Sacred 2:Healing
Revision as of 02:59, 13 December 2013 by Flix (talk | contribs) (→Healing via Combat Arts Modifications: changed "Underworld" to "Netherworld")
Healing Combat Arts are used to heal the character, usually either a heal over time, or a direct heal, though some specialties exist.
Healing via Innate Combat Arts
Dryad
|
High Elf
|
Inquisitor
None |
Seraphim | Shadow Warrior
None |
Temple Guardian
None |
Dragon Mage |
Healing via Combat Arts Modifications
Dryad
|
High Elf
|
Inquisitor
|
Seraphim
None |
Shadow Warrior
|
Temple Guardian
|
Dragon Mage
|
Notes
- Temple Guardian's T-Energy Shroud Combat Art may and may not be considered a healing one. It does not increase the character's hitpoint regeneration, but shield point regeneration.