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Create the page "Dragon Mage Combat Arts" on this wiki! See also the search results found.
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- #REDIRECT [[Sacred 2:Dragon Mage Combat Arts]]46 bytes (6 words) - 16:18, 7 November 2009
- =='''Dragon Mage Combat Arts'''== *[[Sacred 2:Dragon Magic|Dragon Magic]]7 KB (1,001 words) - 16:11, 3 September 2013
- =='''Aspekt: [[Sacred 2:Dragon Magic/de|Drachenmagie]]'''== :{{:Sacred 2:Dragon Magic/de}}1 KB (193 words) - 10:31, 2 September 2013
Page text matches
- ...he [[Sacred 2:Regeneration Time|regeneration time]] of the affected Combat Arts is only increased by a fraction of the normal value. ...t raise a Combat Art over the level allowed by the [[Sacred 2:Aspect Focus|Dragon Magic Focus]] skill and have full effect of the raise.603 bytes (99 words) - 14:40, 11 February 2010
- ...within the [[Sacred 2:Dragon Mage|Dragon Mage]]'s [[Sacred 2:Dragon Magic|Dragon Magic]] [[Sacred 2:Aspects|aspect]].284 bytes (39 words) - 14:28, 11 February 2010
- ...rm hybrid for Dragon Mage|The Sohei, A mentalism-polearm hybrid for Dragon Mage]] ...:Elementalist, Mentalist, Dragon Magic Specialist|Elementalist, Mentalist, Dragon Magic Specialist]]1 KB (169 words) - 22:58, 17 August 2014
- ...acred 2:Combat Arts|Combat Arts]] within the [[Sacred 2:Dragon Mage|Dragon Mage]]'s [[Sacred 2:Mentalism|Mentalism]] [[Sacred 2:Aspects|aspect]].278 bytes (37 words) - 03:10, 11 February 2010
- |Quick change of location (available while in [[Sacred 2:Dragon Form|Dragon Form]]). ...iki.org/images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''2 KB (243 words) - 01:28, 16 December 2013
- ...mation early. A bolt of lighting hits the transformed Dragon Mage and his Dragon form falls away like stone. ...iki.org/images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''2 KB (335 words) - 01:41, 16 December 2013
- |Throws a fireball at a target (available while in [[Sacred 2:Dragon Form|Dragon Form]]) ...iki.org/images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''2 KB (318 words) - 21:34, 8 January 2014
- =[[Sacred 2:Dragon Mage|Dragon Mage]]= Dragon Mage - Dragonicon1 KB (159 words) - 07:02, 5 October 2013
- ...an area in front of the dragon (available while in [[Sacred 2:Dragon Form|Dragon Form]]) ...iki.org/images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''3 KB (361 words) - 21:33, 8 January 2014
- =='''Dragon Mage Combat Arts'''== *[[Sacred 2:Dragon Magic|Dragon Magic]]7 KB (1,001 words) - 16:11, 3 September 2013
- Healing [[Sacred 2:Combat Arts|Combat Arts]] are used to heal the character, usually either a heal over time (by boost == Healing via Innate Combat Arts ==5 KB (645 words) - 10:43, 15 January 2014
- ...Mage|Dragon Mage]] will not receive [[Sacred 2:Bunny Ears of Might (Dragon Mage)|his bunny ears]] unless the [[Sacred 2:Community Patch|Community Patch]] i {{Sacred 2:Bunny Ears of Might (Dragon Mage)}}2 KB (269 words) - 23:37, 16 January 2015
- ...steals life and can cause bleeding wounds. The [[Sacred 2:Dragon Berserk|Dragon Berserk]] lunges forward with a vicious attack using fangs and claws. ...iki.org/images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''3 KB (485 words) - 21:28, 8 January 2014
- *[[Sacred 2:Combat art range|Combat art range]] +X% ...ng their [[Sacred 2:Intelligence|Intelligence]] attribute will gain larger combat benefits from using this weapon because the base damage is modified by Inte2 KB (220 words) - 00:03, 16 February 2016
- ...edwiki.org/images/Sacred_2/Icon/buffDMr.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...tion from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).5 KB (675 words) - 22:51, 8 January 2014
- ...ter attacks that get stronger when wounded. The [[Sacred 2:Dragon Berserk|Dragon Berserk]]'s attack speed increases significantly and his damage increases w Frenzy is only granted after taking the Dragon Berserk gold modification '''Blood Frenzy.'''4 KB (532 words) - 21:29, 8 January 2014
- <u>Class:</u>''' Dragon Mage''' * (Helmet) [[Sacred 2:Dragon Mage's Merry Christmas' Hat|Merry Christmas' Hat]]4 KB (584 words) - 04:35, 18 February 2014
- ...edwiki.org/images/Sacred_2/Icon/buffDMf.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> The Dragon Mage summons a small dragon familiar which increases his attributes (Increases Intelligence, Health Poi5 KB (652 words) - 08:51, 12 March 2018
- <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' ...the Dragon Mage's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''5 KB (617 words) - 10:45, 27 April 2023
- =='''Introduction: Master of Dragon Magic'''== ...t is intensely connected to the dragons. The [[Sacred 2:Dragon Mage|Dragon Mage]] can call them to his support and even turn himself into one.7 KB (1,049 words) - 06:24, 29 January 2015
- ...|Character Class]] has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]'''5 KB (795 words) - 18:52, 23 April 2023
- |This aspect most resembles the classical arts of a mage. His powerful area spells burn or bewilder the enemy. =='''Mentalism [[Sacred 2:Combat Arts|Combat Arts]]'''==5 KB (755 words) - 08:45, 29 January 2015
- This Combat Art is called '''Magic Wall''' in the [[Sacred 2:Runes|Rune]] exchange scre {{See Also|Sacred 2:Combat Art Modifications}}4 KB (588 words) - 22:35, 8 January 2014
