Difference between revisions of "Sacred 2:Barbarian"

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(created basic page for the barbarian)
 
(better skill descriptions)
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{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/0/09/Combat-disciple_d2f.png  
 
|valign="top"|http://www.sacredwiki.org/images/0/09/Combat-disciple_d2f.png  
|valign="top"|[[Sacred 2:Combat Discipline|Combat Discipline]]<br />Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.  
+
|valign="top"|[[Sacred 2:Combat Discipline|Combat Discipline]]<br />Up to three combat arts can be combined and the combat arts in combos regenerate faster. Increases the damage of all combat arts.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/e/ea/Berserk_combat_focus.png
 
|valign="top"|http://www.sacredwiki.org/images/e/ea/Berserk_combat_focus.png
|valign="top"|[[Sacred 2:Berserk Combat Focus|Berserk Combat Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect.  
+
|valign="top"|[[Sacred 2:Berserk Combat Focus|Berserk Combat Focus]]<br />Improves regeneration time and enables the use of modifications for the aspect Berserk Combat. Increases the maximum spell level without penalty.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/d/dd/Tactical_warfare_focus.png
 
|valign="top"|http://www.sacredwiki.org/images/d/dd/Tactical_warfare_focus.png
|valign="top"|[[Sacred 2:Tactical Warfare Focus|Tactical Warfare Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect.  
+
|valign="top"|[[Sacred 2:Tactical Warfare Focus|Tactical Warfare Focus]]<br />Improves regeneration time and enables the use of modifications for the aspect Tactical Warfare. Increases the maximum spell level without penalty.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/e/e1/War_cries_focus.png  
 
|valign="top"|http://www.sacredwiki.org/images/e/e1/War_cries_focus.png  
|valign="top"|[[Sacred 2:War Cries Focus|War Cries Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect.  
+
|valign="top"|[[Sacred 2:War Cries Focus|War Cries Focus]]<br />Improves regeneration time and enables the use of modifications for the aspect War Cries. Increases the maximum spell level without penalty.  
 
|}
 
|}
 
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/3/39/Concentration_d2f.png
 
|valign="top"|http://www.sacredwiki.org/images/3/39/Concentration_d2f.png
|valign="top"|[[Sacred 2:Concentration|Concentration]]<br />Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.  
+
|valign="top"|[[Sacred 2:Concentration|Concentration]]<br />Decreases the regeneration time of all combat arts. Also grants the ability to maintain up to two buffs simultaneously (three when mastered).
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/a/a6/Ancient_magic_d2f.png
 
|valign="top"|http://www.sacredwiki.org/images/a/a6/Ancient_magic_d2f.png
|valign="top"|[[Sacred 2:Ancient Magic|Ancient Magic]]<br />Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered.
+
|valign="top"|[[Sacred 2:Ancient Magic|Ancient Magic]]<br />Increases damage of spell-based combat arts and reduces the opponent's spell resistance. Additionally, opponents' armor resistances against damage from spell-based combat arts will be reduced.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/3/3c/War_cries_lore.png
 
|valign="top"|http://www.sacredwiki.org/images/3/3c/War_cries_lore.png
|valign="top"|[[Sacred 2:War Cries Lore|War Cries Lore]]<br />Increases damage, critical chance, and cast speed for this aspect.  
+
|valign="top"|[[Sacred 2:War Cries Lore|War Cries Lore]]<br />Increases damage, critical hit chance and execution speed of the aspect War Cries. Enables the use of modifications for this aspect.
 
|}
 
|}
 
|}
 
|}
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{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif  
|valign="top"|[[Sacred 2:Sword Weapons|Sword Weapons]]<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.  
+
|valign="top"|[[Sacred 2:Sword Weapons|Sword Weapons]]<br />Improves wielding sword weapons by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/haftedweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/haftedweapons.gif  
|valign="top"|[[Sacred 2:Hafted Weapons|Hafted Weapons]]<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.  
+
|valign="top"|[[Sacred 2:Hafted Weapons|Hafted Weapons]]<br />Improves wielding hafted weapons by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/5/5f/Dual_wield_d2f.gif
 
