Difference between revisions of "Sacred 2:Healing"
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Healing [[Sacred 2:Combat Arts|Combat Arts]] are used to heal the character, usually either a heal over time, or a direct heal, though some specialties exist. | Healing [[Sacred 2:Combat Arts|Combat Arts]] are used to heal the character, usually either a heal over time, or a direct heal, though some specialties exist. | ||
+ | |||
+ | == Innate Healing Combat Arts == | ||
+ | |||
+ | {|width="100%" | ||
+ | |-valign="top" | ||
+ | |'''[[Sacred 2:Dryad|Dryad]]''' | ||
+ | *[[Sacred 2:Goldenglade Touch|Goldenglade Touch]] - [[Sacred 2:Nature Weaver|Nature Weaver]] | ||
+ | |||
+ | *[[Sacred 2:Ancient Bark|Ancient Bark]] - [[Sacred 2:Nature Weaver|Nature Weaver]] (buff) | ||
+ | |||
+ | |'''[[Sacred 2:High Elf|High Elf]]''' | ||
+ | *[[Sacred 2:Grand Invigoration|Grand Invigoration]] - [[Sacred 2:Delphic Arcania|Delphic Arcania]] (buff) | ||
+ | |||
+ | |'''[[Sacred 2:Inquisitor|Inquisitor]]''' | ||
+ | None | ||
+ | |-valign="top" | ||
+ | |'''[[Sacred 2:Seraphim|Seraphim]]''' | ||
+ | *[[Sacred 2:Hallowed Restoration|Hallowed Restoration]] - [[Sacred 2:Celestial Magic|Celestial Magic]] | ||
+ | |||
+ | |'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' | ||
+ | None | ||
+ | |||
+ | |'''[[Sacred 2:Temple Guardian|Temple Guardian]]''' | ||
+ | None | ||
+ | |-valign="top" | ||
+ | | | ||
+ | |'''[[Sacred 2:Dragon Mage|DragonMage]]''' | ||
+ | [[Sacred 2:Dragon Berserk|Dragon Berserk]] - [[Sacred 2:Dragon Magic|Dragon Magic]] | ||
+ | |} | ||
+ | |||
+ | == Healing Combat Arts via Modifications == | ||
+ | |||
+ | {|width="100%" | ||
+ | |-valign="top" | ||
+ | |'''[[Sacred 2:Dryad|Dryad]]''' | ||
+ | *[[Sacred 2:Forest Flight|Forest Flight]] - [[Sacred 2:Capricious Hunter|Capricious Hunter]] (mod 1a) | ||
+ | |||
+ | |'''[[Sacred 2:High Elf|High Elf]]''' | ||
+ | *[[Sacred 2:Shadow Step|Shadow Step]] - [[Sacred 2:Delphic Arcania|Delphic Arcania]] (mod 3b) | ||
+ | |||
+ | |'''[[Sacred 2:Inquisitor|Inquisitor]]''' | ||
+ | *[[Sacred 2:Soul Reaver|Soul Reaver]] - [[Sacred 2:Nefarious Underworld|Nefarious Underworld]] (buff) (mod 2a) | ||
+ | |||
+ | |-valign="top" | ||
+ | |'''[[Sacred 2:Seraphim|Seraphim]]''' | ||
+ | None | ||
+ | |||
+ | |'''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' | ||
+ | *[[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]] - [[Sacred 2:Death Warrior|Death Warrior]] (mod 2a) | ||
+ | |||
+ | *[[Sacred 2:Grim Resilience|Grim Resilience]] - [[Sacred 2:Death Warrior|Death Warrior]] (buff) (mod 1b) | ||
+ | |||
+ | *[[Sacred 2:Augmenting Guidon|Augmenting Guidon]] - [[Sacred 2:Malevolent Champion|Malevolent Champion]] (mod 2a) | ||
+ | |||
+ | |'''[[Sacred 2:Temple Guardian|Temple Guardian]]''' | ||
+ | *[[Sacred 2:Combat Alert|Combat Alert]] - [[Sacred 2:Devout Guardian|Devout Guardian]] (mod 2b) | ||
+ | |||
+ | *[[Sacred 2:T-Energy Shroud|T-Energy Shroud]]* - [[Sacred 2:Devout Guardian|Devout Guardian]] (buff) (mod 2a) | ||
+ | |||
+ | *[[Sacred 2:Charged Grid|Charged Grid]] - [[Sacred 2:Source Warden|Source Warden]] (mod 2a) | ||
+ | |||
+ | |-valign="top" | ||
+ | | | ||
+ | |'''[[Sacred 2:Dragon Mage|DragonMage]]''' | ||
+ | *[[Sacred 2:Dragon Form|Dragon Form]] - [[Sacred 2:Dragon Magic|Dragon Magic]] (mod 2b) | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===Notes=== | ||
+ | |||
+ | * [[Sacred 2:Temple Guardian|Temple Guardian]]'s ''[[Sacred 2:T-Energy Shroud|T-Energy Shroud]]'' [[Sacred 2:Combat Arts|Combat Art]] may and may not be considered a healing one. It does not increase the character's hitpoint regeneration, but [[Sacred 2:Energy Shields#Shield Point Regeneration|shield point regeneration]]. |
Revision as of 15:04, 2 March 2010
Healing Combat Arts are used to heal the character, usually either a heal over time, or a direct heal, though some specialties exist.
Innate Healing Combat Arts
Dryad
|
High Elf
|
Inquisitor
None |
Seraphim | Shadow Warrior
None |
Temple Guardian
None |
DragonMage |
Healing Combat Arts via Modifications
Dryad
|
High Elf
|
Inquisitor
|
Seraphim
None |
Shadow Warrior
|
Temple Guardian
|
DragonMage
|
Notes
- Temple Guardian's T-Energy Shroud Combat Art may and may not be considered a healing one. It does not increase the character's hitpoint regeneration, but shield point regeneration.