Difference between revisions of "Sacred 2:Ingame Tooltips"

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*A vendor's wares will remain for a certain time after your last visit.  After that, the merchants inventory will be replaced with new items bit by bit.
 
*A vendor's wares will remain for a certain time after your last visit.  After that, the merchants inventory will be replaced with new items bit by bit.
*Armor sets are very special and rare.  A set consists of several well-matched pieces.  The more you equip, the more properties of the set will be unlocked.
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*[[Sacred 2:Set Items|Armor sets]] are very special and rare.  A set consists of several well-matched pieces.  The more you equip, the more properties of the set will be unlocked.
*Each weapon has a gray socket for damage modifiers.  Use them to convert part of the physical weapon damage to fire, frost, poison, or magic damage.
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*Each weapon has a gray socket for damage modifiers.  Use them to [[Sacred 2:Forging|convert part of the physical weapon damage]] to fire, frost, poison, or magic damage.
 
*If opponents are too tough, check their level, the quality and level of your equipment and the levels of combat arts.
 
*If opponents are too tough, check their level, the quality and level of your equipment and the levels of combat arts.
 
*If you pick up a piece of armor and your character has not yet equipped an item in that slot, the picked-up item will be equipped automatically.
 
*If you pick up a piece of armor and your character has not yet equipped an item in that slot, the picked-up item will be equipped automatically.
*Press the ALT key to see the names of any objects nearby.  If you move the cursor over a name, you will be shown the object's attributes.
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*Press the ALT key to see the names of any objects nearby.  If you move the cursor over a name, you will be shown [[Sacred 2:Excalibran|the object's attributes]].
*In order to activate relics necessary for protection against fire, frost, poison and magic, put them in the   ORB to the bottom left.  You can prepare up to 4 sets of relics, but only the one at the top will be active.  
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*In order to activate relics necessary for protection against fire, frost, poison and magic, put them in the [[Sacred 2:Relics|ORB]] to the bottom left.  You can prepare up to 4 sets of relics, but only the one at the top will be active.  
 
*Since socketed blacksmith arts require recrafting of the item, you can't remove them after resocketing.
 
*Since socketed blacksmith arts require recrafting of the item, you can't remove them after resocketing.
*Some weapons and armor have sockets.  Visit a smith to see which items can be inserted in the socket since some items don't fit in some sockets.
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*Some weapons and armor have sockets.  Visit a [[Sacred 2:Smith|smith]] to see which items can be inserted in the socket since some items don't fit in some sockets.
 
*Any items you pick up will be stored in your inventory (default F).  You can also change armor and check your characters's attributes in the inventory window.  The sigma sign shows all bonuses currently active for your character.
 
*Any items you pick up will be stored in your inventory (default F).  You can also change armor and check your characters's attributes in the inventory window.  The sigma sign shows all bonuses currently active for your character.
 
*The color of an item's name indicates its quality.  Grey means very low quality, whereas gold or green color indicates extremely valuable and high-quality items.
 
*The color of an item's name indicates its quality.  Grey means very low quality, whereas gold or green color indicates extremely valuable and high-quality items.
 
*The player's chest consists of two parts.  One that is only visible to the current character and one for all your characters.
 
*The player's chest consists of two parts.  One that is only visible to the current character and one for all your characters.
 
*There are player's chests available in some cities and villages.  You can access them via any player's chest in other places.
 
*There are player's chests available in some cities and villages.  You can access them via any player's chest in other places.
*If the level of an equipped armor piece is too high, your character's movement speed will be greatly reduced.  If the level of an equipped weapon is too high, your character's attack speed will be greatly reduced.
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*If the level of an equipped armor piece is too high, your character's movement speed will be greatly reduced.  If the [[Sacred 2:Items/Usable Item Levels|level of an equipped weapon]] is too high, your character's attack speed will be greatly reduced.
*The Dryad can loot shrunken heads from defeated enemies.  Enemies will become weaker if you have a shrunken head of their species equipped.  So you should chose the head depending on the current type of enemies.
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*The Dryad can loot [[Sacred 2:Shrunken Head|shrunken heads]] from defeated enemies.  Enemies will become weaker if you have a shrunken head of their species equipped.  So you should chose the head depending on the current type of enemies.
 
*You can also insert runes in weapons or armor.  Equipping that item will enhance your combat art, but the cooldown will increase.
 
*You can also insert runes in weapons or armor.  Equipping that item will enhance your combat art, but the cooldown will increase.
*You can gather books again at each difficulty level.
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*You can gather [[Sacred 2:Books|books]] again at each difficulty level.
 
*You can insert blacksmith arts and runes in a bronze socket.
 
*You can insert blacksmith arts and runes in a bronze socket.
 
*You can insert blacksmith arts runes rings and amulets in a gold socket.  This socket will also give a 15 percent bonus to their attributes.
 
*You can insert blacksmith arts runes rings and amulets in a gold socket.  This socket will also give a 15 percent bonus to their attributes.
 
*You can insert blacksmith arts, runes and rings in a silver socket.  This socket will also give a 7 percent bonus to their attributes.
 
*You can insert blacksmith arts, runes and rings in a silver socket.  This socket will also give a 7 percent bonus to their attributes.
*You can put any kind of potion and trophy in potion slots2.
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*You can put any kind of potion and trophy in [[Sacred 2:Graphical User Interface|potion slots]].
 
*You can remove items from a weapon by visiting a blacksmith.  Be careful, though, because removing an item, any other inserted items will be destroyed, as well.
 
*You can remove items from a weapon by visiting a blacksmith.  Be careful, though, because removing an item, any other inserted items will be destroyed, as well.
 
*You will find chests and other hiding places you can open all across the world.  You can identify them by the shimmer that surrounds them.
 
*You will find chests and other hiding places you can open all across the world.  You can identify them by the shimmer that surrounds them.
 
  
 
== Combat Arts ==
 
== Combat Arts ==

Revision as of 00:18, 5 July 2010