|valign="top"|http://www.sacredwiki.org/images/5/5f/Dual_wield_d2f.gif
|valign="top"|[[Sacred 2:Dual wield|Dual wield]]<br />Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.  
+
|valign="top"|[[Sacred 2:Dual wield|Dual wield]]<br />Grants the ability to wield two one-handed (non-ranged) weapons. Both the chance to hit with each weapon and the attack speed are increased. This skill will replace similar effects from other weapon skills. It will also be easier to use higher level offhand weapons.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif  
|valign="top"|[[Sacred 2:Tactics Lore|Tactics Lore]]<br />Increases damage and chance for critical hits with all weapons.  
+
|valign="top"|[[Sacred 2:Tactics Lore|Tactics Lore]]<br />Increases damage dealt by equipped weapons as well as the chance for critical hits. Enables the use of modifications for weapon-based combat arts.
 
|}
 
|}
 
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif  
|valign="top"|[[Sacred 2:Ranged Weapons|Ranged Weapons]]<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
+
|valign="top"|[[Sacred 2:Ranged Weapons|Ranged Weapons]]<br />Improves wielding ranged weapons by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/polearms.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/polearms.gif  
|valign="top"|[[Sacred 2:Pole Arms|Pole Arms]]<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.  
+
|valign="top"|[[Sacred 2:Pole Arms|Pole Arms]]<br />Improves wielding pole arrms by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif  
|valign="top"|[[Sacred 2:Speed Lore|Speed Lore]]<br />Increases attack and defense, and run speed.  
+
|valign="top"|[[Sacred 2:Speed Lore|Speed Lore]]<br />Increases run speed as well as attack and defense rating with all weapons.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif  
|valign="top"|[[Sacred 2:Damage Lore|Damage Lore]]<br />Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.  
+
|valign="top"|[[Sacred 2:Damage Lore|Damage Lore]]<br />Increases the chance to trigger secondary effects (burn, freeze, weaken, poison) of the respective damage types.  
 
|}
 
|}
 
|}
 
|}
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{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif  
|valign="top"|[[Sacred 2:Armour Lore|Armor Lore]]<br />Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.  
+
|valign="top"|[[Sacred 2:Armour Lore|Armor Lore]]<br />Increases all existing armor resistances and reduces the regeneration penalty from heavy armor equipment. Also grants the ability to wear higher-level armor without a movement speed penalty.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif  
|valign="top"|[[Sacred 2:Constitution|Constitution]]<br />Increases health and health regeneration.
+
|valign="top"|[[Sacred 2:Constitution|Constitution]]<br />Increases maximum hitpoints and hitpoint regeneration rate out of combat.  
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif  
|valign="top"|[[Sacred 2:Toughness|Toughness]]<br />Improves resists and provides minimal % damage mitigation.  
+
|valign="top"|[[Sacred 2:Toughness|Toughness]]<br />Adds a base resistance for each type of damage and reduces incoming damage.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif  
|valign="top"|[[Sacred 2:Combat Reflexes|Combat Reflexes]]<br />Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.  
+
|valign="top"|[[Sacred 2:Combat Reflexes|Combat Reflexes]]<br />Increases the chance to evade hostile weapon attacks and reduces the chance to sustain critical hits.
 
|}
 
|}
 
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif  
|valign="top"|[[Sacred 2:Shield Lore|Shield Lore]]<br />Grants the ability to use higher-level shields without penalties and increases their Defense Value.  
+
|valign="top"|[[Sacred 2:Shield Lore|Shield Lore]]<br />Increases defense rating when a shield is equipped. Grants the ability to use higher-level shields without an attack speed penalty.  
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif  
|valign="top"|[[Sacred 2:Spell Resistance|Spell Resist Lore]]<br />Increases resistance to spells and protection from spell-based critical hits.  
+
|valign="top"|[[Sacred 2:Spell Resistance|Spell Resist Lore]]<br />Increases spell resistance as well as the chance to evade critical spell hits.
 
