Difference between revisions of "Sacred 2:Druid"
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{| | {| | ||
|valign="top"|[[File:Concentration d2f.png]] | |valign="top"|[[File:Concentration d2f.png]] | ||
− | |valign="top"|[[Sacred 2:Concentration|Concentration]]<br /> | + | |valign="top"|[[Sacred 2:Concentration|Concentration]]<br />Decreases the regeneration time of all combat arts. Also grants the ability to maintain up to two buffs simultaneously (three when mastered). |
|} | |} | ||
{| | {| | ||
|valign="top"|[[File:Primal magic focus.png]] | |valign="top"|[[File:Primal magic focus.png]] | ||
− | |valign="top"|[[Sacred 2:Primal Magic Focus|Primal Magic Focus]]<br />Improves regeneration and | + | |valign="top"|[[Sacred 2:Primal Magic Focus|Primal Magic Focus]]<br />Improves regeneration time and enables the use of modifications for the aspect Primal Magic. Increases the maximum spell level without penalty. |
|} | |} | ||
{| | {| | ||
|valign="top"|[[File:Elemental magic focus.png]] | |valign="top"|[[File:Elemental magic focus.png]] | ||
− | |valign="top"|[[Sacred 2:Elemental Magic Focus|Elemental Magic Focus]]<br />Improves regeneration and | + | |valign="top"|[[Sacred 2:Elemental Magic Focus - Diablo 2 Fallen|Elemental Magic Focus]]<br />Improves regeneration time and enables the use of modifications for the aspect Elemental Magic. Increases the maximum spell level without penalty. |
|} | |} | ||
{| | {| | ||
|valign="top"|[[File:Nature summons focus.png]] | |valign="top"|[[File:Nature summons focus.png]] | ||
− | |valign="top"|[[Sacred 2:Nature Summons Focus|Nature Summons Focus]]<br />Improves regeneration and | + | |valign="top"|[[Sacred 2:Nature Summons Focus|Nature Summons Focus]]<br />Improves regeneration time and enables the use of modifications for the aspect Nature Summons. Increases the maximum spell level without penalty. |
|} | |} | ||
|valign="top" width="50%"|<u>'''Secondary:'''</u> | |valign="top" width="50%"|<u>'''Secondary:'''</u> | ||
{| | {| | ||
|valign="top"|[[File:Combat-disciple d2f.png]] | |valign="top"|[[File:Combat-disciple d2f.png]] | ||
− | |valign="top"|[[Sacred 2:Combat Discipline|Combat Discipline]]<br /> | + | |valign="top"|[[Sacred 2:Combat Discipline|Combat Discipline]]<br />Up to three combat arts can be combined and the combat arts in combos regenerate faster. Increases the damage of all combat arts. |
|} | |} | ||
{| | {| | ||
|valign="top"|[[File:Ancient magic d2f.png]] | |valign="top"|[[File:Ancient magic d2f.png]] | ||
− | |valign="top"|[[Sacred 2:Ancient Magic|Ancient Magic]]<br />Increases damage | + | |valign="top"|[[Sacred 2:Ancient Magic|Ancient Magic]]<br />Increases damage of spell-based combat arts and reduces the opponent's spell resistance. Additionally, opponents' armor resistances against damage from spell-based combat arts will be reduced. |
|} | |} | ||
{| | {| | ||
|valign="top"|[[File:Primal magic lore.png]] | |valign="top"|[[File:Primal magic lore.png]] | ||
− | |valign="top"|[[Sacred 2:Primal Magic Lore|Primal Magic Lore]]<br />Increases damage, critical chance | + | |valign="top"|[[Sacred 2:Primal Magic Lore|Primal Magic Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Primal Magic. Enables the use of modifications for this aspect. |
|} | |} | ||
{| | {| | ||
|valign="top"|[[File:Elemental magic lore.png]] | |valign="top"|[[File:Elemental magic lore.png]] | ||
− | |valign="top"|[[Sacred 2:Elemental Magic Lore|Elemental Magic Lore]]<br />Increases damage, critical chance | + | |valign="top"|[[Sacred 2:Elemental Magic Lore - Diablo 2 Fallen|Elemental Magic Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Elemental Magic. Enables the use of modifications for this aspect. |
|} | |} | ||
{| | {| | ||
|valign="top"|[[File:Nature summons lore.png]] | |valign="top"|[[File:Nature summons lore.png]] | ||
− | |valign="top"|[[Sacred 2:Nature Summons Lore|Nature Summons Lore]]<br />Increases damage, critical chance | + | |valign="top"|[[Sacred 2:Nature Summons Lore|Nature Summons Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect Nature Summons. Enables the use of modifications for this aspect. |
