White Dryad Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | * | + | * Drops from most of the [[Sacred 2:Dryad Enemy|Dryad Enemies]] |
* | * | ||
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− | == [[Sacred 2:White Elven Head|White Elven Head]] == | + | === [[Sacred 2:White Elven Head|White Elven Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
+ | * Drops from most of the [[Sacred 2:High Elf Enemy|High Elf Enemies]] | ||
+ | |||
* | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Blue Elven Head|Blue Elven Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from [[Sacred 2:Nimonuil|Nimonuil]] in the end of main campaign | ||
* | * | ||
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|} | |} | ||
− | == [[Sacred 2:Blue Goblinoid Head|Blue Goblinoid Head]] == | + | === [[Sacred 2:White Goblinoid Head|White Goblinoid Head]] === |
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame|[]|left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from most of the Goblinoid Enemies such as [[Sacred 2:Orcs|Orcs]] | ||
+ | |||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Blue Goblinoid Head|Blue Goblinoid Head]] === | ||
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | * | + | * Drops from Orc Warrior champions |
* | * | ||
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|} | |} | ||
− | == [[Sacred 2:White Insect Head|White Insect Head]] == | + | === [[Sacred 2:White Insect Head|White Insect Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | *Drops from all | + | *Drops from all [[Sacred 2:Insects|Insects]] such as [[Sacred 2:Spider|Spiders]] and [[Sacred 2:Scorpion|Scorpions]] |
*Moves slowly | *Moves slowly | ||
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|} | |} | ||
− | == [[Sacred 2:Yellow Insect Head|Yellow Insect Head]] == | + | === [[Sacred 2:Blue Insect Head|Blue Insect Head]] === |
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | *Drops from the spider champions in the cave on the [[Sacred 2:Dyr Lain|Dryad Island]] | ||
+ | |||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Yellow Insect Head|Yellow Insect Head]] === | ||
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | *Drops from | + | *Drops from [[Sacred 2:Garganthropod|Garganthropod]] |
− | * | + | *Dual Wielding with Life Leech. Fast attacks. |
* | * | ||
|} | |} | ||
− | == [[Sacred 2:White Monster Head|White Monster Head]] == | + | === [[Sacred 2:White Monster Head|White Monster Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | * | + | *Drops from most of the [[Sacred 2:Monsters|Monster Enemies]] |
* | * | ||
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|} | |} | ||
− | == [[Sacred 2:Blue Monster Head|Blue Monster Head]] == | + | === [[Sacred 2:Blue Monster Head|Blue Monster Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | * | + | *Drops from the [[Sacred 2:Poison Lord|Poison Lord]] and [[Sacred 2:The White Griffin|White Griffin]] minibosses, also drops from [[Sacred 2:Werewolf|Werewolves]] in [[Sacred 2:The Swamp|the Swamp]] |
* | * | ||
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|} | |} | ||
− | == [[Sacred 2:Yellow Monster Head|Yellow Monster Head]] == | + | === [[Sacred 2:Yellow Monster Head|Yellow Monster Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | * | + | * Drops from [[Sacred 2:The Nameless Guardian|the Nameless Guardians]] and [[Sacred 2:Octagolamus|Octagolamus]] |
− | * | + | * Has 20 life leech, single attack |
* | * | ||
|} | |} | ||
− | == [[Sacred 2:White T-Mutation Head|White T-Mutation Head]] == | + | === [[Sacred 2:White T-Mutation Head|White T-Mutation Head]] === |
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
+ | * Drops from most of the [[Sacred 2:T-Mutant|T-Mutated Enemies]] | ||
+ | |||
* | * | ||
* | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Blue T-Mutation Head|Blue T-Mutation Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame|[[Image:Blue mutant head hireling.jpg|150px]]|left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from ... | ||
+ | |||
+ | * Can't move. Can teleport to the player's character if the distance between them becomes significant | ||
* | * | ||
|} | |} | ||
− | == [[Sacred 2:White Undead Head|White Undead Head]] == | + | === [[Sacred 2:Yellow T-Mutation Head|Yellow T-Mutation Head]] === |
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame|[[Image:Yellow mutant head hireling.jpg|150px]]|left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from [[Sacred 2:Gar'Colossus|Gar'Colossus]], [[Sacred 2:Swirling Mist of Miasma|Swirling Mist of Miasma]], [[Sacred 2:Facetteleon|Facetteleon]] | ||
+ | |||
+ | * has 15 life leech, single attack | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:White Undead Head|White Undead Head]] === | ||
{| style=" text-align: left; height: 135px; " | {| style=" text-align: left; height: 135px; " | ||
|style="text-align left; width: 200px;"| | |style="text-align left; width: 200px;"| | ||
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|style="text-align: left; "| | |style="text-align: left; "| | ||
− | *Drops from Zombies, Skeletons and other Undead. | + | *Drops from [[Sacred 2:Zombie|Zombies]], [[Sacred 2:Skeleton|Skeletons]] and other [[Sacred 2:Undead|Undead]] |
+ | |||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Blue Undead Head|Blue Undead Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame|[[Image:Blue undead head hireling.jpg|150px]]|left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | *Drops from [[Sacred 2:Zombie|Zombie]] champions in [[Sacred 2:The Swamp|the Swamp]] | ||