|}
 
|}
 
|}
 
|}
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{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif  
|valign="top"|[[Sacred 2:Riding|Riding]]<br />Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.  
+
|valign="top"|[[Sacred 2:Riding|Riding]]<br />Grants the ability to ride higher level horses and reduces the regeneration penalty while mounted. Improves the power of all horse combat arts and unlocks special modifiers of horses.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/blacksmith.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/blacksmith.gif  
|valign="top"|[[Sacred 2:Blacksmith|Blacksmith]]<br />Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.  
+
|valign="top"|[[Sacred 2:Blacksmith|Blacksmith]]<br />Grants the ability to work on items without visiting a Blacksmith. Additionally, items above character level can be used. Rings can be forged into items with bronze or better slots, amulets can be forged into items with silver or better slots. Allows the use of exclusive enhancements.  
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif  
|valign="top"|[[Sacred 2:Divine Devotion|Divine Devotion]]<br />Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
+
|valign="top"|[[Sacred 2:Divine Devotion|Divine Devotion]]<br />Enhances the power and decreases the regeneration time of the Divine Gift.  
 
|}
 
|}
 
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
|valign="top" width="50%"|<u>'''Secondary:'''</u>
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif  
|valign="top"|[[Sacred 2:Alchemy|Alchemy]]<br />Enhances the effectiveness of all potions and allows use of certain consumables.
+
|valign="top"|[[Sacred 2:Alchemy|Alchemy]]<br />Enhances the effect/duration of all potions. Also unlocks the use of special alchemy charms.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/bargaining.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/bargaining.gif  
|valign="top"|[[Sacred 2:Bargaining|Trading]]<br />Item price is displayed in inventory, and merchants will offer more favorable prices and better items.  
+
|valign="top"|[[Sacred 2:Bargaining|Trading]]<br />Displays item prices even when not at a merchant. Additionally merchants will offer more favorable prices and better items.
 
|}
 
|}
 
{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/enhancedperception.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/enhancedperception.gif  
|valign="top"|[[Sacred 2:Enhanced Perception|Magic Find]]<br />Increases chance of "seeing" invisible monsters and "magical hiding places."
+
|valign="top"|[[Sacred 2:Enhanced Perception|Magic Find]]<br />Increases the chance to find more and higher quality items from monsters, chests, and magical hiding places. Unlocks special modifiers that require this skill.
 
|}
 
|}
 
|}
 
|}

Revision as of 03:18, 4 April 2016

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

The Barbarian

Barbarian_icon.png Steeped in mystery and tradition, the tribes of the North refer to themselves as the "Children of Bul-Kathos," the great and ancient king. To protect their lands from outside forces, they adopted a nomadic lifestyle, frequently moving and maintaining few permanent settlements. Isolating themselves from the world outside their territories, they eschew the use of magic and complex machinery, as they believe these things can only weaken their resolve. The Barbarian, a member of any of several of these tribes, rebuffs the influence of those he sees as soft and weak. Ceaseless clan warfare and the constant struggle to survive in the hostile wilderness are evident in the Barbarian's sturdy and powerful frame. He has developed a kinship with the land and has learned to harness the primal energies within nature to enhance his own substantial physical prowess.

The Paths

Light Path Introduction: "There are many foes here. Beware, foul demons and beasts! I shall meet death head on."

Shadow Path Introduction: "The land here is dead and lifeless. The spirits of nature have fled this dreaded place."


Barbarian Starting Attributes

Base starting attributes level 1, silver difficulty, no survival bonus, naked.

Strength Stamina Vitality Dexterity Intelligence Willpower Hitpoints
27 26 28 21 22 26 151


Barbarian Skills

All skills in the left column below may be chosen as soon as a character reaches level two. All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.

Combat Art Skills:

Primary:
Combat-disciple_d2f.png Combat Discipline
Up to three combat arts can be combined and the combat arts in combos regenerate faster. Increases the damage of all combat arts.
Berserk_combat_focus.png Berserk Combat Focus
Improves regeneration time and enables the use of modifications for the aspect Berserk Combat. Increases the maximum spell level without penalty.
Tactical_warfare_focus.png Tactical Warfare Focus
Improves regeneration time and enables the use of modifications for the aspect Tactical Warfare. Increases the maximum spell level without penalty.
War_cries_focus.png War Cries Focus
Improves regeneration time and enables the use of modifications for the aspect War Cries. Increases the maximum spell level without penalty.
Secondary:
Concentration_d2f.png Concentration
Decreases the regeneration time of all combat arts. Also grants the ability to maintain up to two buffs simultaneously (three when mastered).
Ancient_magic_d2f.png Ancient Magic
Increases damage of spell-based combat arts and reduces the opponent's spell resistance. Additionally, opponents' armor resistances against damage from spell-based combat arts will be reduced.
War_cries_lore.png War Cries Lore
Increases damage, critical hit chance and execution speed of the aspect War Cries. Enables the use of modifications for this aspect.