|} | |} | ||
|} | |} | ||
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{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif | ||
− | |valign="top"|[[Sacred 2:Ranged Weapons|Ranged Weapons]]<br /> | + | |valign="top"|[[Sacred 2:Ranged Weapons|Ranged Weapons]]<br />Improves wielding ranged weapons by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/magicstaffs.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/magicstaffs.gif | ||
− | |valign="top"|[[Sacred 2:Magic Staffs|Magic Staffs]]<br /> | + | |valign="top"|[[Sacred 2:Magic Staffs|Magic Staffs]]<br />Improves wielding magic staves and wands by increasing attack rating and attack speed. Grants the ability to use higher-level staves and wands without an attack speed penalty. Unlocks the ability to shoot magical projectiles from staves and wands. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif | ||
− | |valign="top"|[[Sacred 2:Tactics Lore|Tactics Lore]]<br />Increases damage | + | |valign="top"|[[Sacred 2:Tactics Lore|Tactics Lore]]<br />Increases damage dealt by equipped weapons as well as the chance for critical hits. Enables the use of modifications for weapon-based combat arts. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif | ||
− | |valign="top"|[[Sacred 2:Damage Lore|Damage Lore]]<br /> | + | |valign="top"|[[Sacred 2:Damage Lore|Damage Lore]]<br />Increases the chance to trigger secondary effects (burn, freeze, weaken, poison) of the respective damage types. |
|} | |} | ||
|valign="top" width="50%"|<u>'''Secondary:'''</u> | |valign="top" width="50%"|<u>'''Secondary:'''</u> | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif | ||
− | |valign="top"|[[Sacred 2:Sword Weapons|Sword Weapons]]<br /> | + | |valign="top"|[[Sacred 2:Sword Weapons|Sword Weapons]]<br />Improves wielding sword weapons by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/haftedweapons.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/haftedweapons.gif | ||
− | |valign="top"|[[Sacred 2:Hafted Weapons|Hafted Weapons]]<br /> | + | |valign="top"|[[Sacred 2:Hafted Weapons|Hafted Weapons]]<br />Improves wielding hafted weapons by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/polearms.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/polearms.gif | ||
− | |valign="top"|[[Sacred 2:Pole Arms|Pole Arms]]<br /> | + | |valign="top"|[[Sacred 2:Pole Arms|Pole Arms]]<br />Improves wielding pole arms by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif | ||
− | |valign="top"|[[Sacred 2:Speed Lore|Speed Lore]]<br />Increases attack and defense | + | |valign="top"|[[Sacred 2:Speed Lore|Speed Lore]]<br />Increases run speed as well as attack and defense rating with all weapons. |
|} | |} | ||
|} | |} | ||
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{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif | ||
− | |valign="top"|[[Sacred 2:Armour Lore|Armor Lore]]<br /> | + | |valign="top"|[[Sacred 2:Armour Lore|Armor Lore]]<br />Increases all existing armor resistances and reduces the regeneration penalty from heavy armor equipment. Also grants the ability to wear higher-level armor without a movement speed penalty. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif | ||
− | |valign="top"|[[Sacred 2:Constitution|Constitution]]<br />Increases | + | |valign="top"|[[Sacred 2:Constitution|Constitution]]<br />Increases maximum hitpoints and hitpoint regeneration rate out of combat. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif | ||
− | |valign="top"|[[Sacred 2:Spell Resistance|Spell Resist Lore]]<br />Increases resistance to | + | |valign="top"|[[Sacred 2:Spell Resistance|Spell Resist Lore]]<br />Increases spell resistance as well as the chance to evade critical spell hits. |
|} | |} | ||
|valign="top" width="50%"|<u>'''Secondary:'''</u> | |valign="top" width="50%"|<u>'''Secondary:'''</u> | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif | ||
