Difference between revisions of "Sacred 2:Reverse Polarity"

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While active, this aura grants a chance to reflect ranged damage back to its source.  
 
While active, this aura grants a chance to reflect ranged damage back to its source.  
 
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This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
  
 
{|width="100%"
 
{|width="100%"
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==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
* Regeneration Time of All Combat Arts: +45.0%
+
* [[Sacred 2:Chance to reflect: Projectiles|Chance to Reflect Ranged Damage]]: 19.3%
* Chance to Reflect Ranged Damage: 20.1%
+
* [[Sacred 2:Regeneration Time:|Regeneration Time]] of All Combat Arts: +45.0%
 
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|}
  
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
* '''Rebound''' - Adds a chance to reflect magic damage. (20% + 2% per CA level chance)
+
* '''Rebound''' - Adds a chance to reflect magic damage. (20% + 2% per CA level [[Sacred 2:Chance to reflect: Combat Arts|chance to reflect combat arts]])
* '''Sphere''' - Opponents within a certain radius around the Inquisitor will be hit and damaged by small streaks of lightning. (21 + 10.5 per CA level magic damage (+damage modifiers))
+
* '''Sphere''' - Opponents within a certain radius around the Inquisitor will be hit and damaged by small streaks of lightning. (21 + 10.5 per CA level [[Sacred 2:Magic|magic]] damage (+[[Sacred 2:Damage|damage]] modifiers))
 
|}
 
|}
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
* '''Counterblow''' - Adds a chance to reflect close combat damage. (20% + 2% per CA level chance)
+
* '''Counterblow''' - Adds a [[Sacred 2:Chance to reflect: Close Combat|chance to reflect close combat damage]]. (20% + 2% per CA level chance)
* '''Perfection''' - Increases the effectiveness against ranged damage. (14% + 1.4% per CA level chance to reflect missiles)
+
* '''Perfection''' - Increases the effectiveness against ranged damage. (14% + 1.4% per CA level chance to reflect projectiles)
 
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|}
 
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|
 
|
 
* '''Exploit''' - Each party member receives 5% of the damage intended for the Inquisitor. (4.9% + 0.1% per CA level)
 
* '''Exploit''' - Each party member receives 5% of the damage intended for the Inquisitor. (4.9% + 0.1% per CA level)
* '''Evade''' - Increases the defense value. (10 + 5 per CA level increase)
+
* '''Evade''' - Increases the [[Sacred 2:Defense Value|defense value]]. (10 + 5 per CA level flat increase)
 +
|}
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 +
|valign="top"|
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{| align="right"
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|{{s2frame|{{#ev:youtube|kvGaaOTO_Jg|400}}|center|Reverse Polarity without Modifications}}
 +
|}
 +
__NOTOC__
 +
<BR CLEAR=right>
 
|}
 
|}
  
 
==Skills and Attributes==
 
==Skills and Attributes==
The following skills and attributes will affect this combat art:
+
The following [[Sacred 2:Skills|skills]] will affect this combat art:
* [[Sacred 2:Intelligence |Intelligence]] will raise its damage if you take Sphere as your Bronze mod  
+
 
* [[Sacred 2:Stamina |Stamina]] will decrease its regeneration penalty on other combat arts
+
* [[Sacred 2:Astute Supremacy Lore|Astute Supremacy Lore]] - improves [[Sacred 2:Damage|damage]] and [[Sacred 2:Chance for critical hits|critical chance]] of the Bronze mod '''Sphere.'''  Improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
* [[Sacred 2:Aspect Focus|Astute Supremacy Focus]] will decrease its regeneration penalty on other combat arts
+
 
* [[Sacred 2:Aspect Lore|Astute Supremacy Lore]] will raise its damage if you take Sphere as your Bronze mod
+
* [[Sacred 2:Astute Supremacy Focus|Astute Supremacy Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] penalty and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
* [[Sacred 2:Concentration|Concentration]] will decrease its regeneration
+
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase its [[Sacred 2:Damage |Damage]]. This increase in [[Sacred 2:Damage |Damage]] is direct.
+
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time penalty.
* Note : [[Sacred 2:Purifying Chastisement|Purifying Chastisement]] will increase its damage.
+
 
 +
* [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves magic damage of '''Sphere''' mod and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage.
 +
 
 +
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will directly increase the magic damage of '''Sphere''' mod.
 +
 
 +
* [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance for Weaken|Weaken]] ([[Sacred 2:Secondary Damage Effects|secondary damage effect]]) triggered by '''Sphere's''' magic damage.
 +
 
 +
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 +
 
 +
* [[Sacred 2:Intelligence |Intelligence]] will raise its damage and spell intensity of '''Sphere''' mod.
 +
 
 +
* [[Sacred 2:Stamina |Stamina]] will decrease its regeneration penalty on other combat arts.
  