Offensive Skills:

Primary:
swordweapons.gif Sword Weapons
Improves wielding sword weapons by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty.
haftedweapons.gif Hafted Weapons
Improves wielding hafted weapons by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty.
Dual_wield_d2f.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Both the chance to hit with each weapon and the attack speed are increased. This skill will replace similar effects from other weapon skills. It will also be easier to use higher level offhand weapons.
tacticslore.gif Tactics Lore
Increases damage dealt by equipped weapons as well as the chance for critical hits. Enables the use of modifications for weapon-based combat arts.
Secondary:
rangedweapons.gif Ranged Weapons
Improves wielding ranged weapons by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty.
polearms.gif Pole Arms
Improves wielding pole arrms by increasing attack rating and attack speed. Grants the ability to use higher-level weapons without an attack speed penalty.
speedlore.gif Speed Lore
Increases run speed as well as attack and defense rating with all weapons.
damagelore.gif Damage Lore
Increases the chance to trigger secondary effects (burn, freeze, weaken, poison) of the respective damage types.

Defensive Skills:

Primary:
armorlore.gif Armor Lore
Increases all existing armor resistances and reduces the regeneration penalty from heavy armor equipment. Also grants the ability to wear higher-level armor without a movement speed penalty.
constitution.gif Constitution
Increases maximum hitpoints and hitpoint regeneration rate out of combat.
toughness.gif Toughness
Adds a base resistance for each type of damage and reduces incoming damage.
combatreflexes.gif Combat Reflexes
Increases the chance to evade hostile weapon attacks and reduces the chance to sustain critical hits.
Secondary:
shieldlore.gif Shield Lore
Increases defense rating when a shield is equipped. Grants the ability to use higher-level shields without an attack speed penalty.
spellresistance.gif Spell Resist Lore
Increases spell resistance as well as the chance to evade critical spell hits.

General skills:

Primary:
riding.gif Riding
Grants the ability to ride higher level horses and reduces the regeneration penalty while mounted. Improves the power of all horse combat arts and unlocks special modifiers of horses.
blacksmith.gif Blacksmith
Grants the ability to work on items without visiting a Blacksmith. Additionally, items above character level can be used. Rings can be forged into items with bronze or better slots, amulets can be forged into items with silver or better slots. Allows the use of exclusive enhancements.
divinedevotion.gif Divine Devotion
Enhances the power and decreases the regeneration time of the Divine Gift.
Secondary:
alchemy.gif Alchemy
Enhances the effect/duration of all potions. Also unlocks the use of special alchemy charms.
bargaining.gif Trading
Displays item prices even when not at a merchant. Additionally merchants will offer more favorable prices and better items.
enhancedperception.gif Magic Find
Increases the chance to find more and higher quality items from monsters, chests, and magical hiding places. Unlocks special modifiers that require this skill.

Barbarian Aspects

Berserk_combat.png Berserk Combat

Tactical_warfare.png Tactical Warfare

War_cries.png War Cries

Barbarian Combat Arts

Aspect
Berserk Combat


Bash

Bash.png

Frenzy

Frenzy.png

Whirlwind

Whirlwind.png

Berserk

Berserk.png

Natural Resistance (Buff)

Natural_resistance.png

Aspect
Tactical Warfare


Concentrate

Concentrate.png

Double Attack

Double_attack.png

Stun

Stun.png

Leap Attack

Leap_attack.png

Iron Skin (Buff)

Iron_skin.png

Aspect
War Cries


War Cry

War_cry.png

Howl

Howl.png

Grim Ward

Grim_ward.png

Shout

Shout.png

Battle Orders (Buff)

Battle_orders.png

Barbarian Unique Mount

Hellhound

When this monster appears from the underworld, it strikes fear into the heart of every opponent.


See also