− | |valign="top"|[[Sacred 2:Shield Lore|Shield Lore]]<br />Grants the ability to use higher-level shields without | + | |valign="top"|[[Sacred 2:Shield Lore|Shield Lore]]<br />Increases defense rating when a shield is equipped. Grants the ability to use higher-level shields without an attack speed penalty. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif | ||
− | |valign="top"|[[Sacred 2:Toughness|Toughness]]<br /> | + | |valign="top"|[[Sacred 2:Toughness|Toughness]]<br />Adds a base resistance for each type of damage and reduces incoming damage. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif | ||
− | |valign="top"|[[Sacred 2:Combat Reflexes|Combat Reflexes]]<br /> | + | |valign="top"|[[Sacred 2:Combat Reflexes|Combat Reflexes]]<br />Increases the chance to evade hostile weapon attacks and reduces the chance to sustain critical hits. |
|} | |} | ||
|} | |} | ||
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{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif | ||
− | |valign="top"|[[Sacred 2:Riding|Riding]]<br />Grants the ability to ride | + | |valign="top"|[[Sacred 2:Riding|Riding]]<br />Grants the ability to ride higher level horses and reduces the regeneration penalty while mounted. Improves the power of all horse combat arts and unlocks special modifiers of horses. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif | ||
− | |valign="top"|[[Sacred 2:Alchemy|Alchemy]]<br />Enhances the | + | |valign="top"|[[Sacred 2:Alchemy|Alchemy]]<br />Enhances the effect/duration of all potions. Also unlocks the use of special alchemy charms. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/enhancedperception.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/enhancedperception.gif | ||
− | |valign="top"|[[Sacred 2:Enhanced Perception|Magic Find]]<br />Increases chance | + | |valign="top"|[[Sacred 2:Enhanced Perception|Magic Find]]<br />Increases the chance to find more and higher quality items from monsters, chests, and magical hiding places. Unlocks special modifiers that require this skill. |
|} | |} | ||
|valign="top" width="50%"|<u>'''Secondary:'''</u> | |valign="top" width="50%"|<u>'''Secondary:'''</u> | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/blacksmith.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/blacksmith.gif | ||
− | |valign="top"|[[Sacred 2:Blacksmith|Blacksmith]]<br /> | + | |valign="top"|[[Sacred 2:Blacksmith|Blacksmith]]<br />Grants the ability to work on items without visiting a Blacksmith. Additionally, items above character level can be used. Rings can be forged into items with bronze or better slots, amulets can be forged into items with silver or better slots. Allows the use of exclusive enhancements. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/bargaining.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/bargaining.gif | ||
− | |valign="top"|[[Sacred 2:Bargaining |Trading]]<br /> | + | |valign="top"|[[Sacred 2:Bargaining |Trading]]<br />Displays item prices even when not at a merchant. Additionally merchants will offer more favorable prices and better items. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif | ||
− | |valign="top"|[[Sacred 2:Divine Devotion|Divine Devotion]]<br /> | + | |valign="top"|[[Sacred 2:Divine Devotion|Divine Devotion]]<br />Enhances the power and decreases the regeneration time of the Divine Gift. |
|} | |} | ||
|} | |} | ||
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{|width="100%" cellspacing="0" cellpadding="4" | {|width="100%" cellspacing="0" cellpadding="4" | ||
|valign="top" align="center" style="font-size:14px;"| | |valign="top" align="center" style="font-size:14px;"| | ||
− | [[File:Primal magic background.jpg]] | + | {{S2frame|[[File:Primal magic background.jpg]]|none}} |
Aspect<br /> | Aspect<br /> | ||
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[[File:Armageddon.png]] | [[File:Armageddon.png]] | ||
− | |[[Sacred 2: | + | |[[Sacred 2:Werebear|Werebear]] |
− | [[File: | + | [[File:Werebear.png]] |
|-align="center" | |-align="center" | ||
− | |colspan="2"|[[Sacred 2:Werewolf | + | |colspan="2"|[[Sacred 2:Werewolf - Diablo 2 Fallen|Werewolf]] |
[[File:Werewolf form.png]] | [[File:Werewolf form.png]] | ||
|} | |} | ||