 
== Usage Strategies ==
 
== Usage Strategies ==
* With reflection properties and Sphere this has the capability to raise your dps significantly.
+
* With reflection properties and '''Sphere''' this has the capability to raise dps significantly.
 +
 
 +
* [[Sacred 2:Purifying Chastisement|Purifying Chastisement]] will increase its damage.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
Pros
+
'''Pros'''
 
*...
 
*...
 
*...
 
*...
Cons
+
'''Cons'''
 
* In a recent patch the number of escorts that you could have was capped at 5, thus keeping exploit capped at 25% mitigation
 
* In a recent patch the number of escorts that you could have was capped at 5, thus keeping exploit capped at 25% mitigation
 
* Only opponents that are touching the Inquisitor take damage from the Sphere upgrade
 
* Only opponents that are touching the Inquisitor take damage from the Sphere upgrade
  
 
== Stats Chart ==
 
== Stats Chart ==
 
 
{|class="skills"
 
{|class="skills"
 
|-class="skillsth" align="center"
 
|-class="skillsth" align="center"
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| +67.5%
 
| +67.5%
 
| 21.3%
 
| 21.3%
|}
 
 
|valign="top"|
 
[http://i669.photobucket.com/albums/vv58/rongwen/sacred2/inquisitor/combat%20arts/ReversePolarityFull.jpg http://i669.photobucket.com/albums/vv58/rongwen/sacred2/inquisitor/combat%20arts/ReversePolarity320.jpg]
 
__TOC__
 
<BR CLEAR=right>
 
 
[http://www.sacredwiki.org/images/Sacred_2/CombatArts/inqreverse.jpg http://www.sacredwiki.org/images/Sacred_2/CombatArts/th_inqreverse.jpg]
 
 
 
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*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]]
 
*[[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Arts]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
+
*[[Sacred 2:Inquisitor Guides|Inquisitor Guides]]
 +
 
 +
== Gallery ==
 +
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
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|-valign="top"
 +
 
 +
|width="180px"|
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<center>{{S2frame|[[File:Reverse polarity casting.jpg|x220px]]|none}}</center>
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 +
|width="180px"|
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<center>{{S2frame|[[File:Reverse polarity buff.jpg|x220px]]|none}}</center>
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 +
|width="180px"|
 +
<center>{{S2frame|[[Image:ReversePolarity.jpg|x220px]]|none}}</center>
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 +
|width="180px"|
 +
<center>{{S2frame|[http://www.sacredwiki.org/images/Sacred_2/CombatArts/inqreverse.jpg http://www.sacredwiki.org/images/Sacred_2/CombatArts/th_inqreverse.jpg]}}</center>
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|}
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]]

Latest revision as of 03:40, 9 January 2014

10.gif buffINrp.gif This Combat Art is a (Buff)

While active, this aura grants a chance to reflect ranged damage back to its source.

This is a Spell Damage Based Combat Art.

Aspect

INQ_Asp_02.png - Astute Supremacy

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Rebound - Adds a chance to reflect magic damage. (20% + 2% per CA level chance to reflect combat arts)
  • Sphere - Opponents within a certain radius around the Inquisitor will be hit and damaged by small streaks of lightning. (21 + 10.5 per CA level magic damage (+damage modifiers))

MODicons_10.gif Silver
  • Counterblow - Adds a chance to reflect close combat damage. (20% + 2% per CA level chance)
  • Perfection - Increases the effectiveness against ranged damage. (14% + 1.4% per CA level chance to reflect projectiles)

MODicons_08.gif Gold
  • Exploit - Each party member receives 5% of the damage intended for the Inquisitor. (4.9% + 0.1% per CA level)
  • Evade - Increases the defense value. (10 + 5 per CA level flat increase)
Reverse Polarity without Modifications


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Intelligence will raise its damage and spell intensity of Sphere mod.
  • Stamina will decrease its regeneration penalty on other combat arts.

Usage Strategies

  • With reflection properties and Sphere this has the capability to raise dps significantly.

Pros and Cons

Pros

  • ...
  • ...

Cons

  • In a recent patch the number of escorts that you could have was capped at 5, thus keeping exploit capped at 25% mitigation
  • Only opponents that are touching the Inquisitor take damage from the Sphere upgrade

Stats Chart

Level Regeneration Time of all Combat Arts Chance to Reflect Ranged Damage
1 +45.0% 20.1%
2 +67.5% 21.3%

See Also

Gallery