+ | |||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:White Dragon Head|White Dragon Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | *Drops from most of the [[Sacred 2:Dragon|Dragon Enemies]] | ||
+ | |||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Yellow Dragon Head|Yellow Dragon Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame|[[Image:Yellow dragon head hireling.jpg|150px]]|left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | *Drops from the [[Sacred 2:Dragon|Dragon Bosses]] | ||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:White Human Head|White Human Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | *Drops from most of the [[Sacred 2:Human|Human Enemies]] | ||
+ | |||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Blue Human Head|Blue Human Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | *Drops from the [[Sacred 2:Gambling Den Owner|Gambling Den Owner]] shadow campiagn boss | ||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | == [[Sacred 2:Community Patch|Community Patch]] Shrunken Heads and Hirelings == | ||
+ | |||
+ | === [[Sacred 2:Yellow Animal Head|Yellow Animal Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from [[Sacred 2:Master Bruin|Master Bruin]] from [[Sacred 2:Can Christmas Still be Saved|Can Christmas Still be Saved]] quest | ||
+ | |||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Yellow Barbarian Head|Yellow Barbarian Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from [[Sacred 2:Walther|Walther]] quest boss | ||
+ | |||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Blue Dragon Head|Blue Dragon Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from the [[Sacred 2:Young Dragon|Young Dragon champions]] and [[Sacred 2:Jungle Lizard Priest|Jungle Lizard Priest champions]] | ||
+ | |||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Yellow Dryad Head|Yellow Dryad Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from [[Sacred 2:Mazzagon's Female Bodyguard|Mazzagon's Female Bodyguards]] from [[Sacred 2:The Ancestors Chambers|The Ancestors Chambers]] quest | ||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Yellow Goblinoid Head|Yellow Goblinoid Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from [[Sacred 2:Lupus Coldhand|Lupus Coldhand]] from [[Sacred 2:The Master of the Hunt|The Master of the Hunt]] quest | ||
+ | |||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Blue Human Head|Blue Human Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from the [[Sacred 2:Cult Overseer|Cult Overseer champions]] and [[Sacred 2:Sacrificing Priest|Sacrificing Priest champions]] | ||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Yellow Human Head|Yellow Human Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from [[Sacred 2:Asmarael, the Queen of Spiders|Asmarael, the Queen of Spiders]] and [[Sacred 2:Failitia, Dreamweaver of the Gods|Failitia, Dreamweaver of the Gods]] - both bosses from [[Sacred 2:The Impostor|The Impostor]] quest | ||
+ | * | ||
+ | |||
+ | * | ||
+ | |} | ||
+ | |||
+ | === [[Sacred 2:Yellow Undead Head|Yellow Undead Head]] === | ||
+ | {| style=" text-align: left; height: 135px; " | ||
+ | |style="text-align left; width: 200px;"| | ||
+ | |style="text-align: left; width: 200px;"| | ||
+ | {{S2frame||left}} | ||
+ | |||
+ | |style="text-align: left; "| | ||
+ | * Drops from [[Sacred 2:Terus, General of the Undead Legion|Terus, General of the Undead Legion]] quest boss | ||
* | * | ||
Line 296: | Line 592: | ||
* | * | ||
|} | |} | ||
+ | ==See Also== | ||
+ | [[Sacred 2:Shrunken Heads Ingame Render|Shrunken Heads Ingame Renders]] | ||
− | [[ | + | {{S2frame|[[File:Renderings Shrunkenheads.jpg|300px]]|none|'''Creating Shrunken Head Renders'''}} |
Latest revision as of 05:32, 10 January 2014
A Dryad may use Combat Arts and Buffs to increase the chance that some slain opponents will drop a shrunken head that can be equipped by the Dryad (only one at a time). When a player has found a shrunken head, he may drag it into his inventory screen (After pressing "F" key) and set it within the shrunken head slot. The head is comparable to a piece of armor that benefits the dryad with bonuses to magic, combat and protection. All shrunken heads possess an Armor value which gives the dryad a higher resistance against mostly physical damage when worn.
The following Combat Arts will increase the chance to drop a shrunken head from the Dryad's Cabalistic Voodoo Aspect:
- Twisted Torment - Bronze Headhunter modification, Silver Sadist modification - duration (for recasting)
- Viperish Disease - Silver Headhunter modification
- Black Curse - Bronze Headhunter modification
- Moribund Animus - Both Silver and Gold Headhunter modifications
The following Combat Arts will increase the chance to drop a shrunken head from the Dryad's Capricious Hunter Aspect:
- Sinister Predator - No modification needed
She may also use the Combat Art (Buff) Moribund Animus to raise a Hireling to fight in battle with her. A Hireling's damage is only increased by the level of the hireling summoned. The level of Hireling summoned is directly related to the Combat Art level at which Moribund Animus is cast at. A weapon slot with pluses to all Combat Arts, Moribund Animus, or to the relevant skills can be used to increase the level at which this Combat Art is cast, which will result in a more powerful Hireling.
