Difference between revisions of "Sacred 2:Shadow Warrior Combat Arts"

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As a free creature, he must now make a choice. He can fight for peace in Ancaria and destroy the
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{{Languages}}
Great Machine controlling all T-Energy within Ancaria, which would also drain the T-Energy within him
 
and therefore bring a tranquil end to his unholy life. Alternatively, he could seek revenge upon the
 
people who caused his misery and use the Great Machine to attain ultimate power and immortality.
 
  
[[Sacred 2:Aspects|'''Aspects''']]
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__NOTOC__
  
*Death Warrior
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=='''Shadow Warrior Combat Arts'''==
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{|
 +
|[[Sacred 2:Aspects|'''Aspects''']]
 +
 
 +
*[[Sacred 2:Death Warrior|Death Warrior]]
  
*Malevolent Champion
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*[[Sacred 2:Malevolent Champion|Malevolent Champion]]
  
*Astral Lord
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*[[Sacred 2:Astral Lord|Astral Lord]]
  
== '''Death Warrior''' ==
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|[[File:Sw logo hi.png]]
 +
|}
 +
=='''Aspect: [[Sacred 2:Death Warrior|Death Warrior]]''' ==
 
{|
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer8.gif
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer8.gif
|In this aspect, the Shadow Warrior fights solely as a behemoth of a fighter and does not weave any kind of magic. His main characteristics are pure strength and stamina. He will bellow a mighty battle cry every time he lashes out at an enemy with one of his powerful combat arts.
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|The fighting specialist. No subtle conjuring, just raw strength and violence.  In this aspect, the Shadow Warrior fights solely as a behemoth of a fighter and does not weave any kind of magic. His main characteristics are pure strength and stamina. He will bellow a mighty battle cry every time he lashes out at an enemy with one of his powerful combat arts.
 
|}
 
|}
  
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|}
 
|}
  
==='''[[Sacred 2:Grim Resilience|Grim Resilience]]''' (buff)===
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==='''[[Sacred 2:Scything Sweep|Scything Sweep]]'''===
 
{|
 
{|
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_46.png
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/ScythingSweep.png
|This Combat art increases the Shadow Warrior's hitpoints, higher willpower also increases his spell resistance.
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|A powerful blow strikes all opponents in front of the Shadow Warrior and knocks them back. This blow is very effective against large hordes of opponents and it may help to break free from the grasp of enemies.
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|}
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==='''[[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]]'''===
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{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_21.png
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|The Shadow Warrior charges directly towards his target. The charge increases the Shadow Warrior's run speed slightly and his defense values substantially.
 
|}
 
|}
  
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|}
 
|}
  
==='''[[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]]'''===
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==='''[[Sacred 2:Grim Resilience|Grim Resilience]]''' ([[Sacred 2:Buff|Buff]])===
 
{|
 
{|
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_21.png
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_46.png
|쉐도우 워리어가 일정거리 내의 대상에게 돌진합니다. 돌진하는 동안 이동속도와 방어력이 증가합니다.
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|This Combat art increases the Shadow Warrior's hitpoints, higher willpower also increases his spell resistance.
대상을 지정하지 않으면 범위 내의 적들 중 하나에게 랜덤하게 돌진합니다.
 
|}
 
 
 
==='''[[Sacred 2:Scything Sweep|Scything Sweep]]'''===
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/ScythingSweep.png
 
|쉐도우 워리어 전방 부채꼴 형태로 근접한 모든 적들에게 무기로 데미지를 입히고 일정 확률로 넉백시킵니다.
 
 
|}
 
|}
  
== '''Malevolent Champion''' ==
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== '''Aspect: [[Sacred 2:Malevolent Champion|Malevolent Champion]]''' ==
 
{|
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer9.gif
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer9.gif
|The Shadow Warrior of this aspect is a skilled, agile and battle-hardened warrior, disregarding magic use in favor of physical attacks.
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|The Shadow Warrior is also capable of applying a more strategic and agile close combat style that relies less on sheer strength and armor and more on dexterity and tactics.  The Shadow Warrior of this aspect is a skilled, agile and battle-hardened warrior, disregarding magic use in favor of physical attacks.
 
|}
 
|}
  
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{|
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_87.png
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Icon_87.png
|The shield is used as an additional weapon. The Shadow Warrior uses the shield to execute a decisive strike forward against all nearby opponents.
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|A stationary banner which increases defense and attack values for every party member within its range.
 
|}
 
|}
  
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|}
 
|}
  
==='''[[Sacred 2:Reflective Emanation|Reflective Emanation]]''' (buff)===
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==='''[[Sacred 2:Reflective Emanation|Reflective Emanation]]''' ([[Sacred 2:Buff|Buff]])===
 
{|
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/ReflectiveEmenation.png
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/ReflectiveEmenation.png
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|}
 
|}
  
 
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=='''Aspect: [[Sacred 2:Astral Lord|Astral Lord]]'''==
 
