NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
The Barbarian
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Steeped in mystery and tradition, the tribes of the North refer to themselves as the "Children of Bul-Kathos," the great and ancient king. To protect their lands from outside forces, they adopted a nomadic lifestyle, frequently moving and maintaining few permanent settlements. Isolating themselves from the world outside their territories, they eschew the use of magic and complex machinery, as they believe these things can only weaken their resolve. The Barbarian, a member of any of several of these tribes, rebuffs the influence of those he sees as soft and weak. Ceaseless clan warfare and the constant struggle to survive in the hostile wilderness are evident in the Barbarian's sturdy and powerful frame. He has developed a kinship with the land and has learned to harness the primal energies within nature to enhance his own substantial physical prowess.
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The Paths
Light Path Introduction: "There are many foes here. Beware, foul demons and beasts! I shall meet death head on."
Shadow Path Introduction: "The land here is dead and lifeless. The spirits of nature have fled this dreaded place."
Base starting attributes level 1, silver difficulty, no survival bonus, naked.
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All skills in the left column below may be chosen as soon as a character reaches level two.
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All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.
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Primary:
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Combat Discipline Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.
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War Cries Focus Improves regeneration and raises max Combat Art level for this aspect.
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Secondary:
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Concentration Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.
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Ancient Magic Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered.
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War Cries Lore Increases damage, critical chance, and cast speed for this aspect.
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Primary:
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Sword Weapons Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
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Hafted Weapons Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.
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Dual wield Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
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Tactics Lore Increases damage and chance for critical hits with all weapons.
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Secondary:
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Ranged Weapons Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
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Pole Arms Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
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Speed Lore Increases attack and defense, and run speed.
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Damage Lore Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.
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Primary:
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Armor Lore Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
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Toughness Improves resists and provides minimal % damage mitigation.
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Combat Reflexes Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
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Secondary:
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Shield Lore Grants the ability to use higher-level shields without penalties and increases their Defense Value.
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Spell Resist Lore Increases resistance to spells and protection from spell-based critical hits.
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Primary:
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Riding Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
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Blacksmith Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.
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Divine Devotion Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
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Secondary:
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Alchemy Enhances the effectiveness of all potions and allows use of certain consumables.
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Trading Item price is displayed in inventory, and merchants will offer more favorable prices and better items.
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Magic Find Increases chance of "seeing" invisible monsters and "magical hiding places."
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Barbarian Aspects
Berserk Combat
Tactical Warfare
War Cries
Barbarian Combat Arts
Aspect
Berserk Combat
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Aspect
Tactical Warfare
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Aspect
War Cries
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Barbarian Unique Mount
Hellhound
When this monster appears from the underworld, it strikes fear into the heart of every opponent.
See also