|valign="top" align="center" style="font-size:14px;border-left: thin solid #AAAAAA;"| | |valign="top" align="center" style="font-size:14px;border-left: thin solid #AAAAAA;"| | ||
− | [[File:Elemental magic background.jpg]] | + | {{S2frame|[[File:Elemental magic background.jpg]]|none}} |
Aspect<br /> | Aspect<br /> | ||
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|} | |} | ||
|width="33%" valign="top" align="center" style="font-size:14px;border-left: thin solid #AAAAAA;"| | |width="33%" valign="top" align="center" style="font-size:14px;border-left: thin solid #AAAAAA;"| | ||
− | [[File:Nature summons background.jpg]] | + | {{S2frame|[[File:Nature summons background.jpg]]|none}} |
Aspect<br /> | Aspect<br /> | ||
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'''[[Sacred 2:Draconicon|Draconicon]]''' -- At first glance only, this mythical creature is reminiscent of a horse. The Draconicon receives its legendary strength from the dragon blood, which flows in the veins of this hybrid being. Just a few dare to approach a wild Draconicon. Yet once it has been subdued and submitted itself to its master, it is one of the most powerful mounts in Ancaria. | '''[[Sacred 2:Draconicon|Draconicon]]''' -- At first glance only, this mythical creature is reminiscent of a horse. The Draconicon receives its legendary strength from the dragon blood, which flows in the veins of this hybrid being. Just a few dare to approach a wild Draconicon. Yet once it has been subdued and submitted itself to its master, it is one of the most powerful mounts in Ancaria. | ||
+ | |||
+ | =='''See Also'''== | ||
+ | * [http://darkmatters.org/forums/index.php?/topic/22671-d2f-classes-the-druid/ The Druid] development thread on DarkMatters | ||
+ | * [http://darkmatters.org/forums/index.php?/topic/22900-diablo-2-fallen-strategies-4-druid-shapeshifting-guide/ The Druid Shapeshifting Guide] |
Latest revision as of 22:02, 26 November 2016
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
The DruidThe PathsLight Path Introduction: "So it begins. Face the light, or lurk in darkness. There is hope once again." Shadow Path Introduction: "Hatred stirs within me. Bars can't hold a force of nature. Nothing will stand in my way."
Druid Starting AttributesBase starting attributes level 1, silver difficulty, no survival bonus, naked.
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Druid Skills
All skills in the left column below may be chosen as soon as a character reaches level two. | All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5. |
Combat Art Skills:
Primary:
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Secondary:
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Offensive Skills:
Primary:
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Secondary:
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Defensive Skills:
Primary:
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Secondary:
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General skills:
Primary:
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Secondary:
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Druid Aspects
Primal Magic -- The Druid wields powers of earth and fire, and can even transform into animalistic forms.
Elemental Magic -- The Druid commands the powers of wind and sky to freeze his foes and protect himself from the elements.
Nature Summons -- Animals, plants, and even spirits of nature answer the Druid's call for aid.
Druid Combat Arts
Aspect
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Aspect
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Aspect
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Druid Unique Mount
Draconicon -- At first glance only, this mythical creature is reminiscent of a horse. The Draconicon receives its legendary strength from the dragon blood, which flows in the veins of this hybrid being. Just a few dare to approach a wild Draconicon. Yet once it has been subdued and submitted itself to its master, it is one of the most powerful mounts in Ancaria.
See Also
- The Druid development thread on DarkMatters
- The Druid Shapeshifting Guide