- Note: Combat art level factors into chance for a head drop. Moribund Animus level 1 with a level 1 character results in a 10% chance to drop. (Even if the Animus is not involved in the combat) At Moribund Animus level 1 with a level 200 character you have a 0.4% chance to drop a shrunken head. So, drop chance scales with character level and combat art level, at least for Moribund Animus.
Types of Shrunken Heads
The different types of shrunken heads can be classed according to these three characteristics:
- Combat Modifier - The general type of modifier that benefits particular traits of a character.
- Color - Color of the head which, in conjunction with the enemy type of the head, indicates the unique hireling it summons.
- Enemy Type - The type of enemy that will drop the head
3 Build Types for Headhunting
In decreasing order of effectiveness for headhunting:
Version 1 - Voodun
- take both Voodoo Focus and Voodoo Lore
- Keep your regeneration time of Twisted Torment to under 0.5 seconds
- Gives huge chance of head drop
Version 2 - voodun
- take Voodoo Focus only, but not the Voodoo Lore
- Keep your regeneration time of Twisted Torment at 1.0 second
- Good chance of a head drop
Version 3 - non-voodun
- Concentration, stamina boosts from potions (and alchemy trophies) and equipment, Regen per Hit (RpH)
- lowest drop chance, still can somewhat layer Twisted Torment
Combat Modifier
Rare (2 star) (yellow) shrunken heads can have up to 3 modifiers. These include such beauties as:
- Death blow
- Regen Time -X%
- +X General Skills (Bargaining, Alchemy, Blacksmith...etc...)
- +X to All Skills
- +X to All combat arts
- +Visibility range
- +Selling price
- +% EXP bonus / kill...
- and lots more
- Uncommon (1 star) (blue) shrunken heads can have 1 modifier.
- Common (0 star) (white) shrunken heads have 1 modifier.
Combat Modifiers for shrunken heads come in three general types:
The three different types of base combat modifiers found upon heads give the following different benefits each per head to characters.
Defense - This affects a monster's Chance to Hit versus the character.
Spell Resistance - This affects a monster's chance to successfully cast a spell at full strength upon the character.
Cabalistic Voodoo Aspect - This can increase either the Cabalistic Voodoo Lore or Cabalistic Voodoo Focus levels.
Color
The color of the Shrunken head dropped is indicated by the color of the writing. This also indicates the strength and kind of hireling summoned. White heads are the easiest to have dropped from enemies but create the weakest hirelings. Blue is next in rarity, with Yellow only being found from unique bosses (or young dragons). In this way, a shrunken head of the same enemy type can come in three colors. Each color summons it's own unique hireling with the yellow head hirelings of that particular monster type being the strongest. Yellow heads generally also produce summons that have life leech of their own, making them much more durable. The scorpion summon is particularly robust due to it's high attack rate and double attacks. In the example shown here of the three types of colored heads of the same monster enemy type, the yellow enemy summoned would be the minotaur, one of the strongest hirelings possible. Blue Heads may have an extra modifier on the head as bonus, with yellow heads having the largest number of modifiers with greatest values.
Enemy Type
Each enemy in the game is grouped within an Enemy Type for the use of shrunken heads. Orcs and ogres, for example, belong to the goblinoid enemy type. A Dryad who wears the correct Enemy Type head while in battle against a matching enemy within that same enemy type gains significant bonuses via damage. Dryad Combat Arts that benefit from wearing the correct Enemy Type head are:
List of Voodoo Head Enemy Types
- Animal
- Barbarian (Kobold, Kobold Archer, Kobold Chief, Kobold Shaman, Kobold Stone Thrower, Kobold Warrior)
- Dryad
- Dragon
- Goblinoid
- Elven
- Human
- Insect
- Monster
- T-Mutation
- Undead
Hireling List
Base Game Shrunken Heads and Hirelings
White Animal Head
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Blue Animal Head
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White Barbarian Head
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Blue Barbarian Head
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White Dryad Head
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White Elven Head
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Blue Elven Head
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White Goblinoid Head
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Blue Goblinoid Head
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White Insect Head
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Blue Insect Head
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Yellow Insect Head
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White Monster Head
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Blue Monster Head
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Yellow Monster Head
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White T-Mutation Head
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Blue T-Mutation Head
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Yellow T-Mutation Head
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White Undead Head
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Blue Undead Head
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White Dragon Head
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Yellow Dragon Head
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White Human Head
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Blue Human Head
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Community Patch Shrunken Heads and Hirelings
Yellow Animal Head
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Yellow Barbarian Head
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Blue Dragon Head
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Yellow Dryad Head
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Yellow Goblinoid Head
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Blue Human Head
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Yellow Human Head
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Yellow Undead Head
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See Also
Creating Shrunken Head Renders
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