 
== '''Astral Lord''' ==
 
 
 
 
{|
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer10.gif  
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer10.gif  
|style="padding-left:20px;"|The warrior who becomes an Astral Lord commands the spirits of the damned, summoning them forth and overseeing the battle from his ranged vantage point. To lead the charge into close combat, the Shadow Warrior must also follow either of the Death Warrior or Malevolent Champion aspects.
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|style="padding-left:10px;"|The Shadow Warrior’s link to the afterlife allows him to call forth his dead comrades in order to fight for him.  The warrior who becomes an Astral Lord commands the spirits of the damned, summoning them forth and overseeing the battle from his ranged vantage point. To lead the charge into close combat, the Shadow Warrior must also follow either of the Death Warrior or Malevolent Champion aspects.
 
|}
 
|}
  
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{|
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/ShadowVeil.png
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/ShadowVeil.png
|The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells his shadow veil will be lifted, rendering him visible.
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|The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells his shadow veil will be lifted, rendering him visible.  
 
|}
 
|}
  
==='''[[Sacred 2:Nether Allegiance|Nether Allegiance]] ''' (Buff)===
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==='''[[Sacred 2:Nether Allegiance|Nether Allegiance]] ''' ([[Sacred 2:Buff|Buff]])===
 
{|
 
{|
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/NetherAllegiance.png
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/NetherAllegiance.png
 
|The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished.
 
|The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished.
 
|}
 
|}
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 +
==See Also==
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*[[Sacred 2:Shadow Warrior|Shadow Warrior]]
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*[[Sacred 2: Combat Arts| Combat Arts]]
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*[[Sacred 2:Skills|Skills]]
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*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]

Latest revision as of 22:28, 4 September 2013


Shadow Warrior Combat Arts

Aspects Sw logo hi.png

Aspect: Death Warrior

Aspects_Layer8.gif The fighting specialist. No subtle conjuring, just raw strength and violence. In this aspect, the Shadow Warrior fights solely as a behemoth of a fighter and does not weave any kind of magic. His main characteristics are pure strength and stamina. He will bellow a mighty battle cry every time he lashes out at an enemy with one of his powerful combat arts.

Demonic Blow

DemonicBlow.png The Shadow Warrior focuses his entire strength in a mighty, purposeful blow. This attack is especially useful against strong or heavily-armored opponents.

Scything Sweep

ScythingSweep.png A powerful blow strikes all opponents in front of the Shadow Warrior and knocks them back. This blow is very effective against large hordes of opponents and it may help to break free from the grasp of enemies.

Ruinous Onslaught

Icon_21.png The Shadow Warrior charges directly towards his target. The charge increases the Shadow Warrior's run speed slightly and his defense values substantially.

Rousing Command

RousingCommand.png The Shadow Warrior bellows a battle cry, mustering all his strength and increasing his attack values considerably for a brief period.

Grim Resilience (Buff)

Icon_46.png This Combat art increases the Shadow Warrior's hitpoints, higher willpower also increases his spell resistance.

Aspect: Malevolent Champion

Aspects_Layer9.gif The Shadow Warrior is also capable of applying a more strategic and agile close combat style that relies less on sheer strength and armor and more on dexterity and tactics. The Shadow Warrior of this aspect is a skilled, agile and battle-hardened warrior, disregarding magic use in favor of physical attacks.

Frenzied Rampage

Icon_75.png This attack consists of a quick succession of strikes directed at one or more targets. Further developments of this combat art include an increased number of strikes or better aim of the hits.

Belligerent Vault

BelligerentVault.png The Shadow Warrior leaps purposefully towards his target.

Augmenting Guidon

Icon_87.png A stationary banner which increases defense and attack values for every party member within its range.

Killing Spree

KillingSpree.png The Shadow Warrior launches himself into a state of battle frenzy, where every successful hit stores additional damage up to a maximum value. The amassed damage is released in one or several mighty discharges.

Reflective Emanation (Buff)

ReflectiveEmenation.png Reflective aura with a certain chance to mirror close combat damage back at the attacker.

Aspect: Astral Lord

Aspects_Layer10.gif The Shadow Warrior’s link to the afterlife allows him to call forth his dead comrades in order to fight for him. The warrior who becomes an Astral Lord commands the spirits of the damned, summoning them forth and overseeing the battle from his ranged vantage point. To lead the charge into close combat, the Shadow Warrior must also follow either of the Death Warrior or Malevolent Champion aspects.

Spectral Hand

Icon_151.png Conjures a spectral hand to strike the target opponent.

Skeletal Fortification

Icon_141.png Summons a stationary skeletal tower that will fire projectiles at opponents within a certain radius.

Rallied Souls

RalliedSouls.png The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly.

Shadow Veil

ShadowVeil.png The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells his shadow veil will be lifted, rendering him visible.

Nether Allegiance (Buff)

NetherAllegiance.png The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished.

See Also