Difference between revisions of "Sacred 2:Damage over time: Magic"
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This effect causes [[Sacred 2:Magic|Magic]] [[Sacred 2:Damage over Time|Damage over Time]]. It can be inflicted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is NOT caused by the [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]] of Magic known as [[Sacred 2:Chance for Weaken|Weaken]]. | This effect causes [[Sacred 2:Magic|Magic]] [[Sacred 2:Damage over Time|Damage over Time]]. It can be inflicted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is NOT caused by the [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]] of Magic known as [[Sacred 2:Chance for Weaken|Weaken]]. | ||
− | It is important to note that neither [[Sacred 2:Armor|Armor]] nor [[Sacred 2:Damage Mitigation|Damage Mitigation]] can protect against Damage over Time: Magic. The most effective | + | It is important to note that neither [[Sacred 2:Armor|Armor]] nor [[Sacred 2:Damage Mitigation|Damage Mitigation]] can protect against Damage over Time: Magic. The most effective ways to resist this effect are to use a [[Sacred 2:Recovery Elixir|Recovery Elixir]] and look for the modifier ''Damage Over Time: Magic -X%''. |
==Combat Arts that Cause Damage Over Time: Magic== | ==Combat Arts that Cause Damage Over Time: Magic== |
Revision as of 18:08, 22 October 2013
This effect causes Magic Damage over Time. It can be inflicted by the weapons and Combat Arts of opponents and the player. It is NOT caused by the Secondary Damage Effect of Magic known as Weaken.
It is important to note that neither Armor nor Damage Mitigation can protect against Damage over Time: Magic. The most effective ways to resist this effect are to use a Recovery Elixir and look for the modifier Damage Over Time: Magic -X%.
Combat Arts that Cause Damage Over Time: Magic
Dragon Mage
Untouchable Force (buff) |
High Elf
Cleansing Brilliance (buff) |
Availability of Damage Over Time: Magic -X% as an Item Modifier
This modifier will reduce the amount of Magic damage over time the player suffers by a percentage.