- ===http://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagicfocus.gif '''Dragon Magic Focus'''=== ...of the [[Sacred 2:Dragon Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect.3 KB (363 words) - 03:02, 4 December 2013
- |Calls a dragon for aerial attacks. A dragon flies over and casts a massive fireball, doing [[Sacred 2:Area of Effect|ar This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]5 KB (660 words) - 21:39, 8 January 2014
- {{S2frame|[[File:Dragon's nemesis FA.jpg|200px]]}} {{IBframe|[[File:Dragon's nemesis stats.jpg]]}}2 KB (254 words) - 19:00, 30 October 2022
- *Cooldown is a property that some [[Sacred 2:Combat Arts|Combat Arts]] have, which should not be confused with [[Sacred 2:Regeneration Time:|Reg *Cooldown time is added to regen time to determine the total duration of the Combat Art's regeneration timer, but it is usually fixed and is not affected by an7 KB (957 words) - 21:00, 1 February 2014
- <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==4 KB (491 words) - 11:24, 30 April 2023
- =='''Elemental Magic [[Sacred 2:Combat Arts|Combat Arts]]'''== ...edwiki.org/images/Sacred_2/Icon/buffDMp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />5 KB (722 words) - 06:30, 29 January 2015
- {{See Also|Sacred 2:Combat Art Modifications}} The following [[Sacred 2:Skills|skills]] will affect this combat art:4 KB (540 words) - 10:52, 20 December 2013
- Reduces the regeneration penalty applied to all [[Sacred 2:Combat Arts|combat arts]] caused by active [[Sacred 2:Buff|Buff]](s). *[[Sacred 2:Torik's Oath|Torik's Oath]] ([[Sacred 2:Dragon Mage|Dragon Mage]])1 KB (139 words) - 15:18, 16 March 2014
- ...burns enemies in the [[Sacred 2:Area of Effect|area of effect]]. (Starting Combat Art) This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]5 KB (630 words) - 22:46, 8 January 2014
- =='''Aspekt: [[Sacred 2:Dragon Magic/de|Drachenmagie]]'''== :{{:Sacred 2:Dragon Magic/de}}1 KB (193 words) - 10:31, 2 September 2013
- ...more damage to armored targets and slows the regeneration for their combat arts. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]5 KB (700 words) - 22:45, 8 January 2014
- |Combat Trance reduces the caster's combat art cooldown and protects him from effect damage and stuns. {{See Also|Sacred 2:Combat Art Modifications}}5 KB (647 words) - 22:48, 8 January 2014
- This Combat Art is called '''Whirlwind''' in the [[Sacred 2:Runes|Rune]] exchange scree This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]5 KB (651 words) - 21:27, 22 April 2023
- * '''Main Quest Page:''' [[Sacred 2:Dragon Mage Class Chain Quest|Dragon Mage Class Chain Quest]] * Along the way you'll meet a dying Dragon Mage6 KB (978 words) - 23:16, 10 April 2012
- ...in Quest Page:''' [[Sacred 2:Dragon Mage Class Chain Quest - Shadow|Dragon Mage Class Chain Quest - Shadow]] * Along the way you'll meet a dying Dragon Mage6 KB (994 words) - 02:01, 11 April 2012
- ...ty of ''Opponent's armor: Physical -X%'' via [[Sacred 2:Combat Arts|Combat Arts]] == Some Combat Arts with special modification have a property called "et_debuff_armor_phy" in s2 KB (344 words) - 09:07, 28 December 2014
- '''<u>Class:</u>''' '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==4 KB (473 words) - 11:22, 30 April 2023
- ...cted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is NOT caused by the [[Sacred 2:Secondar ==Combat Arts that Cause Damage Over Time: Magic==3 KB (385 words) - 02:14, 31 December 2017
- '''<u>Class:</u>''' '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' ...i.org/images/Sacred_2/Aspects/DM_Asp_02.gif This set focuses on the Dragon Mage's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Elemental Magic|Elemental Magi5 KB (641 words) - 11:21, 30 April 2023
- ...t fly but have the power to feign flying. In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to other ...iki.org/images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''7 KB (1,002 words) - 01:58, 31 December 2017
- ...of the [[Sacred 2:Dragon Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod3 KB (357 words) - 03:00, 4 December 2013
- ...of the [[Sacred 2:Dragon Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod3 KB (363 words) - 03:04, 4 December 2013
- <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==4 KB (563 words) - 11:23, 30 April 2023
- ...scient of a horse. The Draconicon receives its legendary strength from the dragon blood, which flows in the veins of this hybrid being. Just a few dare to ap ...ral spawn has carnivorous teeth and only the [[Sacred 2:Dragon Mage|Dragon Mage]] is able to control this beast.3 KB (413 words) - 06:51, 29 January 2015
- ...igger it. It does not work when using [[Sacred 2:Spell Damage Based Combat Arts|spells]] or [[Sacred 2:Secondary Damage Effects|secondary effects]] ([[Sacr == Availability of ''Life leeched per hit +X'' as [[Sacred 2:Combat Arts|Combat Art]] ==6 KB (821 words) - 09:43, 8 January 2014
- ===[[Image:DMmini.png]]'''[[Sacred 2:Dragon Mage|Dragon Mage]]'''=== |[[Image:Mini DM Asp 01.png]] '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''8 KB (1,053 words) - 15:21, 17 March 2014
- <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==5 KB (690 words) - 11:47, 5 January 2017